"lang" { "Language" "English" "Tokens" { // --------------------------------------------------------------------------------------------- // GAMEUI_ENGLISH.txt "GameUI_DisplayMode" "Color Mode" "GameUI_DisplayMonitor" "Computer Monitor" "GameUI_DisplayTV" "Television" "GameUI_Brightness" "Brightness" "GameUI_CrosshairBehavior" "Crosshair Behavior" "GameUI_CrosshairBehaviorStatic" "Static" "GameUI_CrosshairBehaviorDynamic" "Dynamic" "GameUI_CrosshairStyle" "Crosshair Style" "GameUI_CrosshairStyleDefault" "Default" "GameUI_CrosshairStyleClassic" "Classic" "GameUI_CrosshairIFF" "Crosshair Target ID" "GameUI_CrosshairIFFOn" "On" "GameUI_CrosshairIFFOff" "Off" "GameUI_CrosshairSize" "Crosshair Size" "GameUI_CrosshairColor" "Crosshair Color" "GameUI_ColorSliders" "Colors" "GameUI_ColorQuality" "Color Quality" "GameUI_ColorGreen" "Green" "GameUI_ColorRed" "Red" "GameUI_ColorBlue" "Blue" "GameUI_ColorYellow" "Yellow" "GameUI_ColorLtBlue" "Lt Blue" "GameUI_Language_English" "English" "GameUI_Language_German" "German" "GameUI_Language_French" "French" "GameUI_Language_Italian" "Italian" "GameUI_Language_Korean" "Korean" "GameUI_Language_Spanish" "Spanish" "GameUI_Language_Simplified_Chinese" "Simplified_Chinese" "GameUI_Language_Traditional_Chinese" "Traditional_Chinese" "GameUI_Language_Russian" "Russian" "GameUI_Language_Thai" "Thai" "GameUI_Language_Japanese" "Japanese" "GameUI_Language_Portuguese" "Portuguese" "GameUI_Language_Polish" "Polish" "GameUI_Language_Danish" "Danish" "GameUI_Language_Dutch" "Dutch" "GameUI_Language_Finnish" "Finnish" "GameUI_Language_Norwegian" "Norwegian" "GameUI_Language_Swedish" "Swedish" "GameUI_Map" "Map" "GameUI_Close" "Close" "GameUI_CDKey" "CD Key" "GameUI_EnterCDKey" "Please enter your CD Key, which can be\nfound printed on your CD jewel case." "GameUI_OK" "OK" "GameUI_Quit" "Quit game" "GameUI_QuitConfirmationTitle" "QUIT GAME" "GameUI_QuitConfirmationText" "Do you wish to stop playing now?" "GameUI_ChangeGame" "Change game" "GameUI_NoOtherGamesAvailable" "There are no other games available to play." "GameUI_DownloadFilter_Title" "When a game server tries to download\ncustom content to your computer" "GameUI_DownloadFilter_ALL" "Allow all custom files from server" "GameUI_DownloadFilter_NoSounds" "Do not download custom sounds" "GameUI_DownloadFilter_None" "Do not download any custom files" "LoadingProgress_SpawningServer" "Starting local game server..." "LoadingProgress_LoadMap" "Loading world..." "LoadingProgress_PrecacheWorld" "Initializing world..." "LoadingProgress_LoadResources" "Loading resources..." "LoadingProgress_SignonLocal" "Initializing resources..." "LoadingProgress_SignonDataLocal" "Initializing game data..." "LoadingProgress_BeginConnect" "Establishing connection to server..." "LoadingProgress_Connecting" "Connecting to server..." "LoadingProgress_ProcessServerInfo" "Retrieving server info..." "LoadingProgress_SendClientInfo" "Sending client info..." "LoadingProgress_SignonData" "Retrieving game data..." "GameUI_ReportBug" "REPORT BUG" "GameUI_Bug_Successful" "Bug successfully submitted!" "GameUI_Bug_Submitting" "Submitting bug..." "GameUI_Bug_TakeScreenshot" "Take screenshot" "GameUI_Bug_AttachSavedGame" "Attach saved game" "GameUI_Bug_ClearForm" "Clear Form" "GameUI_Bug_Title" "Title:" "GameUI_Bug_Description" "Description:" "GameUI_Bug_Position" "Position:" "GameUI_Bug_Map" "Map:" "GameUI_Bug_Orientation" "Orientation:" "GameUI_Bug_ReportType" "Report type:" "GameUI_Bug_EmailAddress" "Email Address:" "GameUI_Bug_PrivacyPolicy" "Valve's Privacy Policy" "GameUI_Bug_Optional" "(optional)" "GameUI_Bug_AccountName" "Account Name:" "GameUI_Bug_EngineBuild" "SOURCE ENGINE BUILD:" "GameUI_Bug_Submit" "Submit" "GameUI_Bug_ClearFiles" "Clear files" "GameUI_Bug_BSP_File" ".bsp file" "GameUI_Bug_VMF_File" ".vmf file" "GameUI_Bug_Include_BSP" "Include .bsp" "GameUI_Bug_Include_VMF" "Include .vmf" "GameUI_Bug_IncludeFile" "Include file..." // Stat Display Text "GAMEUI_Stat_NumShots" "Shots Fired" "GAMEUI_Stat_NumHits" "Shots Hit" "GAMEUI_Stat_NumKills" "Enemy Players Killed" "GAMEUI_Stat_NumDeaths" "Player Deaths" "GAMEUI_Stat_TimePlayed" "Time Played" "GAMEUI_Stat_NumPlantedBombs" "Bombs Planted" "GAMEUI_Stat_NumDefusedBombs" "Bombs Defused" "GAMEUI_Stat_TotalWins" "Rounds Won" "GAMEUI_Stat_TotalRounds" "Rounds Played" "GAMEUI_Stat_DamageDone" "Damage Done to Enemies" "GAMEUI_Stat_MoneyEarned" "Money Earned" "GAMEUI_Stat_NumRescuedHostages" "Hostages Rescued" "GAMEUI_Stat_KnifeKills" "Knife Kills" "GAMEUI_Stat_HEGrenadeKills" "HE Grenade Kills" "GAMEUI_Stat_GlockKills" "Glock-18 Kills" "GAMEUI_Stat_DeagleKills" "Desert Eagle Kills" "GAMEUI_Stat_EliteKills" "Dual Berettas Kills" "GAMEUI_Stat_FiveSevenKills" "Five-SeveN Kills" "GAMEUI_Stat_XM1014Kills" "XM1014 Kills" "GAMEUI_Stat_MAC10Kills" "MAC-10 Kills" "GAMEUI_Stat_UMP45Kills" "UMP-45 Kills" "GAMEUI_Stat_P90Kills" "P90 Kills" "GAMEUI_Stat_AWPKills" "AWP Kills" "GAMEUI_Stat_AK47Kills" "AK-47 Kills" "GAMEUI_Stat_M4A1Kills" "M4A4 Kills" "GAMEUI_Stat_AUGKills" "AUG Kills" "GAMEUI_Stat_GALILKills" "Galil AR Kills" "GAMEUI_Stat_FAMASKills" "FAMAS Kills" "GAMEUI_Stat_G3SG1Kills" "G3SG1 Kills" "GAMEUI_Stat_M249Kills" "M249 Kills" "GAMEUI_Stat_GlockShots" "Glock-18 Shots" "GAMEUI_Stat_DeagleShots" "Desert Eagle Shots" "GAMEUI_Stat_EliteShots" "Dual Berettas Shots" "GAMEUI_Stat_FiveSevenShots" "Five-SeveN Shots" "GAMEUI_Stat_XM1014Shots" "XM1014 Shots" "GAMEUI_Stat_MAC10Shots" "MAC-10 Shots" "GAMEUI_Stat_UMP45Shots" "UMP-45 Shots" "GAMEUI_Stat_P90Shots" "P90 Shots" "GAMEUI_Stat_AWPShots" "AWP Shots" "GAMEUI_Stat_AK47Shots" "AK-47 Shots" "GAMEUI_Stat_M4A1Shots" "M4A4 Shots" "GAMEUI_Stat_AUGShots" "AUG Shots" "GAMEUI_Stat_GALILShots" "Galil AR Shots" "GAMEUI_Stat_FAMASShots" "FAMAS Shots" "GAMEUI_Stat_G3SG1Shots" "G3SG1 Shots" "GAMEUI_Stat_M249Shots" "M249 Shots" "GAMEUI_Stat_Glockhits" "Glock-18 Hits" "GAMEUI_Stat_Deaglehits" "Desert Eagle Hits" "GAMEUI_Stat_Elitehits" "Dual Berettas Hits" "GAMEUI_Stat_FiveSevenhits" "Five-SeveN Hits" "GAMEUI_Stat_XM1014hits" "XM1014 Hits" "GAMEUI_Stat_MAC10hits" "MAC-10 Hits" "GAMEUI_Stat_UMP45hits" "UMP-45 Hits" "GAMEUI_Stat_P90hits" "P90 Hits" "GAMEUI_Stat_AWPhits" "AWP Hits" "GAMEUI_Stat_AK47hits" "AK-47 Hits" "GAMEUI_Stat_M4A1hits" "M4A4 Hits" "GAMEUI_Stat_AUGhits" "AUG Hits" "GAMEUI_Stat_GALILhits" "Galil AR Hits" "GAMEUI_Stat_FAMAShits" "FAMAS Hits" "GAMEUI_Stat_G3SG1hits" "G3SG1 Hits" "GAMEUI_Stat_M249hits" "M249 Hits" "GAMEUI_Stat_HeadshotKills" "Headshots" "GAMEUI_Stat_EnemyWeaponKills" "Kills with Enemy Weapons" "GAMEUI_Stat_PistolRoundWins" "Pistol Rounds Won" "GAMEUI_Stat_DecalSprays" "Decal Sprays" "GAMEUI_Stat_WinsMapCSAssault" "CS Assault Map Wins" "GAMEUI_Stat_WinsMapCSCompound" "CS Compound Map Wins" "GAMEUI_Stat_WinsMapCSHavana" "CS Havana Map Wins" "GAMEUI_Stat_WinsMapCSItaly" "CS Italy Map Wins" "GAMEUI_Stat_WinsMapCSMilitia" "CS Militia Map Wins" "GAMEUI_Stat_WinsMapCSOffice" "CS Office Map Wins" "GAMEUI_Stat_WinsMapDEAztec" "DE Aztec Map Wins" "GAMEUI_Stat_WinsMapDECbble" "DE Cobblestone Map Wins" "GAMEUI_Stat_WinsMapDEChateau" "DE Chateau Map Wins" "GAMEUI_Stat_WinsMapDEDust2" "DE Dust2 Map Wins" "GAMEUI_Stat_WinsMapDEDust" "DE Dust Map Wins" "GAMEUI_Stat_WinsMapDEInferno" "DE Inferno Map Wins" "GAMEUI_Stat_WinsMapDENuke" "DE Nuke Map Wins" "GAMEUI_Stat_WinsMapDEPiranesi" "DE Piranesi Map Wins" "GAMEUI_Stat_WinsMapDEPort" "DE Port Map Wins" "GAMEUI_Stat_WinsMapDEProdigy" "DE Prodigy Map Wins" "GAMEUI_Stat_WinsMapDETides" "DE Tides Map Wins" "GAMEUI_Stat_WinsMapDETrain" "DE Train Map Wins" "GAMEUI_Stat_WinsMapDEBoathouse" "DE Boathouse Map Wins" "GAMEUI_Stat_WinsMapDEHouse" "DE House Map Wins" "GAMEUI_Stat_WinsMapDEMill" "DE Mill Map Wins" "GAMEUI_Stat_WinsMapDEShacks" "DE Shacks Map Wins" "GAMEUI_Stat_WinsMapDEBank" "DE Bank Map Wins" "GAMEUI_Stat_WinsMapDEAlleyway" "DE Alleyway Map Wins" "GAMEUI_Stat_WinsMapDEDepot" "DE Depot Map Wins" "GAMEUI_Stat_RoundsMapCSAssault" "CS Assault Map Rounds" "GAMEUI_Stat_RoundsMapCSCompound" "CS Compound Map Rounds" "GAMEUI_Stat_RoundsMapCSHavana" "CS Havana Map Rounds" "GAMEUI_Stat_RoundsMapCSItaly" "CS Italy Map Rounds" "GAMEUI_Stat_RoundsMapCSMilitia" "CS Militia Map Rounds" "GAMEUI_Stat_RoundsMapCSOffice" "CS Office Map Rounds" "GAMEUI_Stat_RoundsMapDEAztec" "DE Aztec Map Rounds" "GAMEUI_Stat_RoundsMapDECbble" "DE Cobblestone Map Rounds" "GAMEUI_Stat_RoundsMapDEChateau" "DE Chateau Map Rounds" "GAMEUI_Stat_RoundsMapDEDust2" "DE Dust2 Map Rounds" "GAMEUI_Stat_RoundsMapDEDust" "DE Dust Map Rounds" "GAMEUI_Stat_RoundsMapDEInferno" "DE Inferno Map Rounds" "GAMEUI_Stat_RoundsMapDENuke" "DE Nuke Map Rounds" "GAMEUI_Stat_RoundsMapDEPiranesi" "DE Piranesi Map Rounds" "GAMEUI_Stat_RoundsMapDEPort" "DE Port Map Rounds" "GAMEUI_Stat_RoundsMapDEProdigy" "DE Prodigy Map Rounds" "GAMEUI_Stat_RoundsMapDETides" "DE Tides Map Rounds" "GAMEUI_Stat_RoundsMapDETrain" "DE Train Map Rounds" "GAMEUI_Stat_RoundsMapDEBoathouse" "DE Boathouse Map Rounds" "GAMEUI_Stat_RoundsMapDEHouse" "DE House Map Rounds" "GAMEUI_Stat_RoundsMapDEMill" "DE Mill Map Rounds" "GAMEUI_Stat_RoundsMapDEShacks" "DE Shacks Map Rounds" "GAMEUI_Stat_RoundsMapDEBank" "DE Bank Map Rounds" "GAMEUI_Stat_RoundsMapDEAlleyway" "DE Alleyway Map Rounds" "GAMEUI_Stat_RoundsMapDEDepot" "DE Depot Map Rounds" "GAMEUI_Stat_WeaponsDonated" "Weapons Donated" "GAMEUI_Stat_NumBrokenWindows" "Windows Broken" "GAMEUI_Stat_BlindedEnemyKills" "Blind Enemies Killed" "GAMEUI_Stat_KnifeFightKills" "Knife Fights Won" "GAMEUI_Stat_ZoomedSniperKills" "Zoomed Snipers Killed" "GAMEUI_Stat_NightvisionDamage" "Damage During Nightvision" "GAMEUI_Stat_Dominations" "Dominations" "GAMEUI_Stat_DominationOverkills" "Domination Overkills" "GAMEUI_Stat_Revenges" "Revenges" "GAMEUI_Stat_MVPs" "Stars" "GameUI_Stat_LastMatch" "Last Match" "GameUI_Stat_LastMatch_TWins" "Terrorist Wins Last Match" "GameUI_Stat_LastMatch_CTWins" "Counter-Terrorists Wins Last Match" "GameUI_Stat_LastMatch_RoundsWon" "Rounds Won Last Match" "GameUI_Stat_LastMatch_MaxPlayers" "Max Players in Last Match" "GameUI_Stat_LastMatch_Kills" "Kills Last Match" "GameUI_Stat_LastMatch_Deaths" "Deaths Last Match" "GameUI_Stat_LastMatch_MVPS" "Stars Won Last Match" "GameUI_Stat_LastMatch_FavWeapon" "Favorite Weapon Last Match" "GameUI_Stat_LastMatch_FavWeaponShots" "Favorite Weapon Shots Last Match" "GameUI_Stat_LastMatch_FavWeaponHits" "Favorite Weapon Hits Last Match" "GameUI_Stat_LastMatch_FavWeaponKills" "Favorite Weapon Kills Last Match" "GameUI_Stat_LastMatch_Damage" "Damage Last Match" "GameUI_Stat_LastMatch_MoneySpent" "Money Spend Last Match" "GameUI_Stat_LastMatch_Dominations" "Dominations Last Match" "GameUI_Stat_LastMatch_Revenges" "Revenges Last Match" "GameUI_Stats_KillHistory" "Kill History" "GameUI_Stats_RoundsPlayed" "Rounds Played" "GameUI_Stats_RoundsWon" "Rounds Won" "GameUI_Stats_WinRatio" "Win Ratio" "GameUI_Stats_ShotsFired" "Shots Fired" "GameUI_Stats_ShotsHit" "Shots Hit" "GameUI_Stats_HitRatio" "Hit Ratio" "GameUI_Stats_Kills" "Kills" "GameUI_Stats_KillRatio" "Kill Ratio" "GameUI_Stats_DeathsRatio" "Deaths" "GameUI_Stats_KillDeathRatio" "Kill:Death Ratio" "GameUI_Stats_FavoriteWeapon" "Favorite Weapon" "GameUI_Stats_WeaponShotsFired" "Shots: %s1" "GameUI_Stats_WeaponShotsHit" "Hits: %s1" "GameUI_Stats_WeaponKills" "Kills: %s1" "GameUI_Stats_WeaponKillRatio" "Kills Per Shot: %s1" "GameUI_Stats_FavoriteMap" "Favorite Map" "GameUI_Stats_MapPlayed" "Played: %s1" "GameUI_Stats_MapWins" "Wins: %s1" "GameUI_Stats_MapWinRatio" "Win Ratio: %s1" "GameUI_Stats_FunFactTime" "%s1-%s2-%s3 %s4:%s5" "GameUI_Stats_RecentAchievements" "Recent Achievements" "GameUI_Stats_LastMatch_TWins" "Terrorist Wins: %s1" "GameUI_Stats_LastMatch_CTWins" "Counter-Terrorists: %s1" "GameUI_Stats_LastMatch_RoundsWon" "Rounds Won: %s1" "GameUI_Stats_LastMatch_MaxPlayers" "Max Players: %s1" "GameUI_Stats_LastMatch_Deaths" "Deaths: %s1" "GameUI_Stats_LastMatch_KDRatio" "Kill:Death Ratio: %s1" "GameUI_Stats_LastMatch_MVPS" "Stars: %s1" "GameUI_Stats_LastMatch_FavWeaponAccuracy" "Accuracy: %s1" "GameUI_Stats_LastMatch_Damage" "Damage: %s1" "GameUI_Stats_LastMatch_MoneySpentPerKill" "Cost/Kill: $%s1" "GameUI_Stats_LastMatch_Dominations" "Dominations: %s1" "GameUI_Stats_LastMatch_Revenges" "Revenges: %s1" "GameUI_Stats_LastMatch_NoFavWeapon" "No Favorite" "GameUI_Stats_LastMatch_Teams" "Team" "GameUI_Stats_LastMatch_Performance" "Performance" "GameUI_Stats_LastMatch_Miscellaneous" "Miscellaneous" "GameUI_Stat_NumKills_GGProgressive" "Progressive Kills %s1" "GameUI_Stat_NumKills_GGSelect" "Select Kills %s1" "GameUI_Stat_NumKills_GGBomb" "Bomb Kills %s1" "GAMEUI_Stat_TR_NumPlantedBombs" "Gun Game Bombs Planted: %s1" "GAMEUI_Stat_TR_NumDefusedBombs" "Gun Game Bombs Defused: %s1" "GameUI_NumSuffix_E3" "K" "GameUI_NumSuffix_E6" "M" "GameUI_NumSuffix_E9" "B" "GameUI_NumSuffix_E12" "T" "GameUI_Yes" "Yes" "GameUI_No" "No" "GameUI_On" "On" "GameUI_Off" "Off" "GameUI_NotOnlineEnabled" "You must be signed in to a gamer profile with multiplayer privileges to play online." "GameUI_Dlg_NotOnlineSignedIn" "You need to sign in to Xbox LIVE to access this feature. Would you like to sign in now?" "GameUI_LeaveInviteConf" "Join another game?" "GameUI_LeaveInviteConfTxt" "Press \x00A2 to confirm that you would like to leave this game and join another." "GameUI_MakeGamePublicConf" "Make game public?" "GameUI_MakeGamePublicConfTxt" "Press \x00A2 to confirm that you would like to change this private game to a public game that anyone can join." "GameUI_JoinRefused" "This game is no longer accepting players." "GameUI_GameFull" "This game is full." "GameUI_JoinFailed" "Failed to join to the game." "GameUI_CreateFailed" "Failed to create a game." "GameUI_ClientKicked" "You have been kicked from this game." "GameUI_LostHost" "Connection to the host was lost." "GameUI_LostServer" "Connection to the game server was lost." "GameUI_LostServerXLSP" "The %s1 server is not available at this time. Please try again later." "GameUI_ModifyingSession" "Modifying session..." "GameUI_LostConnectionToLive" "The connection to Xbox LIVE was lost." "GameUI_Leaderboards_Not_Signed_In" "You must sign in to Xbox LIVE in order to post your scores to the leaderboard. Do you want to continue?" "GameUI_Leaderboards_Lost_Connection" "Press the Xbox Guide button and connect to Xbox LIVE now in order to post your scores to the leaderboards." "Menu_Dlg_Leaderboards_Lost_Connection" "You must be connected to Xbox LIVE to view Leaderboards. Please check your connection and try again." [$X360] "Menu_Dlg_Leaderboards_Lost_Connection" "You must be connected to PlayStation®Network and Steam to view Leaderboards. Please check your connection and try again." [$PS3] "GameUI_DedicatedSearchFailed" "Failed to find a dedicated server." "GameUI_ProfileReadFailed" "Your profile data could not be loaded. Your progress, award medals, achievements, and leaderboard entries will not be saved if you choose to continue. Do you want to continue?" "GameUI_ProfileReadFailedCRC" "Your profile data is corrupt. Your progress, award medals, achievements, and leaderboard entries will not be saved if you choose to continue. Do you want to continue?" "GameUI_ProfileWriteFailed" "Your profile data could not be saved. You will now be returned to the main menu." "GameUI_ProfileResetTitle" "Reset Profile?" "GameUI_ProfileReset" "Are you sure you want to reset your profile? This will delete all your medal and achievement progress." "GameUI_ProfileResetConfirm" "Are you really sure you want to delete your profile data? This can not be undone." "GameUI_Reset_Profile" "Reset Profile" "GameUI_DisconnectConfirmationText" "Are you sure you want to leave this game?" "GameUI_DisconnectHostConfirmationText" "Disconnecting will kick all players. Are you sure you want to leave this game?" "GameUI_Console_NoUserProfileSelectedTitle" "No Gamer Profile Selected" "GameUI_Console_NoUserProfileSelectedBody" "Would you like to select a gamer profile?\nChoosing 'No' will let you play the game, but you will not be able to save your progress." "GameUI_Console_UserProfileRequiredBody" "This action requires that you be signed in.\nWould you like to select a gamer profile?" // Xbox 360 "GameUI_A_BUTTON" "A Button" "GameUI_B_BUTTON" "B Button" "GameUI_X_BUTTON" "X Button" "GameUI_Y_BUTTON" "Y Button" "GameUI_L_TRIGGER" "Left Trigger" "GameUI_R_TRIGGER" "Right Trigger" "GameUI_L_SHOULDER" "Left Shoulder" "GameUI_R_SHOULDER" "Right Shoulder" "GameUI_Icons_UP" "U" "GameUI_Icons_DOWN" "D" "GameUI_Icons_LEFT" "L" "GameUI_Icons_RIGHT" "R" "GameUI_Icons_DPAD" "C" "GameUI_Icons_START" "5" "GameUI_Icons_BACK" "4" "GameUI_Icons_STICK1" "6" "GameUI_Icons_STICK2" "7" "GameUI_Icons_S1_UP" "6" "GameUI_Icons_S2_UP" "7" "GameUI_Icons_LSTICK" "6" "GameUI_Icons_RSTICK" "7" "GameUI_Icons_A_BUTTON" "A" "GameUI_Icons_B_BUTTON" "B" "GameUI_Icons_X_BUTTON" "X" "GameUI_Icons_Y_BUTTON" "Y" "GameUI_Icons_L_SHOULDER" "2" "GameUI_Icons_R_SHOULDER" "3" "GameUI_Icons_L_TRIGGER" "0" "GameUI_Icons_R_TRIGGER" "1" "GameUI_Icons_LEFTCURSOR" "8" "GameUI_Icons_RIGHTCURSOR" "9" "GameUI_Icons_UPCURSOR" "<" "GameUI_Icons_DOWNCURSOR" ">" "GameUI_Icons_NONE" "< not assigned >" "GameUI_KeyNames_UP" "D-pad up" "GameUI_KeyNames_DOWN" "D-pad down" "GameUI_KeyNames_LEFT" "D-pad left" "GameUI_KeyNames_RIGHT" "D-pad right" "GameUI_KeyNames_START" "START button" "GameUI_KeyNames_BACK" "BACK button" "GameUI_KeyNames_STICK1" "left stick button" "GameUI_KeyNames_STICK2" "right stick button" "GameUI_KeyNames_S1_UP" "left stick" "GameUI_KeyNames_S2_UP" "right stick" "GameUI_KeyNames_LSTICK" "left stick" "GameUI_KeyNames_RSTICK" "right stick" "GameUI_KeyNames_A_BUTTON" "A button" "GameUI_KeyNames_B_BUTTON" "B button" "GameUI_KeyNames_X_BUTTON" "X button" "GameUI_KeyNames_Y_BUTTON" "Y button" "GameUI_KeyNames_L_SHOULDER" "left bumper" "GameUI_KeyNames_R_SHOULDER" "right bumper" "GameUI_KeyNames_L_TRIGGER" "left trigger" "GameUI_KeyNames_R_TRIGGER" "right trigger" // GAMEUI_ENGLISH.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // CHAT_ENGLISH.txt "chat_filterbutton" "Filters" "filter_joinleave" "Joins/Leaves" "filter_namechange" "Name Changes" "filter_publicchat" "Public Chat" "filter_servermsg" "Server Messages" "filter_teamchange" "Team Changes" "filter_achievement" "Achievement Announce" "chat_say" "Say :" "chat_say_team" "Say (TEAM) :" // CHAT_ENGLISH.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // vgui_english.txt "Console_Title" "Console" "Console_Submit" "Submit" // vgui_english.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // CSGO_ENGLISH.txt "Cstrike_Automatic_Weapon_Switch" "Automatically switch to picked up weapons (if more powerful)" "Cstrike_Switch_Weapon_on_Pick_Up" "Switch Weapon on Pick Up" "Cstrike_Already_Own_Weapon" "You already own that weapon." "Cstrike_Not_Available" "This selection is not available for purchase on this map." // Titles.txt strings "Cstrike_TitlesTXT_Accept_All_Messages" "Now accepting all text messages" "Cstrike_TitlesTXT_Accept_Radio" "Now accepting radio messages" "Cstrike_TitlesTXT_Affirmative" "Affirmative." "Cstrike_TitlesTXT_Alias_Not_Avail" "The \"%s1\" is not available for your team to buy." "Cstrike_TitlesTXT_All_Hostages_Rescued" "All hostages have been rescued!" "Cstrike_TitlesTXT_All_Teams_Full" "All teams are full!" "Cstrike_TitlesTXT_All_VIP_Slots_Full" "All 5 VIP slots have been filled up. Please try again later." "Cstrike_TitlesTXT_Already_Have_Kevlar" "You already have Kevlar!" "Cstrike_TitlesTXT_Already_Have_Kevlar_Helmet" "You already have Kevlar and a helmet!" "Cstrike_TitlesTXT_Already_Have_Kevlar_Bought_Helmet" "You already have Kevlar. Helmet purchased." "Cstrike_TitlesTXT_Already_Have_Helmet_Bought_Kevlar" "You already have Helmet. Replenished Kevlar." "Cstrike_TitlesTXT_Already_Have_One" "You already have one!" "Cstrike_TitlesTXT_Auto_Select" "Auto-Select" "Cstrike_TitlesTXT_Auto_Team_Balance_Next_Round" "*** Auto-Team Balance next round ***" "Cstrike_TitlesTXT_Player_Balanced" "You have been moved to the other team for game balance." "Cstrike_TitlesTXT_Teams_Balanced" "The teams have been balanced." "Cstrike_TitlesTXT_BOMB" "BOMB" "Cstrike_TitlesTXT_Banned_For_Killing_Teammates" "You are being banned from the server for killing too many teammates." "Cstrike_TitlesTXT_Bomb_Defusal_Kit" "Bomb Defusal Kit" "Cstrike_TitlesTXT_Bomb_Defused" "The bomb has been defused." "Cstrike_TitlesTXT_Bomb_Planted" "The bomb has been planted." "Cstrike_TitlesTXT_C4_Activated_At_Bomb_Spot" "C4 must be activated at a bomb target" "Cstrike_TitlesTXT_C4_Arming_Cancelled" "Arming sequence canceled. C4 can only be placed at a bomb target." "Cstrike_TitlesTXT_C4_Defuse_Must_Be_On_Ground" "You must be on the ground to defuse the bomb." "Cstrike_TitlesTXT_C4_Plant_At_Bomb_Spot" "C4 must be planted at a bomb site." "Cstrike_TitlesTXT_C4_Plant_Must_Be_On_Ground" "You must be standing on the ground to plant the C4." "Cstrike_TitlesTXT_CAM_OPTIONS" "Camera Options" "Cstrike_TitlesTXT_CLASS" "Class" "Cstrike_TitlesTXT_CT_Forces" "CT Forces" "Cstrike_TitlesTXT_CT_cant_buy" "CTs aren't allowed to buy anything on this map." "Cstrike_TitlesTXT_CTs_Full" "The CT team is full." "Cstrike_TitlesTXT_CTs_PreventEscape" "The CTs have prevented most of the terrorists from escaping." "Cstrike_TitlesTXT_CTs_Win" "Counter-Terrorists Win!" "Cstrike_TitlesTXT_Cannot_Be_Spectator" "You cannot become a spectator." "Cstrike_TitlesTXT_Cannot_Buy_This" "You cannot buy this item." "Cstrike_TitlesTXT_Cannot_Carry_Anymore" "You cannot carry any more." "Cstrike_TitlesTXT_Cannot_Switch_From_VIP" "You are the VIP. You cannot switch roles now." "Cstrike_TitlesTXT_Cannot_Vote_Map" "You cannot vote within 3 minutes of a new map" "Cstrike_TitlesTXT_Cannot_Vote_Need_More_People" "You can't vote for a map by yourself." "Cstrike_TitlesTXT_Cannot_Vote_With_Less_Than_Three" "You can't vote with less than three people on your team." "Cstrike_TitlesTXT_Cant_buy" "%s1 seconds have passed. You can't buy anything now." "Cstrike_TitlesTXT_Class_descr_not_avail" "Class description not available." "Cstrike_TitlesTXT_Command_Not_Available" "This command is not available to you at this point." "Cstrike_TitlesTXT_Cover_me" "Cover Me!" "Cstrike_TitlesTXT_Regroup_team" "Regroup Team." "Cstrike_TitlesTXT_Report_in_team" "Report in, team." "Cstrike_TitlesTXT_You_take_the_point" "You take the point." "Cstrike_TitlesTXT_Taking_fire" "Taking fire...need assistance!" "Cstrike_TitlesTXT_Team_fall_back" "Team, fall back!" "Cstrike_TitlesTXT_Stick_together_team" "Stick together, team." "Cstrike_TitlesTXT_Storm_the_front" "Storm the front!" "Cstrike_TitlesTXT_Cheer" "Cheer!" "Cstrike_TitlesTXT_Thanks" "Thanks!" "Cstrike_TitlesTXT_Compliment" "Nice!" "Cstrike_TitlesTXT_Got_Hostages" "I've got the hostages." "Cstrike_TitlesTXT_Defusing_Bomb" "I'm defusing the bomb." "Cstrike_TitlesTXT_Planting_Bomb" "I'm planting the bomb." "Cstrike_TitlesTXT_Report_in_team" "Report in, team." "Cstrike_TitlesTXT_Roger_that" "Roger that." "Cstrike_TitlesTXT_Need_backup" "Need backup." "Cstrike_TitlesTXT_Reporting_in" "Reporting in." "Cstrike_TitlesTXT_Negative" "Negative." "Cstrike_TitlesTXT_Cstrike_Already_Own_Weapon" "You already own that weapon." "Cstrike_TitlesTXT_Sector_clear" "Sector clear." "Cstrike_TitlesTXT_DEAD" "DEAD" "Cstrike_TitlesTXT_DEATHS" "DEATHS" "Cstrike_TitlesTXT_Defusal_Kit" "Defusal Kit" "Cstrike_TitlesTXT_Defusing_Bomb_With_Defuse_Kit" "Defusing bomb WITH defuse kit." "Cstrike_TitlesTXT_Defusing_Bomb_Without_Defuse_Kit" "Defusing bomb WITHOUT defuse kit." "Cstrike_TitlesTXT_Bomb_Already_Being_Defused" "The bomb is already being defused." "Cstrike_TitlesTXT_Enemy" "Enemy" "Cstrike_TitlesTXT_Enemy_down" "Enemy down." "Cstrike_TitlesTXT_Enemy_spotted" "Enemy spotted." "Cstrike_TitlesTXT_Equipment" "Equipment" "Cstrike_TitlesTXT_Escaping_Terrorists_Neutralized" "Escaping terrorists have all been neutralized." "Cstrike_TitlesTXT_Fire_in_the_hole" "Fire in the hole!" "Cstrike_TitlesTXT_Flashbang" "Flashbang" "Cstrike_TitlesTXT_Follow_me" "Follow Me." "Cstrike_TitlesTXT_Game_Commencing" "Game Commencing." "Cstrike_TitlesTXT_Game_added_position" "You have been added to position %s1 of 5" "Cstrike_TitlesTXT_Game_bomb_drop" "%s1 dropped the bomb." "Cstrike_TitlesTXT_Game_bomb_pickup" "%s1 picked up the bomb." "Cstrike_TitlesTXT_Game_connected" "%s1 connected." "Cstrike_TitlesTXT_Game_disconnected" "%s1 has left the game." "Cstrike_TitlesTXT_Game_idle_kick" "%s1 has been idle for too long and has been kicked." "Cstrike_TitlesTXT_Game_in_position" "You are already in position %s1 of 5." "Cstrike_TitlesTXT_Game_join_ct" "%s1 is joining the Counter-Terrorist force." "Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining the Counter-Terrorist force. (auto)" "Cstrike_TitlesTXT_Game_join_terrorist" "%s1 is joining the Terrorist force." "Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining the Terrorist force. (auto)" "Cstrike_TitlesTXT_Game_kicked" "Kicked %s1" "Cstrike_TitlesTXT_Game_last_round" "* Last Round *" "Cstrike_TitlesTXT_Game_no_timelimit" "* No Time Limit *" "Cstrike_TitlesTXT_Game_radio" "%s1 (RADIO): %s2" "Cstrike_TitlesTXT_Game_required_votes" "Required number of votes for a new map = %s1" "Cstrike_TitlesTXT_Game_scoring" "Scoring will not start until both teams have players." "Cstrike_TitlesTXT_Game_teammate_attack" "%s1 attacked a teammate." "Cstrike_TitlesTXT_Game_teammate_kills" "Teammate kills: %s1 of 3" "Cstrike_TitlesTXT_Game_timelimit" "Time Remaining: %s1:%s2" "Cstrike_TitlesTXT_Game_unknown_command" "Unknown command: %s1" "Cstrike_TitlesTXT_Game_vote_cast" "Vote cast against player # %s1" "Cstrike_TitlesTXT_Game_vote_not_yourself" "You can't vote to kick yourself!" "Cstrike_TitlesTXT_Game_vote_player_not_found" "Player # %s1 was not found." "Cstrike_TitlesTXT_Game_vote_players_on_your_team" "You can only vote for players on your team." "Cstrike_TitlesTXT_Game_vote_usage" "Usage: vote " "Cstrike_TitlesTXT_Game_voted_for_map" "You voted for map # %s1" "Cstrike_TitlesTXT_Game_votemap_usage" "Usage: votemap " "Cstrike_TitlesTXT_Game_will_restart_in" "The game will restart in %s1 %s2" "Cstrike_TitlesTXT_Get_in_position_and_wait" "Thanks" "Cstrike_TitlesTXT_Get_out_of_there" "Get out of there, it's gonna blow!" "Cstrike_TitlesTXT_Go_go_go" "Go go go!" "Cstrike_TitlesTXT_Got_bomb" "You picked up the bomb." "Cstrike_TitlesTXT_Got_defuser" "You picked up a defuse kit!" "Cstrike_TitlesTXT_HE_Grenade" "HE Grenade" "Cstrike_TitlesTXT_Health" "Health" "Cstrike_TitlesTXT_High_Explosive_Grenade" "High-Explosive Grenade" "Cstrike_TitlesTXT_Hint_cannot_play_because_tk" "You're not allowed to play this round because you TK'd last round." "Cstrike_TitlesTXT_Hint_careful_around_hostages" "Be careful around hostages. You will lose money if you kill a hostage." "Cstrike_TitlesTXT_Hint_careful_around_teammates" "Careful! Killing teammates will not be tolerated!" "Cstrike_TitlesTXT_Hint_ct_vip_zone" "You are in a VIP escape zone. Escort the VIP to any one of these zones." "Cstrike_TitlesTXT_Hint_hostage_rescue_zone" "You are in a hostage rescue zone." "Cstrike_TitlesTXT_Hint_lead_hostage_to_rescue_point" "Lead the hostage to the rescue point!" "Cstrike_TitlesTXT_Hint_lost_money" "You have lost money for killing a hostage." "Cstrike_TitlesTXT_Hint_lost_a_level" "%s1 stole a level from you by killing you with their knife!" "Cstrike_TitlesTXT_Hint_lost_a_level_generic" "You have lost a weapon level." "Cstrike_TitlesTXT_Hint_out_of_ammo" "You are out of ammunition. Return to a buy zone to get more." "Cstrike_TitlesTXT_Hint_prevent_hostage_rescue" "Prevent the Counter-Terrorists from rescuing the hostages!" "Cstrike_TitlesTXT_Hint_removed_for_next_hostage_killed" "If you kill one more hostage, you will be removed from the server." "Cstrike_TitlesTXT_Hint_rescue_the_hostages" "Rescue the hostages for money." "Cstrike_TitlesTXT_Hint_reward_for_killing_vip" "You have been rewarded $2500 for killing the VIP!" "Cstrike_TitlesTXT_Hint_spotted_a_friend" "You have spotted a friend." "Cstrike_TitlesTXT_Hint_spotted_an_enemy" "You have spotted an enemy." "Cstrike_TitlesTXT_Hint_terrorist_escape_zone" "You are in a terrorist escape zone. Prevent the terrorists from getting here." "Cstrike_TitlesTXT_Hint_terrorist_vip_zone" "You are in a VIP escape zone. Prevent the VIP from reaching any one of these zones." "Cstrike_TitlesTXT_Hint_try_not_to_injure_teammates" "Try not to injure your teammates." "Cstrike_TitlesTXT_Hint_use_nightvision" "Press the NIGHTVISION key to turn on/off nightvision goggles. Nightvision can be adjusted by typing: +nvgadjust -nvgadjust at the console." "Cstrike_TitlesTXT_Hint_win_round_by_killing_enemy" "You killed an enemy! Win the round by eliminating the opposing force." "Cstrike_TitlesTXT_Hint_you_are_the_vip" "You are the VIP Make your way to the safety zones." "Cstrike_TitlesTXT_Hold_this_position" "Hold This position." "Cstrike_TitlesTXT_Hostage" "Hostage" "Cstrike_TitlesTXT_Hostage_down" "Hostage down." "Cstrike_TitlesTXT_Hostages_Not_Rescued" "Hostages have not been rescued!" "Cstrike_TitlesTXT_Ignore_Broadcast_Messages" "Now ignoring BROADCAST messages" "Cstrike_TitlesTXT_Ignore_Broadcast_Team_Messages" "Now ignoring TEAM/BROADCAST messages" "Cstrike_TitlesTXT_Ignore_Radio" "Now ignoring RADIO messages" "Cstrike_TitlesTXT_In_position" "I'm in position." "Cstrike_TitlesTXT_Injured_Hostage" "You injured a hostage!" "Cstrike_TitlesTXT_Kevlar" "Kevlar" "Cstrike_TitlesTXT_Kevlar_Helmet" "Kevlar+Helmet" "Cstrike_TitlesTXT_Kevlar_Vest" "Kevlar Vest" "Cstrike_TitlesTXT_Kevlar_Vest_Ballistic_Helmet" "Kevlar Vest + Ballistic Helmet" "Cstrike_TitlesTXT_Killed_Hostage" "You killed a hostage!" "Cstrike_TitlesTXT_Killed_Teammate" "You killed a teammate!" "Cstrike_TitlesTXT_Map_Description_not_available" "Map description not available." "Cstrike_TitlesTXT_Map_Vote_Extend" "Map has been extended for 30 minutes." "Cstrike_TitlesTXT_Map_descr_not_avail" "Map description not available." "Cstrike_TitlesTXT_Muted" "You have muted %s1." "Cstrike_TitlesTXT_Name_change_at_respawn" "Your name will be changed after your next respawn." "Cstrike_TitlesTXT_Name_change_limit_exceeded" "Name change denied (rate exceeded)." "Cstrike_TitlesTXT_Not_Enough_Money" "You have insufficient funds." "Cstrike_TitlesTXT_OBS_CHASE_FREE" "Free Chase Cam" "Cstrike_TitlesTXT_OBS_CHASE_LOCKED" "Locked Chase Cam" "Cstrike_TitlesTXT_OBS_IN_EYE" "First Person" "Cstrike_TitlesTXT_OBS_MAP_CHASE" "Chase Overview" "Cstrike_TitlesTXT_OBS_MAP_FREE" "Free Overview" "Cstrike_TitlesTXT_OBS_NONE" "Camera Options" "Cstrike_TitlesTXT_OBS_ROAMING" "Free Look" "Cstrike_TitlesTXT_Only_1_Team_Change" "Only 1 team change is allowed." "Cstrike_TitlesTXT_Only_CT_Can_Move_Hostages" "Only Counter-Terrorists can move the hostages." "Cstrike_WaitScreen_SearchingForGame" "Searching for Game..." "Cstrike_WaitScreen_SearchingForDedicatedServer" "Searching for Dedicated Server..." "Cstrike_WaitScreen_StoppingSearch" "Cancelling Search..." "Cstrike_WaitScreen_JoiningInvite" "Joining Game..." "Cstrike_TitlesTXT_Switch_To_BurstFire" "Switched to burst-fire mode" "Cstrike_TitlesTXT_Switch_To_FullAuto" "Switched to automatic" "Cstrike_TitlesTXT_Switch_To_SemiAuto" "Switched to semi-automatic" "Cstrike_TitlesTXT_TRAINING1" "Use Your BUY key to purchase: - Sub Machine Gun - Primary Ammo" "Cstrike_TitlesTXT_TRAINING2" "Use your BUY key to purchase: - Magnum Sniper Rifle" "Cstrike_TitlesTXT_TRAINING3" "Use your BUY key to purchase: - Smoke Grenade" "Cstrike_TitlesTXT_TRAINING4" "Collect the C4 from the bench." "Cstrike_TitlesTXT_TRAINING5" "Place C4 then retreat to safety." "Cstrike_TitlesTXT_TRAINING6" "Defuse the bomb by aiming at bomb and holding ${use}." "Cstrike_TitlesTXT_TRAINING7" "Locate and rescue hostages." "Cstrike_TitlesTXT_Terrorists_Full" "The terrorist team is full." "Cstrike_TitlesTXT_Terrorists_Not_Escaped" "Terrorists have not escaped." "Cstrike_TitlesTXT_Terrorists_Win" "Terrorists Win!" "Cstrike_TitlesTXT_Too_Many_CTs" "There are too many CTs!" "Cstrike_TitlesTXT_Too_Many_Terrorists" "There are too many Terrorists!" "Cstrike_TitlesTXT_Unassigned" "Unassigned" "Cstrike_TitlesTXT_Unmuted" "You have unmuted %s1." "Cstrike_TitlesTXT_VOICE" "VOICE" "Cstrike_TitlesTXT_Voice_Properties" "Voice Properties" "Cstrike_TitlesTXT_Vote" "%s1 : %s2 (%s3 vote)" "Cstrike_TitlesTXT_Votes" "%s1 : %s2 (%s3 votes)" "Cstrike_TitlesTXT_WINS" "WINS" "Cstrike_TitlesTXT_Wait_3_Seconds" "Please wait 3 seconds." "Cstrike_TitlesTXT_Weapon_Cannot_Be_Dropped" "This weapon cannot be dropped" "Cstrike_TitlesTXT_Weapon_Not_Available" "This weapon is not available to you." "Cstrike_TitlesTXT_Humans_Join_Team_CT" "Humans can only be CTs!" "Cstrike_TitlesTXT_Humans_Join_Team_T" "Humans can only be Terrorists!" //--------------------------------------------------------------------------------------------------------------------- // // New CZ strings start here and extend through the end of the file // // Place names used in bot chatter, and in location strings for player chat "BombsiteA" "Bombsite A" "BombsiteB" "Bombsite B" "BombsiteC" "Bombsite C" "Hostages" "Hostages" "HostageRescueZone" "Hostage Rescue Zone" "VipRescueZone" "VIP Rescue Zone" "CTSpawn" "CT Start" "TSpawn" "T Start" "Bridge" "Bridge" "Middle" "Middle" "House" "House" "Apartment" "Apartment" "Apartments" "Apartments" "Market" "Market" "Sewers" "Sewers" "Tunnel" "Tunnel" "Ducts" "Ducts" "Village" "Village" "Roof" "Roof" "Upstairs" "Upstairs" "Downstairs" "Downstairs" "Basement" "Basement" "Crawlspace" "Crawlspace" "Kitchen" "Kitchen" "Inside" "Inside" "Outside" "Outside" "Tower" "Tower" "WineCellar" "Wine Cellar" "Garage" "Garage" "Courtyard" "Courtyard" "Water" "Water" "FrontDoor" "Front Door" "BackDoor" "Back Door" "SideDoor" "Side Door" "BackWay" "Back Way" "FrontYard" "Front Yard" "BackYard" "Back Yard" "SideYard" "Side Yard" "Lobby" "Lobby" "Vault" "Vault" "Elevator" "Elevator" "DoubleDoors" "Double Doors" "SecurityDoors" "Security Doors" "LongHall" "Long Hall" "SideHall" "Side Hall" "FrontHall" "Front Hall" "BackHall" "Back Hall" "MainHall" "Main Hall" "FarSide" "Far Side" "Windows" "Windows" "Window" "Window" "Attic" "Attic" "StorageRoom" "Storage Room" "ProjectorRoom" "Projector Room" "MeetingRoom" "Meeting Room" "ConferenceRoom" "Conference Room" "ComputerRoom" "Computer Room" "BigOffice" "Big Office" "LittleOffice" "Little Office" "Dumpster" "Dumpster" "Airplane" "Airplane" "Underground" "Underground" "Bunker" "Bunker" "Mines" "Mines" "Front" "Front" "Back" "Back" "Rear" "Rear" "Side" "Side" "Ramp" "Ramp" "Underpass" "Underpass" "Overpass" "Overpass" "Stairs" "Stairs" "Ladder" "Ladder" "Gate" "Gate" "GateHouse" "Gate House" "LoadingDock" "Loading Dock" "GuardHouse" "Guard House" "Entrance" "Entrance" "VendingMachines" "Vending Machines" "Loft" "Loft" "Balcony" "Balcony" "Alley" "Alley" "BackAlley" "Back Alley" "SideAlley" "Side Alley" "FrontRoom" "Front Room" "BackRoom" "Back Room" "SideRoom" "Side Room" "Crates" "Crates" "Truck" "Truck" "Bedroom" "Bedroom" "FamilyRoom" "Family Room" "Bathroom" "Bathroom" "LivingRoom" "Living Room" "Den" "Den" "Office" "Office" "Atrium" "Atrium" "Entryway" "Entryway" "Foyer" "Foyer" "Stairwell" "Stairwell" "Fence" "Fence" "Deck" "Deck" "Porch" "Porch" "Patio" "Patio" "Wall" "Wall" "BoatBar" "Boat Bar" "BoatStorage" "Boat Storage" "CTBar" "CT Bar" "UpperCatwalks" "Upper Catwalks" "LowerCatwalks" "Lower Catwalks" "GroundLevel" "Ground Level" "LockerRoom" "Locker Room" "BackEntrance" "Back Entrance" "FrontEntrance" "Front Entrance" "SnipersNest" "Sniper's Nest" "BodyShop" "Body Shop" "BankInterior" "Bank Interior" "BombSite" "Bomb Site" "BankExterior" "Bank Exterior" "Street" "Street" "GasStation" "Gas Station" "SideEntrance" "Side Entrance" "PalaceInterior" "Palace Interior" "BackAlleys" "Back Alleys" "CTSideUpper" "CT Side Upper" "CTSideLower" "CT Side Lower" "TSideUpper" "T Side Upper" "TSideLower" "T Side Lower" "UpperCarousel" "Upper Carousel" "MidCarousel" "Mid Carousel" "LowerCarousel" "Lower Carousel" "CTCorridorDown" "CT Corridor Down" "CTCorridorUp" "CT Corridor Up" "TCorridorDown" "T Corridor Down" "TCorridorUp" "T Corridor Up" "LeftAlley" "Left Alley" "RightAlley" "Right Alley" "BackCourtyard" "Back Courtyard" "FrontCourtyard" "Front Courtyard" //DUST2 "MidArch" "Mid Arch" "OutsideLong" "Outside Long" "LongDoors" "Long Doors" "AbovePit" "Above Pit" "Pit" "Pit" "APlatform" "A Platform" "LongA" "Long A" "ARamp" "A Ramp" "BackofA" "Back of A" "Bricks" "Bricks" "ShortStairs" "Short Stairs" "Short" "Short" "Catwalk" "Catwalk" "Mid" "Mid" "TopofMid" "Top of Mid" "MidDoors" "Mid Doors" "ExtendedA" "Extended A" "BDoors" "B Doors" "Hole" "Hole" "BPlatform" "B Platform" "BackofB" "Back of B" "UpperTunnel" "Upper Tunnel" "TunnelStairs" "Tunnel Stairs" "LowerTunnel" "Lower Tunnel" "OutsideTunnel" "Outside Tunnel" "UnderA" "Under A" "TRamp" "T Ramp" //NUKE "SniperBox" "Sniper Box" "Radio" "Radio" "Hut" "Hut" "Crows" "Crows" "Squeaky" "Squeaky" "Yellow" "Yellow" "Main" "Main" "CTRed" "CT Red" "Red" "Red" "Warehouse" "Warehouse" "BackStairs" "Back Stairs" "Rafters" "Rafters" "Forklift" "Forklift" //Inferno "Garden" "Garden" "Ruins" "Ruins" "Banana" "Banana" "Logs" "Logs" "TStairs" "T Stairs" "SecondMid" "Second Mid" "Hay" "Hay" "Quad" "Quad" "Arch" "Arch" "Library" "Library" "Graveyard" "Graveyard" "LowerMid" "Lower Mid" "Game_radio" "%s1 (RADIO): %s2" "Game_radio_location" "%s1 @ %s2 (RADIO): %s3" "Cstrike_Chat_CT_Loc" "(Counter-Terrorist) %s1 @ %s3 : %s2" "Cstrike_Chat_CT" "(Counter-Terrorist) %s1 : %s2" "Cstrike_Chat_T_Loc" "(Terrorist) %s1 @ %s3 : %s2" "Cstrike_Chat_T" "(Terrorist) %s1 : %s2" "Cstrike_Chat_CT_Dead" "*DEAD*(Counter-Terrorist) %s1 : %s2" "Cstrike_Chat_T_Dead" "*DEAD*(Terrorist) %s1 : %s2" "Cstrike_Chat_Spec" "(Spectator) %s1 : %s2" "Cstrike_Chat_All" "%s1 : %s2" "Cstrike_Chat_AllDead" "*DEAD* %s1 : %s2" "Cstrike_Chat_AllSpec" "*SPEC* %s1 : %s2" "Cstrike_Name_Change" "* %s1 changed name to %s2" "Cstrike_game_join_spectators" "%s1 is joining the Spectators\n" "Cstrike_game_join_terrorist" "%s1 is joining the Terrorist force\n" "Cstrike_game_join_ct" "%s1 is joining the Counter-Terrorist force\n" "SFUI_WPNHUD_AK47" "AK-47" "SFUI_WPNHUD_Aug" "AUG" "SFUI_WPNHUD_AWP" "AWP" "SFUI_WPNHUD_DesertEagle" "Desert Eagle" "SFUI_WPNHUD_Elites" "Dual Berettas" "SFUI_WPNHUD_Famas" "FAMAS" "SFUI_WPNHUD_FiveSeven" "Five-SeveN" "SFUI_WPNHUD_Flashbang" "Flashbang" "SFUI_WPNHUD_G3SG1" "G3SG1" "SFUI_WPNHUD_GalilAR" "Galil AR" "SFUI_WPNHUD_Glock18" "Glock-18" "SFUI_WPNHUD_HE_Grenade" "High Explosive Grenade" "SFUI_WPNHUD_Knife" "Knife" "SFUI_WPNHUD_Knife_GG" "Gold Knife" "SFUI_WPNHUD_M249" "M249" "SFUI_WPNHUD_M4A1" "M4A4" "SFUI_WPNHUD_MAC10" "MAC-10" "SFUI_WPNHUD_P90" "P90" "SFUI_WPNHUD_Smoke_Grenade" "Smoke Grenade" "SFUI_WPNHUD_UMP45" "UMP-45" "SFUI_WPNHUD_xm1014" "XM1014" "SFUI_WPNHUD_C4" "C4 Explosive" "SFUI_WPNHUD_Bizon" "PP-Bizon" "SFUI_WPNHUD_Mag7" "MAG-7" "SFUI_WPNHUD_Negev" "Negev" "SFUI_WPNHUD_Sawedoff" "Sawed-Off" "SFUI_WPNHUD_Tec9" "Tec-9" "SFUI_WPNHUD_Taser" "Zeus x27" "SFUI_WPNHUD_Molotov" "Molotov" "SFUI_WPNHUD_IncGrenade" "Incendiary Grenade" "SFUI_WPNHUD_Decoy" "Decoy Grenade" "SFUI_WPNHUD_HKP2000" "P2000" "SFUI_WPNHUD_MP7" "MP7" "SFUI_WPNHUD_MP9" "MP9" "SFUI_WPNHUD_Nova" "Nova" "SFUI_WPNHUD_P250" "P250" "SFUI_WPNHUD_SCAR20" "SCAR-20" "SFUI_WPNHUD_SG556" "SG 553" "SFUI_WPNHUD_SSG08" "SSG 08" "SFUI_WPNHUD_ASSAULTSUIT" "Kevlar + Helmet" "SFUI_WPNHUD_KEVLAR" "Kevlar Vest" "SFUI_WPNHUD_DEFUSER" "Defuse Kit" Player_You_Are_Now_Dominating "You are now dominating %s1." Player_You_Are_Still_Dominating "You are still dominating %s1." // Cash award reasons //  = 0x06 - Use color reserved for awards from this point forward. Most likely a green. //  = 0x07 - Use color reserved for penalties from this point forward. Most likely a red. //  = 0x01 (SOH) - Use normal color from this point forward "Player_Cash_Award_Kill_Teammate" " %s1: Penalty for killing a friendly." "Player_Cash_Award_Killed_VIP" " %s1: Award for neutralizing the VIP." "Player_Cash_Award_Killed_Enemy_Generic"" %s1: Award for neutralizing an enemy." "Player_Cash_Award_Killed_Enemy" " %s1: Award for neutralizing an enemy with the %s2." "Player_Cash_Award_Bomb_Planted" " %s1: Award for planting the C4." "Player_Cash_Award_Bomb_Defused" " %s1: Award for defusing the C4." "Player_Cash_Award_Rescued_Hostage" " %s1: Award for evac'ing a hostage." "Player_Cash_Award_Interact_Hostage" " %s1: Award for reaching a hostage." "Player_Cash_Award_Damage_Hostage" " %s1: Penalty for wounding a hostage." "Player_Cash_Award_Kill_Hostage" " %s1: Penalty for killing a hostage." "Team_Cash_Award_T_Win_Bomb" " %s1: Team award for detonating bomb." "Team_Cash_Award_Elim_Hostage" " %s1: Team award for eliminating the enemy team." "Team_Cash_Award_Elim_Bomb" " %s1: Team award for eliminating the enemy team." "Team_Cash_Award_Win_Time" " %s1: Team award for winning by running down the clock." "Team_Cash_Award_Win_Defuse_Bomb" " %s1: Team award for winning by defusing the C4." "Team_Cash_Award_Win_Hostage_Rescue" " %s1: Team award for winning by evac'ing the hostages." "Team_Cash_Award_Loser_Bonus" " %s1: Team income for losing." "Team_Cash_Award_Rescued_Hostage" " %s1: Team award for evac'ing a hostage." "Team_Cash_Award_Hostage_Alive" " %s1: Team award for surviving hostages." "Team_Cash_Award_Planted_Bomb_But_Defused" " %s1: Team award for planting the bomb." "Team_Cash_Award_CT_VIP_Escaped" " %s1: Team award for evac'ing the VIP." "Team_Cash_Award_T_VIP_Killed" " %s1: Team award for neutralizing the VIP." // Round Win Panel "CTs_win" "Counter-Terrorists Win" "Ts_win" "Terrorists Win" "winpanel_t_win" "Terrorists Win" "winpanel_ct_win" "Counter-Terrorists Win" "winpanel_draw" "Round Draw" "winpanel_mvp_award" "MVP: %s1" "winpanel_mvp_award_kills" "MVP: %s1 for most eliminations" "winpanel_mvp_award_bombplant" "MVP: %s1 for planting the bomb" "winpanel_mvp_award_bombdefuse" "MVP: %s1 for defusing the bomb" "winpanel_mvp_award_rescue" "MVP: %s1 for rescuing the last hostage" "winpanel_mvp_award_gungame" "Arms Race Winner: %s1" "winpanel_former_player" "A Former Player" "winpanel_end_target_bombed" "Bomb detonated" "winpanel_end_vip_assassinated" "VIP assassinated" "winpanel_end_terrorists_escaped" "Terrorists escaped" "winpanel_end_terrorists__kill" "CTs eliminated" "winpanel_end_hostages_not_rescued" "Rescue failed" "winpanel_end_vip_not_escaped" "VIP escape failed" "winpanel_end_cts_surrender" "CTs surrender" "winpanel_end_vip_escaped" "VIP escaped" "winpanel_end_cts_prevent_escape" "CTs prevented escape" "winpanel_end_escaping_terrorists_neutralized" "Escaping terrorists neutralized" "winpanel_end_bomb_defused" "Bomb defused" "winpanel_end_cts_win" "Terrorists eliminated" "winpanel_end_all_hostages_rescued" "All hostages rescued" "winpanel_end_target_saved" "Bombing failed" "winpanel_end_terrorists_not_escaped" "Terrorist escape failed" "winpanel_end_terrorists_surrender" "Terrorists surrender" //Round fun facts "funfact_damage_no_kills" "%s1 had no kills, but did %s2 damage." "funfact_kills_with_single_grenade" "%s1 hit %s2 enemies with one grenade." "funfact_kill_defuser" "%s1 successfully stopped the bomb defuser." "funfact_kill_rescuer" "%s1 killed the hostage rescuer." "funfact_killed_enemies" "%s1 killed %s2 opponents." "funfact_first_kill" "%s2 seconds into the round, %s1 got the first kill." "funfact_first_blood" "%s1 drew first blood %s2 seconds into the round." "funfact_short_round" "That round took only %s2 seconds!" "funfact_best_accuracy" "%s1 had an accuracy of %s2%." "funfact_knife_kills" "%s1 had %s2 knife kills this round." "funfact_knife_kills_singular" "%s1 killed an enemy with the knife." "funfact_damage_with_grenade" "%s1 did %s2 total damage with grenades." "funfact_kills_grenades" "%s1 killed %s2 enemies with grenades." "funfact_blind_kills" "%s1 killed %s2 enemies while flashbanged." "funfact_blind_kills_singular" "%s1 killed an enemy while flashbanged." "funfact_kills_with_last_round" "%s1 killed an enemy %s2 times with their last bullet." "funfact_kills_with_last_round_singular" "%s1 killed an enemy with their last bullet." "funfact_kills_headshots" "%s1 killed %s2 enemies with headshots that round." "funfact_donated_weapons" "%s1 donated %s2 weapons that round." "funfact_posthumous_kills_with_grenade" "%s1 got %s2 grenade kills while dead." "funfact_posthumous_kills_with_grenade_singular" "%s1 killed an enemy with a grenade after dying." "funfact_knife_in_gunfight" "%s1 brought a knife to a gunfight." "funfact_num_times_jumped" "%s1 jumped %s2 times during the round." "funfact_fall_damage" "%s1 took %s2 damage... from the earth." "funfact_items_purchased" "%s1 bought %s2 items." "funfact_won_as_last_member" "As the last member alive, %s1 killed %s2 enemies and won." //"%s1 had an accuracy of %s2, while the rest of the Counter-Terrorists had an accuracy of %s2." // <<<< LONGEST STRING! "funfact_number_of_overkills" "%s1 killed %s2 players they were already dominating." "funfact_shots_fired" "%s2 shots were fired that round." "funfact_money_spent" "%s1 spent $%s2 that round." "funfact_grenades_thrown" "%s1 threw %s2 grenades that round." "funfact_used_all_ammo" "%s1 went completely dry on ammo." "funfact_survived_multiple_attackers" "%s1 survived attacks from %s2 different enemies." "funfact_died_from_multiple_attackers" "%s1 took damage from %s2 enemies before dying." "funfact_defended_bomb" "%s1 defended the planted bomb from %s2 enemies." "funfact_items_dropped_value" "%s1 threw away $%s2 worth of supplies." "funfact_kill_wounded_enemies" "%s1 finished off %s2 wounded enemies." "funfact_damage_multiple_enemies" "%s1 did damage to %s2 enemies." "funfact_used_multiple_weapons" "%s1 used %s2 different firearms." "funfact_terrorist_accuracy" "Terrorists had the best accuracy with %s2%." "funfact_ct_accuracy" "Counter-Terrorists had the best accuracy with %s2%." "funfact_ct_win_no_kills" "Counter-Terrorists won without killing any Terrorists." "funfact_t_win_no_kills" "Terrorists won without killing any Counter-Terrorists." "funfact_t_win_no_casualties" "Terrorists won without taking any casualties." "funfact_ct_win_no_casualties" "Counter-Terrorists won without taking any casualties." "funfact_best_terrorist_accuracy" "%s1 had an accuracy of %s2%, while their team's was %s3%." "funfact_best_counterterrorist_accuracy" "%s1 had an accuracy of %s2%, while their team's was %s3%." "funfact_fallback1" "The cake is a lie." "funfact_fallback2" "Yawn." "funfact_draw" "Match was restarted based on player votes." "funfact_broke_windows" "%s1 shattered %s2 windows." "funfact_nightvision_damage" "%s1 did %s2 damage while wearing nightvision." "funfact_defused_with_dropped_kit" "%s1 defused the bomb with a dropped defuse kit." "funfact_killed_half_of_enemies" "%s1 killed %s2% of the enemy team." "funfact_knife_level_reached" "%s1 players reached gold knife level." "funfact_killed_before_dying" "%s1 killed %s2 players before dying." "funfact_respawned" "%s1 respawned %s2 times during the match." "funfact_default_weapon" "%s1 won the round without picking up any weapons." "funfact_rounds_without_dying" "%s1 lasted %s2 consecutive rounds without dying." "funfact_taser_kill" "%s1 tased %s2 players." "funfact_taser_kill_singular" "%s1 tased %s2 player." "funfact_ticking_time" "Terrorists won despite %s2 CTs trying to defuse the bomb." "funfact_ct_win_time" "The CT team eliminated the T team in %s2 seconds." "funfact_ter_win_time" "The Terrorist team eliminated the CT team in %s2 seconds." "funfact_bots_assumed" "%s1 assumed control of %s2 bots that round." "funfact_domination" "%s1 dominated the most players." "funfact_revenge" "%s1 got revenge on %s2 players." "funfact_revenge_singular" "%s1 got revenge on %s2 player." "funfact_steps_taken" "%s1 ran %s2 steps during the match." "funfact_quarter_health" "%s1 killed %s2 players while under 25 health." "funfact_empty_guns" "%s1 ran out of ammo using %s2 guns." "funfact_slow_trigger" "%s1 died without firing a shot using %s2 guns." "funfact_pickup_bomb" "%s1 planted bomb after being owned by %s2 teammates." "funfact_bomb_carriers" "%s1 killed %s2 separate bomb carriers in the last round." "funfact_knife_bomb_planter" "%s1 won on knife Level by killing the bomb planter." "funfact_bomb_planted_before_kill" "No players were killed prior to the bomb being planted." "funfact_failed_bomb_plants" "%s2 Terrorists tried planting the bomb that round." "funfact_knife_without_ammo" "%s1 got %s2 knife kills after running out of ammo." "funfact_molotov_burns" "%s1 torched %s2 players with fire." "funfact_survival_time" "%s1 survived the longest: %s2 seconds." "funfact_pulled_trigger" "%s1 pulled the trigger %s2 times that match." // Medal ranking progress messages "medalrank_earned_medal" "You earned the '%s1' medal! You are %s2 medals away from your next %s3 rank." "medalrank_medal_progress" "You made progress toward '%s1'! You need %s2 more." "medalrank_rank_up" "Congratulations! You earned a new rank!" "medalrank_elo_up" "You have risen to the %s1 percentile Elo bracket." "medalrank_elo_down" "You have dropped to the %s1 percentile Elo bracket." // Match Win Panel "T_Results" "Terrorist Results" "CT_Results" "Counter-Terrorist Results" //Freeze Panel "FreezePanel_NewNemesis1" "IS DOMINATING YOU" "FreezePanel_NewNemesis2" "" "FreezePanel_OldNemesis1" "IS STILL DOMINATING YOU" "FreezePanel_OldNemesis2" "" "FreezePanel_Revenge1" "HAS GOTTEN REVENGE" "FreezePanel_Revenge2" "" "FreezePanel_KilledSelf" "YOU KILLED YOURSELF" "FreezePanel_Killer1" "KILLED YOU" "FreezePanel_Killer2" "" "FreezePanel_ScreenShot" "[F5] Save this moment" "CS_FreezeNemesis" "Nemesis" "CS_FreezeNewNemesis" "New Nemesis" "CS_FreezeRevenge" "Revenge" // Game Instructor Messages // - flashbangs will blind anyone looking at them when they detonate // LEAVING BUY ZONE // - defuse kits reduce the time it takes to defuse a bomb // - only one player on your team has a defuse kit // GENERAL or ON DEATH // - headshots do the most damage // - Your enemy killed you by penetrating your cover // - Soften enemies up with a grenade first before engaging // - reload your gun when enemies aren't around "csgo_instr_explain_zoom" "Use the scope" "csgo_instr_explain_silencer" "Attach your silencer" "csgo_instr_explain_reload" "Reload your gun" "csgo_instr_explain_use_door" "Use door" "csgo_instr_explain_follow_bomber" "Protect the bomber!" "csgo_instr_explain_bomb_carrier" "You are the bomber!" "csgo_instr_nav_bomb_siteA" "Bomb Site A" "csgo_instr_nav_bomb_siteB" "Bomb Site B" "csgo_instr_explain_buymenu" "Open the Buy menu" "csgo_instr_explain_buyarmor" "Hint: Buy armor and helmet" "csgo_instr_explain_plant_bomb" "Hold to Plant Bomb" "csgo_instr_explain_pickup_bomb" "Pick up the bomb!" "csgo_instr_explain_prevent_bomb_pickup" "Guard the dropped bomb!" "csgo_instr_explain_defend_bomb" "Guard the bomb!" "csgo_instr_explain_defuse_kit_carrier" "You have the defuse kit. You defuse bombs fastest." "csgo_cycle_weapons_kb" "Cycle weapons" "csgo_cycle_weapons_gp" "Cycle primary weapons" "csgo_switch_to_items_gp" "Switch to an item" "csgo_cycle_items_gp" "Cycle secondary items" "csgo_instr_nav_bomb_site_a" "Bomb site A" "csgo_instr_nav_bomb_site_b" "Bomb site B" "csgo_instr_defuse_planted_bomb" "Defuse the bomb!" "csgo_instr_find_planted_bomb" "Find the planted bomb!" "csgo_instr_notify_level" "You advanced to the next weapon" "csgo_instr_notify_earned_nade" "You earned a grenade for getting extra kills" "csgo_instr_notify_amd_knife" "Earn your team 2 points by getting the knife kill" "csgo_instr_notify_amar_knife" "Win the match by getting a knife kill" "csgo_prevent_hostage_rescue" "Don't let the CTs rescue this hostage" "csgo_use_hostage_follow" "Rescue the hostages" "csgo_use_hostage_follow_stop" "Make the hostage wait" "csgo_instr_rescue_zone" "Hostage Rescue Zone" "csgo_hostage_lead_to_hrz" "Lead the hostages to the Rescue Zone" ////////////////////////// // NOT IMPLEMENTED BELOW ////////////////////////// "csgo_instr_explain_weapon_drop" "Drop your current weapon" "csgo_instr_avoid_teams_fire" "Avoid your teammate's line of fire!" "csgo_instr_dont_shoot_team" "Don't shoot your teammates!" "csgo_instr_grenade_hurt_team" "You hurt a teammate! Be careful where you throw your grenades!" "csgo_instr_notify_crouch_accuracy" "Crouch improves accuracy" "csgo_instr_notify_crouch_tactic" "crouching tactic" "csgo_instr_walking_is_silent" "Walking makes no sound, enemies hear you when you run" "csgo_instr_fire_hurts_and_slows" "Fire hurts and slows you down!" "csgo_instr_brings_up_scoreboard" "Bring up the scoreboard" "csgo_instr_nav_hostages" "Where are the hostages" "csgo_instr_explain_ct_in_bomb_zone" "In bomb zone as CT" "csgo_instr_explain_kill_new_round" "You advanced to the next weapon" ////////////////////////// // NOT IMPLEMENTED ABOVE ////////////////////////// // TRAINING MAP "TR_Grab_ToStartTest" "Pick up to start" "TR_Grab_ToRestartTest" "Pick up to restart" "TR_Grab_ToStartAgain" "Pick up" "TR_UnloadIntoTarget" "Empty your clip into this target" "TR_UnloadIntoTarget2" "Empty your clip into this target" "TR_CounterTerrorist" "Don't shoot your team!" "TR_Terrorist" "Shoot the enemy!" "TR_HitEnemyTeam" "Hit 5 enemy targets" "TR_HitBurstTarget" "Hit the target 15 times" "TR_BulletsPenetrate" "Hit the target 15 more times" "TR_SwitchWeapons" "Switch to your last weapon" "TR_OutOfAmmo" "You ran out of ammo. Try again." "TR_OutOfTime" "You took too long. Try again." "TR_OpenDoor" "Open door" "TR_LOOKSPIN" "Quick spin 180" "TR_StartRevisitExit" "Go to timed course" "TR_FinishBurstTraining" "Proceed to the next building" "TR_FinishFlashTraining" "Proceed through the exit" "TR_Dam_KillAllTargets" "Eliminate all enemy targets" "TR_CrouchMoreAccurate" "Crouching makes your shots more accurate" "TR_HiCalBulletsPenetrate" "High caliber bullets can penetrate light materials" "TR_ShootHead" "Shoot head for maximum damage" "TR_ShootBody" "Shoot body for medium damage" "TR_ShootLegs" "Shoot legs for low damage" "TR_PickUpGrenade" "Take a frag grenade" "TR_BounceGrenade" "Bounce grenade off this wall" "TR_EliminateGrenTargs" "Throw your grenade at the targets" "TR_PickupExplosives" "Pick up the explosives" "TR_PlantBombAtA" "Plant the bomb at Site A. Bomb site locations are marked on your radar." "TR_DefuseBombAtB" "Defuse the bomb at Site B. Hurry!" "TR_BombBExplode_30" "The bomb will explode in less than 30 seconds!" "TR_ThisBombSiteA" "This is Bomb Site A" "TR_UseToDefuseBomb" "Hold to Defuse Bomb" "TR_DefuseFailTryAgain" "Try again" "TR_Tmd_SelectPrimary" "Select a primary weapon" "TR_Tmd_TakeGrenade" "Take a frag grenade" "TR_Tmd_TakeKnifePist" "Take the knife and pistol" "TR_Tmd_Jump" "Jump" "TR_Tmd_DowntimeReload" "Reload during down time" "TR_Tmd_SelGrenThrow" "Select grenade and throw here" "TR_Tmd_Duck" "Crouch" "TR_Tmd_RunFasterKnife" "With your knife selected, you run faster" "TR_Tmd_ResupplyAmmo" "Resupply your ammo first" "TR_PayAttentionToAmmo" "Pay attention to your ammo" "TR_CycleThroughWeapons" "Cycle through your weapons" "TR_Tmd_RestartTimedCourse" "Restart if you'd like to try for a better time!" "TR_ExitDoor_MsgBox_Title" "Ready to exit?" "TR_ExitDoor_MsgBox_Body" "Clicking OK will end your training session and take you back to the main menu." "TR_Finish_All_MsgBox_Title" "So What's Next?" "TR_Finish_All_MsgBox_Body" "Not ready to play against humans yet? We recommend practicing OFFLINE WITH BOTS in casual mode. Good luck!" "INPUT_DEVICE_KBMOUSE" "KEYBOARD/MOUSE [SPACE]" "INPUT_DEVICE_GAMEPAD" "GAMEPAD " "INPUT_DEVICE_GAMEPAD_XBOX" "GAMEPAD " "INPUT_DEVICE_GAMEPAD_PS3" "wireless controller " "INPUT_DEVICE_PSMOVE" "PlayStation®Move " "INPUT_DEVICE_HYDRA" "HYDRA " "INPUT_DEVICE_SHARPSHOOTER" "PlayStation®Move sharp shooter " "INPUT_DEVICE_MOVE_NAV_CONTROLLER" "Navigation controller" "INPUT_DEVICE_KBMOUSE_NOGLYPH" "KEYBOARD/MOUSE" "INPUT_DEVICE_GAMEPAD_NOGLYPH" "GAMEPAD" "INPUT_DEVICE_GAMEPAD_XBOX_NOGLYPH" "GAMEPAD" "INPUT_DEVICE_GAMEPAD_PS3_NOGLYPH" "wireless controller" "INPUT_DEVICE_PSMOVE_NOGLYPH" "PlayStation®Move" "INPUT_DEVICE_HYDRA_NOGLYPH" "HYDRA" "INPUT_DEVICE_SHARPSHOOTER_NOGLYPH" "PlayStation®Move sharp shooter" "INPUT_DEVICE_MOVE_NAV_CONTROLLER_NOGLYPH" "Navigation controller" // CSGO_ENGLISH.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // SFUI_ENGLISH.txt // generally useful - leading spaces before instances of ${*} are there to space the button glyphs appropriately "SFUI_EmptyString" "" "SFUI_On" "On" "SFUI_Off" "Off" "SFUI_FriendlyFireColon" "Friendly Fire:" "SFUI_ScenarioColon" "Scenario:" "SFUI_CashColon" "Starting Cash:" "SFUI_GameTimeColon" "Game Time:" "SFUI_TimePerRoundColon" "Time Per Round:" "SFUI_BuyTimeColon" "Buy Time:" "SFUI_WinMatchColon" "Match Length:" "SFUI_SpectateColon" "Spectate:" "SFUI_BotsColon" "Bots:" "SFUI_AutoBuyColon" "Auto Buy Basic Equipment:" "SFUI_Minutes" "minutes" "SFUI_Seconds" "seconds" "SFUI_Second" "second" "SFUI_Rounds" "rounds" "SFUI_Legend_Cancel" "${cancel} Cancel" "SFUI_Legend_Ok" "${confirm} OK" "SFUI_Legend_OkCancel" "${cancel} Cancel ${confirm} OK" "SFUI_Play" "PLAY" "SFUI_Back" "BACK" "SFUI_GO" "GO" "SFUI_Accept" "ACCEPT" // game type names "SFUI_SelectMode" "SELECT GAME MODE" "SFUI_GameTypeClassic" "" "SFUI_GameTypeGungame" "" "SFUI_GameTypeTraining" "" // game mode names "SFUI_GameMode" "MODE" "SFUI_GameModeCasual" "CLASSIC CASUAL" "SFUI_GameModeCompetitive" "CLASSIC COMPETITIVE" "SFUI_GameModeGGProgressive" "ARMS RACE" "SFUI_GameModeGGBomb" "DEMOLITION" "SFUI_HalftimePrompt" "HALFTIME" "SFUI_GameModeCasualDesc" "Buy new weapons each round with money earned.\n\nWin the round by eliminating the other team or completing the objective.\n\n· Friendly fire is off\n· Team collision is off\n· 50% kill reward amounts\n· Best out of 10 rounds" "SFUI_GameModeCompetitiveDesc" "Buy new weapons each round with money earned.\n\nWin the round by eliminating the other team or completing the objective.\n\n· Friendly fire is on\n· Team collision is on\n· Armor and defuse kits are purchasable\n· Best out of 30 rounds" "SFUI_GameModeGGProgressiveDesc" "New weapons are awarded by getting kills.\n\nWin the match by being the first player to get a kill with every weapon.\n\n· Weapons are awarded immediately\n· Instant Respawn\n· Friendly fire is on\n· Team collision is off" "SFUI_GameModeGGBombDesc" "New weapons are awarded by getting kills.\n\nWin the round by eliminating the other team or completing the objective.\n\n· Weapons awarded on round start\n· Friendly fire is on\n· Team collision is off\n· Best out of 20 rounds" "SFUI_MapSelect" "SELECT A MAP" "SFUI_MapGroupSelect" "SELECT A MAP GROUP" "SFUI_AwardProgressDisabledBotDifficulty" "Achievements Progress Disabled For This Setting." "SFUI_GameModeProgressDisclaimer" "No stats tracking." [$WIN32||$X360] "SFUI_GameModeProgressDisclaimer" "No stats tracking." [$PS3] "SFUI_TrialTimeRemaining" "Trial mode (%s1:%s2 remaining)" "SFUI_TrialTimeExpired" "Trial mode expired" "SFUI_TrialWelcomeTitle" "Trial Mode" "SFUI_TrialWelcomeMessage" "Welcome to the Counter Strike game trial. All game features are unlocked for the duration of the trial period" "SFUI_TrialWelcomeMessageExpired" "The Counter Strike game trial period has expired" "SFUI_TrialHudTextMinutes" "Trial Active (%s1 minutes left)" "SFUI_TrialHudTextMinute" "Trial Active (1 minute left)" "SFUI_TrialSignOutTitle" "Trial Signed In Profile" "SFUI_TrialSignOutMsg" "A signed in profile is required for trial mode" "SFUI_TrialMUPullTitle" "Trial Profile Storage" "SFUI_TrialMUPullMsg" "Trial mode requires a writable signed in profile" // bot type names "SFUI_BotDifficulty" "Bot Difficulty" "SFUI_BotDifficulty0" "No Bots" "SFUI_BotDifficulty1" "Harmless Bots" "SFUI_BotDifficulty2" "Easy Bots" "SFUI_BotDifficulty3" "Medium Bots" "SFUI_BotDifficulty4" "Hard Bots" "SFUI_BotDifficulty5" "Expert Bots" // spectator mode names "SFUI_SpectateAnyone" "Anyone" "SFUI_SpectateTeamOnly" "Team only" // game type names "SFUI_HostageMap" "Hostage" "SFUI_BombMap" "Defuse" "SFUI_GunGameProgressiveMap" "Arms Race" "SFUI_GunGameTRMap" "Demolition" // nice map group names "SFUI_Mapgroup_bomb" "Defuse Mission" "SFUI_Mapgroup_hostage" "Hostage Mission" "SFUI_Mapgroup_dust" "Dust Mission" "SFUI_Mapgroup_armsrace" "Arms Race Mission" "SFUI_Mapgroup_demolition" "Demolition Mission" "SFUI_Mapgroup_allclassic" "All Classic Maps" // nice map names "SFUI_Map_cs_assault" "Assault" "SFUI_Map_cs_italy" "Italy" "SFUI_Map_cs_office" "Office" "SFUI_Map_de_aztec" "Aztec" "SFUI_Map_de_dust" "Dust" "SFUI_Map_de_dust2" "Dust II" "SFUI_Map_de_train" "Train" "SFUI_Map_de_inferno" "Inferno" "SFUI_Map_de_nuke" "Nuke" "SFUI_Map_de_shorttrain" "Shorttrain" "SFUI_Map_de_vertigo" "Vertigo" "SFUI_Map_de_balkan" "Balkan" "SFUI_Map_random" "Random" "SFUI_Map_ar_baggage" "Baggage" "SFUI_Map_ar_monastery" "Monastery" "SFUI_Map_ar_shoots" "Shoots" "SFUI_Map_de_embassy" "Embassy" "SFUI_Map_de_bank" "Bank" "SFUI_Map_de_lake" "Lake" "SFUI_Map_de_depot" "Depot" "SFUI_Map_de_safehouse" "Safehouse" "SFUI_Map_de_sugarcane" "Sugarcane" "SFUI_Map_de_stmarc" "St. Marc" "SFUI_Map_training1" "Weapons Course" // Single player dialog "SFUI_CreateSinglePlayerTitle" "SINGLE PLAYER" "SFUI_VariesByMap" "Varies by map" "SFUI_SinglePlayer_ModeSelect" "${cancel} Back ${confirm} Select ${dpad} Navigate" "SFUI_SinglePlayer_MapSelect" "${cancel} Back ${confirm} GO ${dpad} Navigate" "SFUI_SinglePlayer_BotDiffNav" "${cancel} Back ${confirm} GO ${dpad} Change Difficulty" "SFUI_SinglePlayer_TeamLobbyNav" "${cancel} Back ${confirm} Accept ${dpad} Navigate" "SFUI_SinglePlayer_Invite_On" "${north} View Invites " [$PS3] "SFUI_SinglePlayer_Invite_Off" "${north} View Invites" [$PS3] "SFUI_SinglePlayer_Invite_On_Btn" "View Invites " [$PS3] "SFUI_SinglePlayer_Invite_Off_Btn" "View Invites" [$PS3] "SFUI_SinglePlayer_Invite_On" "" [!$PS3] "SFUI_SinglePlayer_Invite_Off" "" [!$PS3] "SFUI_SinglePlayer_Invite_On_Btn" "" [!$PS3] "SFUI_SinglePlayer_Invite_Off_Btn" "" [!$PS3] "SFUI_SinglePlayer_Bot_Difficulty" "Bot Difficulty" "SFUI_SinglePlayer_Number_Maps" "Number of maps: " // multiplayer specific text for the single player dialog "SFUI_CreateMultiplayerTitle" "MATCHMAKING" // session visibility names "SFUI_SessionVisibilityPublic" "${north} MAKE PRIVATE" "SFUI_SessionVisibilityPrivate" "${north} MAKE PUBLIC" "SFUI_PublicMatch" "MAKE PRIVATE" "SFUI_PrivateMatch" "MAKE PUBLIC" // Multiplayer matchmaking status "SFUI_MMStatus_Title" "SEARCHING" "SFUI_MMStatus_Searching" "Searching..." "SFUI_MMStatus_Creating" "Creating game..." "SFUI_MMStatus_Joining" "Joining game..." "SFUI_MMStatus_Legend" "${cancel} Cancel" "SFUI_MMStatus_JoinFailed" "Failed to join game." "SFUI_Calibrate_Prompt_Title" "Calibrate Motion Controller" "SFUI_Calibrate_Prompt_Message" "You are about to start playing the game with a motion controller, but it has not been calibrated. Would you like to do so now?" "SFUI_Calibrate_Prompt_Legend" "${Cancel} Cancel ${Confirm} Calibrate" "SFUI_Device_Disconnected_Title" "Device Disconnected" "SFUI_Device_Disconnected_Message" "%s1 disconnected. Please connect %s2" "SFUI_Device_Disconnected_Legend" "${confirm} OK" // Press Start screen text "SFUI_PressStartPrompt" "Press ${start} to Start" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_MAINMENU" "MAIN MENU" "SFUI_MainMenu_PlayButton" "PLAY" "SFUI_MainMenu_LeaderboardsButton" "LEADERBOARDS" "SFUI_MainMenu_AchievementsButton" "ACHIEVEMENTS" "SFUI_MainMenu_AchievementsButton" "ACHIEVEMENTS" [$X360] "SFUI_MainMenu_AchievementsButton" "TROPHIES" [$PS3] "SFUI_MainMenu_MedalButton" "ACHIEVEMENTS" "SFUI_MainMenu_MedalButton" "AWARDS" [$PS3] "SFUI_MainMenu_MedalButton" "AWARDS" [$X360] "SFUI_MainMenu_StatsButton" "STATS" "SFUI_MainMenu_HelpButton" "HELP & OPTIONS" "SFUI_MainMenu_DownloadButton" "DOWNLOAD CONTENT" "SFUI_MainMenu_SplitscreenWithBots" "SPLITSCREEN WITH BOTS" "SFUI_MainMenu_QuitGameButton" "EXIT GAME" "SFUI_MainMenu_UnlockFullGame" "UNLOCK FULL GAME" "SFUI_MainMenu_Loadouts" "LOADOUTS" "SFUI_MainMenu_Training" "WEAPONS COURSE" "SFUI_MainMenu_My_Awards" "MY ACCOMPLISHMENTS" "SFUI_MainMenu_TeamIcon_CT" "CT" "SFUI_MainMenu_TeamIcon_T" "T" "SFUI_MainMenu_Navigation_Root" "${confirm} Select" [$X360] "SFUI_MainMenu_Navigation_Root" "${confirm} Select ${north} View Invites"[$PS3] "SFUI_MainMenu_Navigation_Root_Invite_On" "${confirm} Select ${north} View Invites " "SFUI_MainMenu_Navigation_Submenu" "${cancel} Back ${confirm} Select"[$X360] "SFUI_MainMenu_Navigation_Submenu" "${cancel} Back ${confirm} Select ${north} View Invites" [$PS3] "SFUI_MainMenu_Navigation_Submenu_Invite_On" "${cancel} Back ${confirm} Select ${north} View Invites " "SFUI_MainMenu_Navigation_Root" "" [$WIN32] "SFUI_MainMenu_Navigation_Submenu" "" [$WIN32] "SFUI_MainMenu_TickerText" "Message of the Day: 50% off all Avatar Gear in Marketplace!" "SFUI_MainMenu_ExitGameConfirmation_Title" "EXIT GAME" "SFUI_MainMenu_ExitGameConfirmation_Message" "Do you wish to exit the game now?" "SFUI_MainMenu_ExitGameConfirmation_Navigation" "${cancel} Cancel ${confirm} Yes" "SFUI_MainMenu_Player2Join" "Player 2 press ${start} to join" "SFUI_MainMenu_Player2Leave" "%s1 press ${start} to leave" "SFUI_MainMenu_MigrateHost_Title" "Host Migrating" "SFUI_MainMenu_MigrateHost_Message" "The server disconnected. Please wait while we migrate to a new server." "SFUI_MainMenu_MigrateHost_Navigation" "${cancel} Cancel Migration" "SFUI_MainMenu_ServerBrowserWarning_Title" "Community Servers" "SFUI_MainMenu_ServerBrowserWarning_Text" "Community servers may include maps or modes that offer a different experience than the official servers." "SFUI_MainMenu_ServerBrowserWarning_Legend" "${cancel} Back ${confirm} OK" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Play Submenu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_PlayMenuTitle" "PLAY" "SFUI_PlayMenu_Online" "MATCHMAKING" "SFUI_PlayMenu_Offline" "LOCAL PLAY" "SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$WIN32||$X360] "SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [!$X360] "SFUI_PlayMenu_CustomMatchButton" "CUSTOM MATCH" [$X360] "SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$PS3] "SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [$PS3] "SFUI_PlayMenu_BrowseServersButton" "BROWSE COMMUNITY SERVERS" "SFUI_PlayMenu_CommunityQuickplay" "COMMUNITY QUICK-PLAY" "SFUI_PlayMenu_FriendsMatchButton" "JOIN XBOX LIVE PARTY GAME" [$X360] "SFUI_PlayMenu_FriendsMatchButton" "PLAY WITH FRIENDS" [$WIN32||$PS3] "SFUI_PlayMenu_InsigniaMatchButton" "PLAY WITH INSIGNIA" "SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$WIN32] "SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$X360||$PS3] "SFUI_PlayMenu_CreateLobbyButton" "PLAY WITH FRIENDS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Profile Submenu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_ProfileMenu_PlayerControlsButton" "PLAYER CONTROLS & SETTINGS" "SFUI_ProfileMenu_StatsButton" "STATS" "SFUI_ProfileMenu_InsigniaButton" "INSIGNIA" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Help Submenu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_HelpTitle" "HELP & OPTIONS" "SFUI_HelpMenu_HowToPlayButton" "HOW TO PLAY" "SFUI_HelpMenu_ControlsButton" "CONTROLS" [$X360] "SFUI_HelpMenu_ControlsButton" "wireless controller" [$PS3] "SFUI_HelpMenu_ControlsButton" "CONTROLLER" [$WIN32||$OSX] "SFUI_HelpMenu_MouseKeyboardButton" "KEYBOARD / MOUSE" "SFUI_HelpMenu_MotionController" "MOTION CONTROLLER" "SFUI_HelpMenu_SettingsButton" "SETTINGS" [$X360||$PS3] "SFUI_HelpMenu_SettingsButton" "GAME SETTINGS" [$WIN32||$OSX] "SFUI_HelpMenu_VideoSettings" "VIDEO SETTINGS" "SFUI_HelpMenu_AudioSettings" "AUDIO SETTINGS" "SFUI_HelpMenu_CreditsButton" "CREDITS" "SFUI_HelpMenu_PCControlsSettingsButton" "PC CONTROLS & SETTINGS" "SFUI_HelpMenu_MotionControllerMove" "PlayStation®Move" [$PS3] "SFUI_HelpMenu_MotionControllerSharpshooter" "PS Move sharp shooter" [$PS3] //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Pause Menu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_PAUSE" "MENU" "SFUI_PauseMenu_ResumeGameButton" "RESUME GAME" "SFUI_PauseMenu_SwitchTeamsButton" "CHOOSE TEAM" "SFUI_PauseMenu_CallVoteButton" "CALL VOTE..." "SFUI_PauseMenu_InviteButton" "INVITE..." "SFUI_PauseMenu_LeaderboardsButton" "LEADERBOARDS" "SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS" "SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS" [$X360] "SFUI_PauseMenu_AchievementsButton" "TROPHIES" [$PS3] "SFUI_PauseMenu_MedalButton" "ACHIEVEMENTS & STATS" "SFUI_PauseMenu_MedalButton" "AWARDS & STATS" [$X360] "SFUI_PauseMenu_HelpButton" "HELP & OPTIONS" "SFUI_PauseMenu_ExitGameButton" "EXIT TO MAIN MENU" "SFUI_PauseMenu_InviteSubmenuTitle" "INVITE OPTIONS" "SFUI_PauseMenu_InviteXboxLiveButton" "INVITE XBOX LIVE PARTY" "SFUI_PauseMenu_InviteFriendsButton" "INVITE FRIENDS" "SFUI_PauseMenu_MakeGamePublicButton" "MAKE GAME PUBLIC" "SFUI_PauseMenu_HelpAndOptionsTitle" "HELP & OPTIONS" "SFUI_PauseMenu_ExitGameConfirmation_Title" "QUIT GAME" "SFUI_PauseMenu_ExitGameConfirmation_Message" "Do you wish to stop playing now?" "SFUI_PauseMenu_ExitGameConfirmation_Navigation" "${cancel} Cancel ${confirm} Yes" "SFUI_PauseMenu_SubPanelNav" "${cancel} Back" "SFUI_PauseMenu_VoteSubmenuTitle" "CALL VOTE" "SFUI_PauseMenu_KickPlayer" "KICK PLAYER..." "SFUI_PauseMenu_TeamSwitch" "SWAP TEAMS" "SFUI_PauseMenu_ScrambleTeams" "SCRAMBLE TEAMS" "SFUI_PauseMenu_Surrender" "SURRENDER" "SFUI_PauseMenu_RestartMatch" "RESTART MATCH" "SFUI_PauseMenu_ChangeMap" "CHANGE MAP" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //How To Play //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_How_to_Play_Controller_Trigger_R2" "Fire Weapon" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Trigger_R2" "Spin 180" [$PS3] "SFUI_How_to_Play_Controller_Bumper_R1" "Spin 180" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Bumper_R1" "Fire Weapon" [$PS3] "SFUI_How_to_Play_Controller_Y_Triangle" "Swap Weapon" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Y_Triangle" "Use" [$PS3] "SFUI_How_to_Play_Controller_B_Circle" "Reload" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_B_Circle" "Swap Weapon" [$PS3] "SFUI_How_to_Play_Controller_A_X" "Jump" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_A_X" "Reload" [$PS3] "SFUI_How_to_Play_Controller_X_Square" "Use" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_X_Square" "Jump" [$PS3] "SFUI_How_to_Play_Controller_RStick_Press" "Alternate Fire" "SFUI_How_to_Play_Controller_RStick" "Look" "SFUI_How_to_Play_Controller_LStick_Press" "" "SFUI_How_to_Play_Controller_Dpad_PS3Dn_LStick" "Drop Weapon"[$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Dpad_PS3Dn_LStick" "Move"[$PS3] "SFUI_How_to_Play_Controller_LStick_PS3Dpad_Dn" "Move" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_LStick_PS3Dpad_Dn" "Drop Weapon" [$PS3] "SFUI_How_to_Play_Controller_LBumper_L1" "Select Item" "SFUI_How_to_Play_Controller_LTrigger_L2" "Crouch" "SFUI_How_to_Play_Controller_Select" "Scoreboard" "SFUI_How_to_Play_Controller_Start" "Pause Menu" "SFUI_HOW TO PLAY" "HOW TO PLAY" "SFUI_HOW_TO_PLAY" "How to Play" "SFUI_How_to_Play_Navigation" "${cancel} Cancel ${dpad} Navigate ${rstick} Scroll" "SFUI_HowToPlay_IntroductionLabel" "Introduction" "SFUI_HowToPlay_IntroductionContents" "THE GAME MODES
CS:GO has four basic game modes: Classic Casual, Classic Competitive, Arms Race, and Demolition.

CLASSIC
The two Classic modes share the same basic rules. Games are played on either Hostage or Bomb maps. In both types of maps, a single match is divided into multiple timed rounds. Your team wins a round by eliminating all members of the opposing team or by completing map objectives. In Hostage maps, Counter-Terrorists try to locate four hostages and lead them to a rescue zone. Terrorists must prevent the hostages from being rescued. For either team, killing hostages decreases your score and reduces the money available for purchasing weapons and equipment in the next round. In Bomb maps, the Terrorists try to plant and detonate a bomb at one of two bomb sites. The Counter-Terrorists must prevent the bomb from being planted or defuse it once it is planted at a bomb site.

The two classic modes differ in four major ways. In competitive mode, Friendly Fire is on, Team Collision is on, you must purchase Armor and Defuse kits (you get them automatically in Casual), and matches last thirty rounds rather than ten.

ARMS RACE
Arms Race takes place in a single round, and unlike the other three modes, dead players respawn instantly. Upon respawn, you’re invulnerable for five seconds or until you attack. Weapons and equipment aren’t purchasable in Arms Race. Instead, everyone starts with the same weapon, and you receive a new weapon for every enemy you kill. The final weapon you earn is a golden knife, and the first player to make a kill with the golden knife wins the game.

DEMOLITION
Demolition mode is a fast-paced hybrid of the Classic and Arms Race game rules. It consists of two multi-round matches. At the end of the first match, the teams switch sides. A team wins a round by either eliminating the enemy team or by detonating or defusing the bomb. Weapons and equipment are not purchasable. Instead, if you eliminate an enemy, you receive a new weapon at the beginning of the next round. You also earn bonus grenades for each additional kill you make beyond the first in a single round. The team with the most rounds won wins the match." "SFUI_HowToPlay_GettingStartedLabel" "Getting Started" "SFUI_HowToPlay_GettingStartedContents" "CHOOSING A TEAM
You can choose to play on either the Counter-Terrorist or Terrorist team as long as there is room for you to join. Choosing the 'Auto-Select' option assigns you to a team randomly. Each team has different weapons available to it as well as different objectives.

SCORE
You can view your individual score (and those of your teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring events:
6 points for defusing a bomb
2 points for killing an enemy
2 points for planting a bomb
2 points for rescuing one hostage
1 point for assisting with a kill
-2 points for killing yourself
-2 points for killing a hostage
-2 points for killing a teammate

MY AWARDS
Achievements, stats, awards and leaderboard rankings help you gauge your personal performance. You must be signed into your Xbox LIVE profile to earn achievements and awards, to save your stats, or to post to the leaderboards.

OFFLINE WITH BOTS
Offline mode lets you explore the game at your own pace by competing with computer-controlled opponents. You can adjust the difficulty of Offline mode by setting the skill level of the bot opponents.
"[$X360] "SFUI_HowToPlay_GettingStartedContents" "CHOOSING A TEAM
You can choose to play on either the Counter-Terrorist or Terrorist team as long as there is room for you to join. Choosing the 'Auto-Select' option assigns you to a team randomly. Each team has different weapons available to it as well as different objectives.

SCORE
You can view your individual score (and those of your teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring events:
6 points for defusing a bomb
2 points for killing an enemy
2 points for planting a bomb
2 points for rescuing one hostage
1 point for assisting with a kill
-2 points for killing yourself
-2 points for killing a hostage
-2 points for killing a teammate

MY AWARDS
Stats, awards and leaderboard rankings help you gauge your personal performance. You must be signed into your PlayStation®Network profile to earn Trophies and awards, to save your stats, or to post to the leaderboards.

OFFLINE WITH BOTS
Offline mode lets you explore the game at your own pace by competing with computer-controlled opponents. You can adjust the difficulty of Offline mode by setting the skill level of the bot opponents.
"[$PS3] "SFUI_HowToPlay_GettingStartedContents" "CHOOSING A TEAM
You can choose to play on either the Counter-Terrorist or Terrorist team as long as there is room for you to join. Choosing the 'Auto-Select' option assigns you to a team randomly. Each team has different weapons available to it as well as different objectives.

SCORE
You can view your individual score (and those of your teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring events:
6 points for defusing a bomb
2 points for killing an enemy
2 points for planting a bomb
2 points for rescuing one hostage
1 point for assisting with a kill
-2 points for killing yourself
-2 points for killing a hostage
-2 points for killing a teammate

MY AWARDS
Achievements, stats, awards and leaderboard rankings help you gauge your personal performance. You must be signed into your Steam profile to earn achievements and awards, to save your stats, or to post to the leaderboards.

OFFLINE WITH BOTS
Offline mode lets you explore the game at your own pace by competing with computer-controlled opponents. You can adjust the difficulty of Offline mode by setting the skill level of the bot opponents.
"[$WIN32] "SFUI_HowToPlay_ClassicLabel" "Classic Rules" "SFUI_HowToPlay_ClassicContents" "WINNING
A Classic match is made up of timed rounds. There are two ways to win a round: complete your team’s map objective or eliminate all enemy players. The first team to win a majority of rounds wins the match.

BUYING GEAR
You begin a match with some basic equipment and a set amount of money. Each round within a match starts in a Buy Zone where you have the opportunity to purchase equipment. The amount of time available to make purchases lasts 45 seconds; after that, there's no opportunity to buy equipment until the beginning of the next round.

EARNING MONEY
Players earn money by killing enemies, achieving mission objectives, and winning rounds. Shooting teammates and hostages reduces your payout.

DYING AND SPECTATING
There is no way to gain additional health. Once your health indicator reaches zero, you're dead until the next round starts. When you die, you lose all of the gear you have purchased. While dead and waiting for the next round to start, you can watch the game from the point of view of other players and take control of any of your team's bots.

RESCUING HOSTAGES
If you’re a Counter-Terrorist, your goal in Hostage maps is to rescue the four hostages. To do this, move close to each hostage and press ${+use} to make them follow you, then lead them to a rescue zone. Rescue zones are marked with an H on the Mini Map. They’re also identified by the hostage rescue zone icon that appears in the upper left corner of the HUD when you’re inside the zone. When all hostages have been escorted to a rescue zone then the Counter-Terrorists win the round. Either team can win by eliminating all members of the opposing team. If all hostages have been killed, the round can only be won through team elimination. Players on either team lose money and score for injuring or killing hostages.

PLANTING AND DEFUSING THE BOMB
Bomb maps require the Terrorist team to plant and detonate a bomb. The Counter-Terrorist team must stop them. A randomly chosen Terrorist is assigned to carry the bomb. If you have the bomb, you will see the bomb carrier icon in your HUD and on the scoreboard next to your name. Deliver it to either of two bomb sites and plant it. Bomb sites are labeled A and B. Signs scattered throughout the map will help you find the sites. A and B markers also appear in the Mini Map Radar. A flashing bomb icon appears on the HUD when you’re at a bomb site. Press the Use ${+use} button to plant the bomb, and then prevent the Counter-Terrorists from defusing it. Counter-Terrorists win by eliminating all Terrorists or by defusing the bomb. To defuse a bomb, stand near it and hold ${+use} until you see a message saying that the bomb has been defused. If you have a Defuse Kit, you’ll see the Defuse Kit icon in your HUD and in the scoreboard next to your name. The Defuse Kit will speed up the defusing process, but is not required to defuse a bomb.
" "SFUI_HowToPlay_PlayOnline" "Play Options" "SFUI_HowToPlay_PlayOnlineContents" " QUICKMATCH
This lets you get into a game quickly, but you don’t get to choose preferences.

FIND A GAME
From here you can choose the game type, mode, and map you’d like to play.

LOCAL PLAY
You can play all maps and modes against bots by selecting the CREATE A GAME option from the play menu.

WEAPONS COURSE
The weapons course gives you the basics of using firearms and equipment, and dealing with them when they’re used against you.
" "SFUI_HowToPlay_Controls" "Controls"[$X360] "SFUI_HowToPlay_Controls" "Gamepad Controls"[$WIN32||$OSX] "SFUI_HowToPlay_Controls" "wireless controller"[$PS3] "SFUI_HowToPlay_ControlsContents" "DEFAULT CONTROLS




"[$WIN32||$X360] "SFUI_HowToPlay_ControlsContents" "DEFAULT CONTROLS




"[$PS3] "SFUI_HowToPlay_HUD" "HUD" "SFUI_HowToPlay_HUDContents" "
CROSSHAIRS
The crosshairs display your accuracy. The smaller the crosshair, the more accurate your shots will be. Firing a gun full auto will make your accuracy worse. When you stop firing, your accuracy will return to normal.

HEALTH AND ARMOR METERS
When your health meter reaches 0, you will die. Once you lose health, it will never increase until you respawn. Armor reduces the amount of damage you take, but will degrade with each shot.

BUY ZONE ICON
The Buy Zone icon appears when you are inside the Buy Zone and there is still time left to purchase equipment.

WEAPONS AND AMMO
Your equipment is displayed in the lower right corner of the screen. The left side of the ammo display shows how much ammo is in your current clip, and the right side shows the amount of reserve ammo for the equipped weapon.

RADAR
The radar in the upper left shows the location of teammates, rescue zones, bomb sites and enemies that are visible to you or one of your teammates.

COMMUNICATION DISPLAY
The Communication Display shows the identity and location of speaking players. Special item alerts will appear here if a bomb or defuse kit is dropped. This area of the HUD also reports thrown grenade alerts and player connection status.

BOMB CARRIER ICON
If you see this, you are carrying the bomb. Find a bomb zone and plant it!

DEFUSE KIT ICON
The defuse kit icon indicates that you are carrying the defuse kit.

RESCUE ZONE ICON
The rescue zone indicator is present when you are inside a rescue zone.

MINI SCOREBOARD
The Mini Scoreboard gives a quick summary of the players in the game and their status. The scoreboard also displays the amount of time left before the round ends.

HOSTAGE ICON
The hostage icons show hostage status. Bright green with a dollar sign indicates a rescued hostage. The green running figure indicates a hostage in transit. The green standing figure indicates a hostage waiting to be rescued. An orange outline indicates a dead hostage.

BOMB PLANTED ICON
The Bomb Planted icon appears when the Terrorists have planted the bomb.
" "SFUI_HowToPlay_HUDContents2" " " "SFUI_HowToPlay_Tactics" "Tactics" "SFUI_HowToPlay_TacticsContents" "ACCURACY
Like real weapons, Counter-Strike weapons recoil when they are fired. The longer a fully automatic weapon is fired, the more inaccurate it will become. It will return to its normal accuracy shortly after you stop firing. Moving while firing decreases your accuracy, and jumping reduces the accuracy even more.

WEAPON SWAPPING
in the two Classic modes, dead players drop their weapons. To swap your weapon for one on the ground, aim at the dropped weapon and press ${+use}. Alternately, you can drop your current weapon by pressing ${drop} and then simply walk over the desired weapon.

HEADSHOTS
Headshots do much more damage than shots to the body. You can often kill an enemy with one well-placed shot to the head.

BEING A TEAM PLAYER
Teams that work well together as a unit win more. When you are playing with other people, use headsets to communicate and coordinate with your team members. Assign roles and duties. You can monitor player status on the Scoreboard screen and the in-game mini-scoreboard. Pay attention to the Notification Area in the upper right corner and the Mini Map in the upper left corner of your screen. The Notification Area will display a dead player’s name and who killed them. The Mini Map will briefly display where a teammate was killed.

LEARN THE MAPS
Explore the maps offline against bots. Get to know each map, and all of its routes and ambush spots. When playing against humans, take advantage of the Spectate mode to observe how other players navigate the maps.

USE YOUR GRENADES
All types of grenades are useful. HE grenades can flush out enemies. Smoke grenades create cover from sniper fire. Flashbangs temporarily blind and deafen enemies, making it very difficult for them to accurately target you. Molotov cocktails and Incendiary grenades can create a flaming barrier to entry or exit points. Decoy grenades produce team specific noise to confuse your opponents, and even affect the enemy’s Mini Map display.

KEEP MOVING
Constant movement will make you a difficult target. Movement while in crouch and walking states is useful when attempting to ambush an enemy or assuming a sniper role.

MIX UP YOUR TACTICS
Do not go back to the well too often. If you continue to follow your same course of action because it worked great once, assume that your earlier victims will catch on and be waiting for you to pull the same tactic the next round.

OBJECTIVE UNDER GUARD
When defusing or planting the bomb or approaching the hostages, check to make sure an enemy isn’t waiting nearby to ambush you.

RELOAD OFTEN
Reload often. If you run out of ammo in the middle of a firefight, switch to your other weapons instead of trying to reload exposed and under fire.

STEALTH
Stealth is vitally important in Counter-Strike. When a player runs, their footsteps can be heard. To prevent this, switch to walk mode by pressing ${+speed} when trying to avoid detection. Also be wary of doors and ladders. These will often emit a sound that may give your position away.

STAY ALIVE
Running into a firefight guns blazing will generally get you killed. Savvy players will take cover as often as possible, and use their surroundings to their advantage. Work with your teammates to defeat the enemy.
" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Medals & Stats Screen //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Medals_Title" "ACHIEVEMENTS" "SFUI_Medals_Title" "AWARDS" [$X360] "SFUI_Medals_Title" "AWARDS" [$PS3] "SFUI_Stats_Title" "STATS" "SFUI_MedalsStats_OverallT" "Overall Stats" "SFUI_MedalsStats_LastMatchT" "Last Match Stats" "SFUI_MedalsStats_MedalT" "Achievements" "SFUI_MedalsStats_Help" "${cancel} Back" "SFUI_MedalCategory_CatTitle" "Category" "SFUI_MedalCategory_AwardTitle" "Achievements" "SFUI_MedalCategory_StatusBar" "Achievements Required for Medals" "SFUI_MedalELo_Title" "Your ELO Rank" "SFUI_MedalsInfo_Invalid" "-- Invalid Achievement --" "SFUI_MedalsInfo_LockedName" "Achievement Locked" "SFUI_MedalsInfo_LockedDate" "Locked" "SFUI_MedalsInfo_LockedDesc" "This is a secret award. You must unlock it before you can see it." "SFUI_MedalsInfo_Unlocked" "Completed" "SFUI_MedalCategory_Recent" "Recently Unlocked" "SFUI_MedalCategory_No_Medals" "No Achievements Unlocked" "SFUI_MedalCategory_TeamAndObjective" "Team Tactics" "SFUI_MedalCategory_Combat" "Combat Skills" "SFUI_MedalCategory_Weapon" "Weapon Specialist" "SFUI_MedalCategory_Map" "Global Expertise" "SFUI_MedalCategory_GunGame" "Arms Race & Demolition" "SFUI_MedalCategory_TeamAndObjective_HTML" "Team Tactics" "SFUI_MedalCategory_Combat_HTML" "Combat Skills" "SFUI_MedalCategory_Weapon_HTML" "Weapon Specialist" "SFUI_MedalCategory_Map_HTML" "Global Expertise" "SFUI_MedalCategory_GunGame_HTML" "Arms Race & Demolition" "SFUI_MedalCategory_TeamAndObjective_CAPHTML" "TEAM TACTICS" "SFUI_MedalCategory_Combat_CAPHTML" "COMBAT SKILLS" "SFUI_MedalCategory_Weapon_CAPHTML" "WEAPON SPECIALIST" "SFUI_MedalCategory_Map_CAPHTML" "GLOBAL EXPERTISE" "SFUI_MedalCategory_GunGame_CAPHTML" "ARMS RACE & DEMOLITION" //// not used "SFUI_MedalCategory_DominationAndRevenge" "Domination & Revenge" "SFUI_MedalCategory_Special" "Special" //// "SFUI_Medal_RankName_0" "None" "SFUI_Medal_RankName_1" "Bronze" "SFUI_Medal_RankName_2" "Silver" "SFUI_Medal_RankName_3" "Gold" "SFUI_TEAM" "Team" "SFUI_FAVORITEWEAPON" "Favorite Weapon" "SFUI_PERFORMANCE" "Performance" "SFUI_MISCELLANEOUS" "Miscellaneous" "SFUI_FAVORITEMAP" "Favorite Map" "SFUI_LastMatch_TeamDesc" "Terrorist Wins \nCounter-Terrorist Wins \nYour Team Wins \nMax Players" "SFUI_LastMatch_FaveWeapDesc" "Hits \nKills \nAccuracy" "SFUI_LastMatch_PerfDesc" "Stars \nKills \nDeaths \nKill/Death Ratio\nAvg. Squad Score" "SFUI_LastMatch_MiscDesc" "Damage \nCost/Kill \nDominations \nRevenges" "SFUI_LastMatch_NoFaveWeapon" "No favorite weapon" "SFUI_Overall_PlayerStats" "Rounds Played \nRounds Won \nWin % \nShots Fired \nShots Hit \nHit Ratio \n\nKills \nDeaths \nKill/Death Ratio" "SFUI_Overall_WeaponStats" "Shots \nHits \nKills \nKills/Shot" "SFUI_Overall_MapStats" "%s \nPlayed: %d \nWins: %d \nWin %%: %.3f" "SFUI_Overall_MapStats" "%ls \nPlayed: %d \nWins: %d \nWin %%: %.3f" [$PS3] "SFUI_Overall_Stars" "MVP Stars: %d" "SFUI_Overall_NoFavorite" "No favorite" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Message Box //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_MBox_OKButton" "OK" "SFUI_MBox_CancelButton" "Cancel" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Loading screen //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_LOADING" "Loading..." "SFUI_StartCT" "CT Start" "SFUI_StartT" "T Start" "SFUI_BuyZoneCT" "CT Buy Zone" "SFUI_BuyZoneT" "T Buy Zone" "SFUI_HostageZone" "Hostage Zone" "SFUI_HostageRescueZone" "Hostage Rescue Zone" "SFUI_BombZoneA" "Bomb Site A" "SFUI_BombZoneB" "Bomb Site B" "SFUI_Continue" "CONTINUE" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Scoreboard //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_ScoreboardTitle" "Scoreboard" "SFUI_Scoreboard_MapName" "Map: %s1" "SFUI_CT_Label" "COUNTER-TERRORISTS" // also referenced by Choose Class "SFUI_CT_Player_Text" "PLAYER" "SFUI_CT_Clan_Text" "TEAM" "SFUI_CT_Score_Text" "SCORE" "SFUI_CT_Death_Text" "DEATHS" "SFUI_CT_Kills_Text" "KILLS" "SFUI_CT_KillPoints_Text" "KILL POINTS" "SFUI_CT_Money_Text" "MONEY" "SFUI_CT_Status_Text" "STATUS" "SFUI_CT_Vote_Text" "VOTE" "SFUI_CT_Elo_Change_Text" "+/- Elo" "SFUI_CT_Medals_Header" "MEDALS" "SFUI_CT_Elo_Rank" "YOUR ELO RANK" "SFUI_T_Label" "TERRORISTS" // also referenced by Choose Class "SFUI_T_Player_Text" "PLAYER" "SFUI_T_Clan_Text" "TEAM" "SFUI_T_Score_Text" "SCORE" "SFUI_T_Death_Text" "DEATHS" "SFUI_T_Kills_Text" "KILLS" "SFUI_T_KillPoints_Text" "KILL POINTS" "SFUI_T_Money_Text" "MONEY" "SFUI_T_Status_Text" "STATUS" "SFUI_T_Vote_Text" "VOTE" "SFUI_T_Player_Text" "PLAYER" "SFUI_T_Elo_Change_Text" "+/- Elo" "SFUI_Ping_Text" "PING" "SFUI_Assists_Text" "A" "SFUI_Kills_Text" "K" "SFUI_Death_Text" "D" "SFUI_Clan_Text" "TEAM" "SFUI_Cpk_Text" "$/K" "SFUI_Mvp_Text" "MVP" "SFUI_Your_Text" "YOUR" "SFUI_Elo_Text" "ELO" "SFUI_Scoreboard_Spectator" "%s1 SPECTATOR" "SFUI_Scoreboard_Spectators" "%s1 SPECTATORS" "SFUI_Scoreboard_Title_Spectators" "SPECTATORS" "SFUI_Scoreboard_Player" "%s1 Player" "SFUI_Scoreboard_Players" "Players Alive: %s1" "SFUI_Scoreboard_TimeLeft" "Time Left: %s1" "SFUI_Scoreboard_FightTime" "Fight Time: %s1" "SFUI_Scoreboard_RoundsLeft" "Rounds Left: %s1" "SFUI_Scoreboard_ServerName" "Server: %s1" "SFUI_Scoreboard_Navigation_Common" "${cancel} Back ${dpad} Navigate ${altstart} Close" [$WIN32||$X360] "SFUI_Scoreboard_Navigation_Common" "${cancel} Back ${dpad} Navigate" [$PS3] "SFUI_Scoreboard_Navigation_Gamer_Card" "${north} View Gamer Card " "SFUI_Scoreboard_Navigation_Left" "${lshoulder} Yes " "SFUI_Scoreboard_Navigation_Kick" "${lshoulder} Vote to Kick " "SFUI_Scoreboard_Navigation_Mute" "${dpadright} Mute"[$PS3||$X360] "SFUI_Scoreboard_Navigation_Mute" "$[DEL] Mute" [$WIN32] "SFUI_Scoreboard_Navigation_Unmute" "${dpadright} Unmute"[$PS3||$X360] "SFUI_Scoreboard_Navigation_Unmute" "[DEL] Unmute"[$WIN32] "SFUI_Scoreboard_Navigation_Profile" "[ENTER] View Profile"[$WIN32] "SFUI_Player_Wants_Restart" "%s1 wants to restart the match." "SFUI_bot_controlled_by" "BOT (%s1)" "SFUI_bot_decorated_name" "BOT %s1" "SFUI_Scoreboard_1st" "1st" "SFUI_Scoreboard_2nd" "2nd" "SFUI_Scoreboard_1st_Half" "1st Half" "SFUI_Scoreboard_Halftime" "Halftime" "SFUI_Scoreboard_2nd_Half" "2nd Half" "SFUI_Scoreboard_Final" "Final" "SFUI_Scoreboard_Final_Won" "Your Team Won!" "SFUI_Scoreboard_Final_Lost" "Your Team Lost!" "SFUI_Scoreboard_Final_Tie" "The Match Tied!" "SFUI_Scoreboard_GG_The_Winner" "%s1 won!" "SFUI_Scoreboard_Team_One" "Team One" "SFUI_Scoreboard_Team_Two" "Team Two" "SFUI_Scoreboard_Switch_In" "Team Switch In: %s1" "SFUI_Scoreboard_Next_In" "Next Match Starts In: %s1" "SFUI_Scoreboard_Next_Map_In" "Loading Map %s1 In: %s2" "SFUI_Scoreboard_VoteStatus" "Yes Votes %s1/%s2 : %s3" "SFUI_Scoreboard_NormalPlayer" "%s1" /////////////////////////////////////////////////////////////////////// // VOTING /////////////////////////////////////////////////////////////////////// "SFUI_Vote_None" "" "SFUI_Vote_KickPlayer" "Kick Player..." "SFUI_Vote_TeamSwitch" "Swap Teams" "SFUI_Vote_ScrambleTeams" "Scramble Teams" "SFUI_Vote_Surrender" "Surrender" "SFUI_Vote_RestartMatch" "Restart Match" "SFUI_Vote_ChangeMap" "Change Map..." "SFUI_Vote_NextMap" "Choose Next Map..." "SFUI_Vote_CancelSubselection" "${cancel}Back" //Used "SFUI_VOTING_CALL_VOTE" "CALL VOTE" "SFUI_VOTING_VOTE_TARGET" "MAKE SELECTION" "SFUI_vote_header" "Vote called by: %s1" "SFUI_vote_yes_pc_instruction" "Press F1 for YES" "SFUI_vote_no_pc_instruction" "Press F2 for NO" "SFUI_vote_yes_console_instruction" "Press ${dpadleft} for YES" "SFUI_vote_no_console_instruction" "Press ${dpadright} for NO" "SFUI_vote_passed" "Vote Passed!" "SFUI_vote_failed" "Vote Failed." "SFUI_vote_failed_quorum" "Not enough players voted." "SFUI_vote_failed_yesno" "Yes votes must exceed No votes." "SFUI_vote_failed_vote_spam" "You called a vote recently and can not call another for %s1 seconds." "SFUI_vote_failed_transition_vote" "You cannot call a new vote while other players are still loading." "SFUI_vote_failed_disabled_issue" "Server has disabled that issue." "SFUI_vote_failed_map_not_found" "That map does not exist." "SFUI_vote_failed_map_name_required" "You must specify a map name." "SFUI_vote_failed_recently" "This vote recently failed. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_kick" "Voting to kick this player failed recently. It can't be called for %s1 secs." "SFUI_vote_failed_recent_changemap" "Voting to this map failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_swapteams" "Voting to swap teams failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_scrambleteams" "Voting to scramble failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_restart" "Voting to restart failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_team_cant_call" "Your team cannot call this vote." "SFUI_vote_failed_waitingforplayers" "Voting not allowed while Waiting For Players." "SFUI_vote_failed_cannot_kick_admin" "You may not vote to kick the server admin." "SFUI_vote_failed_scramble_in_prog" "A Team Scramble is in progress." "SFUI_vote_failed_swap_in_prog" "A Team Swap is in progress." "SFUI_vote_failed_spectator" "This server has disabled voting for Spectators." "SFUI_vote_failed_disabled" "This server has disabled voting." "SFUI_vote_failed_nextlevel_set" "The next level has already been set." "SFUI_vote_failed_vote_in_progress" "A vote is already in progress!" "SFUI_vote_kick_player_other" "Kick player: %s1?\n" "SFUI_vote_kick_player_cheating" "Kick player: %s1?\n(accused of cheating)" "SFUI_vote_kick_player_idle" "Kick player: %s1?\n(accused of being idle)" "SFUI_vote_kick_player_scamming" "Kick player: %s1?\n(accused of scamming)" "SFUI_vote_passed_kick_player" "Kicking player: %s1..." "SFUI_vote_restart_game" "Restart the match?" "SFUI_vote_passed_restart_game" "Restarting the match..." "SFUI_vote_changelevel" "Change current level to %s1?" "SFUI_vote_nextlevel" "Set the next level to %s1?" "SFUI_vote_passed_changelevel" "Changing level to %s1..." "SFUI_vote_passed_nextlevel" "Next level set to %s1..." "SFUI_vote_passed_nextlevel_extend" "Extending the current level (%s1)" "SFUI_vote_nextlevel_choices" "Vote for the next map!" "SFUI_vote_scramble_teams" "Scramble the teams?" "SFUI_vote_passed_scramble_teams" "Teams will be scrambled." "SFUI_vote_swap_teams" "Swap the teams?" "SFUI_vote_passed_swap_teams" "Teams will be swapped." "SFUI_vote_passed_surrender" "Your team is surrendering." "SFUI_vote_td_start_round" "Start the current round?" "SFUI_vote_passed_td_start_round" "Starting the round..." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Team Select //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Choose_Team" "CHOOSE TEAM" //PC/X360 versions "SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360] "SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${altstart} Scoreboard" [$WIN32||$X360] "SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360] "SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${altstart} Scoreboard" [$WIN32||$X360] //PS3 versions "SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${north} Scoreboard" [$PS3] "SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${north} Scoreboard" [$PS3] "SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${north} Scoreboard" [$PS3] "SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${north} Scoreboard" [$PS3] "SFUI_TeamButtonAuto" "Auto select" "SFUI_TeamButtonCancel" "Cancel " "SFUI_TeamButtonSpectate" "Spectate" "SFUI_TeamConfirmTitle" "Confirm Cancel" "SFUI_TeamConfirmMsg" "Cancelling now will return you to the main menu. Are you sure you want to cancel?" "SFUI_TeamConfirmNav" "${cancel} Cancel ${confirm} Yes" "SFUI_TeamHumans" "Humans: " "SFUI_TeamBots" "Bots: " "SFUI_TeamFull" "Team Full" "SFUI_TeamTimer" "Auto pick in:" "SFUIHUD_playerid_sameteam" "Friend: %s1 Health: %s2" "SFUIHUD_playerid_diffteam" "Enemy: %s1" "SFUIHUD_playerid_specteam" "%s1" "SFUIHUD_playerid_overhead_dropshadow" "%s1 %s2" "SFUIHUD_playerid_overhead_ct" "%s1 %s2" "SFUIHUD_playerid_overhead_ct_lowhealth" "%s1 %s2" "SFUIHUD_playerid_overhead_t" "%s1 %s2" "SFUIHUD_playerid_overhead_t_lowhealth" "%s1 %s2" "SFUIHUD_playerid_noteam" "%s1 Health:%s2" "SFUIHUD_hostageid" "Hostage %s1" "SFUIHUD_hostageid_use_lead" "${use} Lead Hostage %s1" "SFUIHUD_hostageid_use_leave" "${use} Stop Hostage %s1" "SFUIHUD_hostageid_following" "Hostage (Following %s1) %s2" "SFUIHUD_weaponid_pickup" "${use} swap for %s1" "SFUIHUD_weaponid_c4defuse" "${use} defuse the C4" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //HUD: Help/Medals/Defuse Info Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUIHUD_InfoPanel_HelpTitle" "" "SFUIHUD_InfoPanel_PriorityMsgTitle" "Alert" "SFUIHUD_InfoPanel_DefuseTitle" "Defuse Time:" "SFUIHUD_InfoPanel_DefuseText" "You are defusing the bomb." "SFUIHUD_InfoPanel_DefuseText_NoKit" "You are defusing the bomb\nwithout a kit." "SFUIHUD_InfoPanel_Spec_DefuseText" "%s1 is defusing the bomb." "SFUIHUD_InfoPanel_Spec_DefuseText_NoKit" "%s1 is defusing the bomb\nwithout a kit." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //HUD: Spectator //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUIHUD_Spectate_Navigation_Gamer_Card_Xbox" "${north} Show Gamer Card " "SFUIHUD_Spectate_Navigation_Steam_Profie_Keyboard" "[P] Show Steam Profile " "SFUIHUD_Spectate_Navigation_Steam_Profie_Controller" "${north} Show Steam Profile " "SFUIHUD_Spectate_Navigation_Camera" "${confirm} Camera " "SFUIHUD_Spectate_Navigation_Control_Bot_Controller" "${west} Control Bot " "SFUIHUD_Spectate_Navigation_Control_Bot_Keyboard" "[E] Control Bot " "SFUIHUD_Spectate_Navigation_Scoreboard_MacWin" "${altstart} Scoreboard " "SFUIHUD_Spectate_Navigation_Scoreboard_PS3" "${dpaddown} Scoreboard " "SFUIHUD_Spectate_You_Are_Dead" "Following %s2" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Class Select //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "Choose_Class_Navigation" "${cancel} Back ${confirm} Select ${dpad} Navigation ${west} Auto-Select ${north} Scoreboard" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Win Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_WinPanel_CT_Win" "Counter-Terrorists Win" "SFUI_WinPanel_T_Win" "Terrorists Win" "SFUI_WinPanel_Round_Draw" "Round Draw" "SFUI_WinPanel_Nav" "${confirm} Close" "SFUI_WinPanel_rank_awarded" "You've achieved a new rank!" "SFUI_WinPanel_rank_awarded_multi" "You've achieved %s1 new ranks!" "SFUI_WinPanel_rank_name_string" "%s1 (%s2)" "SFUI_WinPanel_medal_awarded" "You've earned awards this round!" // tell them how many needed in a rank for a catagory "SFUI_WinPanelProg_need_in_catagory" "%s1 %s2 awards needed for next rank" // Stat-based medal progress "SFUI_WinPanelProg_stat_progress_kills" "You've killed %s1 out of %s2 enemies for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_wins" "You've won %s1 out of %s2 rounds for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_played" "You've played %s1 out of %s2 rounds for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_money" "You've earned %s1 out of %s2 dollars for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_damage" "You've dealt %s1 out of %s2 damage for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_headshots" "You've shot %s1 out of %s2 headshots for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_bomb_plant" "You've planted %s1 out of %s2 bombs for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_bomb_diffuse" "You've defused %s1 out of %s2 bombs for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_rescue" "You've rescued %s1 out of %s2 hostages for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_donate" "You've donated %s1 out of %s2 weapons for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_dominate" "You've dominated %s1 out of %s2 opponents for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_overkill" "You've overkilled %s1 out of %s2 opponents for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_revenge" "You've got revenge on %s1 out of %s2 opponents for the medal '%s3'." "SFUI_WinPanel_elo_up_string" "You've gained an Elo rank!" "SFUI_WinPanel_elo_down_string" "You've lost an Elo rank!" "SFUI_WinPanel_arsenal_first" "1st" "SFUI_WinPanel_arsenal_second" "2nd" "SFUI_WinPanel_arsenal_third" "3rd" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Notice Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Notice_Got_Bomb" "You picked up the bomb." "SFUI_Notice_C4_Defuse_Must_Be_On_Ground" "You must be on the ground to defuse the bomb." "SFUI_Notice_Bomb_Already_Being_Defused" "The bomb is already being defused." "SFUI_Notice_Defusing_Bomb_With_Defuse_Kit" "Defusing the bomb." "SFUI_Notice_Defusing_Bomb_Without_Defuse_Kit" "Defusing WITHOUT a defuse kit." "SFUI_Notice_C4_Plant_At_Bomb_Spot" "C4 must be planted at a bomb site." "SFUI_Notice_C4_Plant_Must_Be_On_Ground" "You must be standing on the ground to plant the C4." "SFUI_Notice_C4_Arming_Cancelled" "Arming sequence canceled. C4 can only be placed at a bomb target." "SFUI_Notice_C4_Activated_At_Bomb_Spot" "C4 must be activated at a bomb target" "SFUI_Notice_Killed_Teammate" "You killed a teammate!" "SFUI_Notice_Game_teammate_kills" "Teammate kills: %s1 of 3" "SFUI_Notice_Banned_For_Killing_Teammates" "You are being banned from the server for killing too many teammates." "SFUI_Notice_Hint_careful_around_teammates" "Careful! Shooting at teammates will lower your score." "SFUI_Notice_Hint_Bot_Takeover" "You are playing as BOT %s1." "SFUI_Notice_Hint_reward_for_killing_vip" "You have been rewarded $2500 for killing the VIP!" "SFUI_Notice_Hint_win_round_by_killing_enemy" "You killed an enemy! Work with your team to eliminate them all!" "SFUI_Notice_Game_scoring" "Scoring will not start until both teams have players." "SFUI_Notice_Auto_Team_Balance_Next_Round" "*** Auto-Team Balance next round ***" "SFUI_Notice_Game_will_restart_in" "The game will restart in %s1 %s2" "SFUI_Notice_Player_Balanced" "You have been moved to the other team for game balance." "SFUI_Notice_Teams_Balanced" "The teams have been balanced." "SFUI_Notice_Target_Bombed" "Target successfully bombed!" "SFUI_Notice_VIP_Assassinated" "VIP has been assassinated!" "SFUI_Notice_Terrorists_Escaped" "The terrorists have escaped!" "SFUI_Notice_Terrorists_Win" "Terrorists Win!" "SFUI_Notice_Hostages_Not_Rescued" "Hostages have not been rescued!" "SFUI_Notice_VIP_Not_Escaped" "VIP has not escaped." "SFUI_Notice_VIP_Escaped" "The VIP has escaped!" "SFUI_Notice_CTs_PreventEscape" "The CTs have prevented most of the terrorists from escaping." "SFUI_Notice_Escaping_Terrorists_Neutralized" "Escaping terrorists have all been neutralized." "SFUI_Notice_Bomb_Defused" "The bomb has been defused." "SFUI_Notice_CTs_Win" "Counter-Terrorists Win!" "SFUI_Notice_All_Hostages_Rescued" "All hostages have been rescued!" "SFUI_Notice_Target_Saved" "Target has been saved!" "SFUI_Notice_Terrorists_Not_Escaped" "Terrorists have not escaped." "SFUI_Notice_Game_Commencing" "Game Commencing." "SFUI_Notice_Round_Draw" "Round Draw!" "SFUI_Notice_Terrorists_Surrender" "Terrorists Surrender" "SFUI_Notice_CTs_Surrender" "CTs Surrender" "SFUI_Notice_Knife_Level_You" "You've reached gold knife level!" "SFUI_Notice_Knife_Level_Chat" "%s1 has reached gold knife level!" "SFUI_Notice_Knife_Level" "%s1 has reached gold knife level!" "SFUI_Notice_Gun_Game_Leader" "You are the new leader." "SFUI_Notice_CTs_Clinched_Match" "CTs clinched the match with the most wins." "SFUI_Notice_Ts_Clinched_Match" "Terrorists clinched the match with the most wins." "SFUI_ARFlashAlert_ReachedLevel" "Reached Level %s1 / %s2" "SFUI_ARFlashAlert_BonusGrenade" "Bonus Grenade Earned!" "SFUI_ARFlashAlert_NextWeapon" "Next Weapon Acquired" "SFUI_Notice_YouDroppedWeapon" "You dropped your %s1" "SFUI_Notice_CannotDropWeapon" "You cannot drop your %s1" "SFUI_Notice_Alert_Match_Point" "MATCH POINT" "SFUI_Notice_Alert_Final_Round" "FINAL ROUND" "SFUI_Notice_Alert_Last_Round_Half" "LAST ROUND OF FIRST HALF" "SFUI_Notice_Alert_Warmup_Period" "WARMUP 0:%s1" "SFUI_Notice_Alert_Warmup_Period_Ending" "WARMUP ENDING 0:%s1" "SFUI_Notice_Alert_Match_Starting_In" "MATCH STARTING IN %s1..." "SFUI_Notice_Alert_Match_Starting" "MATCH STARTING" "SFUI_Notice_Alert_Match_Restarting_In" "MATCH RESTARTING IN %s1..." "SFUI_Notice_Alert_Match_Restarting" "MATCH RESTARTING" "SFUI_Notice_Alert_Match_Start" "MATCH START" "SFUI_Notice_Match_Will_Start_Chat" ">> Match will start when warmup has ended." "Hint_you_have_the_defuser" "You have the defuse kit." // should phase these out "SFUI_Notice_Have_Bomb" "You have the bomb. Find the target zone or DROP the bomb for another Terrorist." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Voice notice panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Voice_Dead_Location" "DEAD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Upsell //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Upsell_Title" "THE LATEST INSTALLMENT OF THE WORLD'S # 1 ONLINE TACTICAL ACTION GAME" "SFUI_Upsell_Upsell_Bullets" "Counter-Strike: Global Offensive expands on the classic team-based action gameplay that it pioneered when it first launched 12 years ago. Featuring a massive arsenal of over 45 weapons, loads of maps, new game modes, new visuals, leaderboards, and over 165 awards to be earned. CS:GO is a must-have tactical shooter.\n\nSo what are you waiting for? Come join your friends online and GO GO GO!" "SFUI_Upsell_Nav" "${west} Unlock Full Game ${confirm} Quit ${cancel} Back to Game" "SFUI_Upsell_Nav" "" [$WIN32||$OSX] "SFUI_Medals_Earned_Text" "Achievements unlocked with purchase: " "SFUI_Medals_Earned_Count" "%d / %d" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Controls //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_PLAYER_CONTROLS" "CONTROLLER" "SFUI_PLAYER_CONTROLS" "wireless controller" [$PS3] "SFUI_PLAYER_CONTROLS" "CONTROLS" [$X360] "SFUI_CONTROLLS_MOUSE_KEYBOARD" "KEYBOARD / MOUSE" "SFUI_Controls_Nav" "${cancel} Back ${confirm} Modify ${west} Clear ${north} Restore Defaults ${dpad} Toggle/Modify" "SFUI_Controls_Nav_Limit" "${cancel} Back ${north} Restore Defaults ${dpad} Toggle/Modify" "SFUI_Controls_Cancel" "${start} Cancel" "SFUI_Controls_Cancel" "" [$WIN32||$OSX] "SFUI_Controls_Title" "%s1" "SFUI_Controls_Modify" "Press a button..." "SFUI_Controls_Confirm_Default_Title" "RESTORE DEFAULTS" "SFUI_Controls_Confirm_Default_Msg" "Reset all Xbox 360 controller options to their defaults?" [$X360] "SFUI_Controls_Confirm_Default_Msg" "Reset all controller options to their defaults?" [$WIN32||$OSX] "SFUI_Controls_Confirm_Default_Msg" "Reset all wireless controller options to their defaults?" [$PS3] "SFUI_Controls_Confirm_Default_Nav" "${cancel} Cancel ${confirm} Yes" "SFUI_Controls_Clear" "CLEAR" "SFUI_Controls_Edit" "EDIT" "SFUI_ReverseMouse" "Reverse Mouse" "SFUI_MouseSensitivity" "Mouse Sensitivity" "SFUI_RawInput" "Raw Input" "SFUI_MouseAcceleration" "Mouse Acceleration" "SFUI_AccelerationAmount" "Acceleration Amount" "SFUI_Toggle_Always_Show_Inv" "Toggle Inventory Display" "SFUI_Forward" "Move Forward" "SFUI_Backward" "Move Backward" "SFUI_MoveRight" "Move Right (strafe)" "SFUI_MoveLeft" "Move Left (strafe)" "SFUI_Previous" "Last Weapon Used" "SFUI_Voice" "Use Mic" "SFUI_Buy" "Buy Menu" "SFUI_StandardRadio" "Standard Radio Message" "SFUI_GroupRadio" "Group Radio Message" "SFUI_ReportRadio" "Report Radio Message" "SFUI_CommandRadio" "Command Radio Message" "SFUI_ChatMessage" "Chat Message" "SFUI_TeamMessage" "Team Message" "SFUI_PreviousWeapon" "Select Previous Weapon" "SFUI_NextWeapon" "Select Next Weapon" "SFUI_NextWeaponController" "Select Next Inventory" "SFUI_PreviousWeaponController" "Select Previous Inventory" "SFUI_Autobuy" "Autobuy" "SFUI_Rebuy" "Rebuy" "SFUI_JoystickSpeedMode" "Walk Mode" "SFUI_MouseZoomSensitivity" "Zoom Sensitivity" "SFUI_ControllerZoomSensitivity" "Zoom Sensitivity" "SFUI_TaserSlot" "Zeus x27" "SFUI_MolotovSlot" "Molotov Cocktail" "SFUI_DecoySlot" "Decoy Grenade" "SFUI_CycleGrenades" "Cycle Grenades" "SFUI_CycleWeapons" "Swap Primary/Secondary" "SFUI_CycleNextGrenade" "Select Grenades/Bomb" "SFUI_CycleNextItems" "Select Grenades/Bomb/Melee" "SFUI_PrimaryWeapon" "Primary Weapon" "SFUI_SecondaryWeapon" "Secondary Weapon" "SFUI_WeaponSpecial" "Weapon Special Function" "SFUI_AlternateFire" "Alternate Fire" "SFUI_Silencer_Burst" "Silencer / Burst" "SFUI_Zoom_Slash" "Zoom / Slash" "SFUI_KnifeSlot" "Knife" "SFUI_MeleeSlot" "Knife/Zeus" "SFUI_BombSlot" "Bomb" "SFUI_Left_Handed" "Left-Handed" "SFUI_Right_Handed" "Right-Handed" "SFUI_JoystickLookType" "Look Type" "SFUI_JoystickNormal" "Normal" "SFUI_JoystickInverted" "Inverted" "SFUI_JoystickMoveLookSticks" "Move/Look Sticks" [$WIN32||$OSX] "SFUI_JoystickMoveLookSticks" "Sticks" [$X360] "SFUI_JoystickMoveLookSticks" "Left Stick / Right Stick" [$PS3] "SFUI_Left_Handed" "Left-Handed" "SFUI_Right_Handed" "Right-Handed" "SFUI_JoystickDuckMode" "Duck Mode" "SFUI_Toggle" "Toggle" "SFUI_Hold" "Hold" "SFUI_JoystickLookSpeedPitch" "Vertical Sensitivity" "SFUI_JoystickLookSpeedYaw" "Horizontal Sensitivity" "SFUI_Rumble" "Vibration" "SFUI_Fire" "Fire" "SFUI_Reload_Weapon" "Reload" "SFUI_Jump" "Jump" "SFUI_Duck" "Duck" "SFUI_CycleWeapons" "Swap Primary/Secondary" [$X360||$PS3] "SFUI_Pickup_Use_Objects" "Use" "SFUI_TitlesTXT_Menu_Scoreboard" "Scoreboard" "SFUI_Walk" "Walk" "SFUI_180Spin" "Spin 180" "SFUI_Drop_Weapon" "Drop Weapon" "SFUI_TitlesTXT_HE_Grenade" "HE Grenade" "SFUI_TitlesTXT_Flashbang" "Flashbang" "SFUI_TitlesTXT_Smoke_Grenade" "Smoke Grenade" "SFUI_Screenshot" "Take Screenshot" "SFUI_MuteBind" "Mute Player (Scoreboard)" "SFUI_CallVote" "Call Vote" "SFUI_ToggleConsole" "Toggle Console" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Motion Controller //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // "SFUI_Calibrate_Nav" "${west} Calibrate ${cancel} Close ${north} Restore Defaults ${dpad} Toggle/Modify" "SFUI_Calibrate_Calibration_Motion" "Calibrate Motion Controller" "SFUI_Calibrate_Calibrate" "CALIBRATE" "SFUI_Calibrate_Nav_Cancel" "${cancel} Cancel Calibration" "SFUI_Calibrate_Nav_Accept" "${cancel} Recalibrate ${confirm} Accept the calibration" "SFUI_Calibrate_Nav_Error" "${cancel} Recalibrate" "SFUI_Calibrate_Eye_Disconnected" "PlayStation®Eye camera is not correctly connected. Please reconnect to continue." "SFUI_Calibrate_Activate_Move" "Set the PlayStation®Eye camera to the wide angle (blue) setting and press the Move button." "SFUI_Calibrate_Hold_the_Motion" "Hold the PlayStation®Move motion controller still, point at the PlayStation®Eye camera and press the Move button." "SFUI_Calibrate_Calibrating" "Calibrating. Hold the motion controller still and keep it pointed at the PlayStation®Eye." "SFUI_Calibrate_Aim_at_icon" "Aim at the icon and press the Trigger Button" "SFUI_Calibrate_Change_Sensitivity" "Crosshair Sensitivity" "SFUI_Calibrate_DeadZone_Radius" "Deadzone Radius" "SFUI_Calibrate_Turn_Speed" "Horizontal Turn Speed" "SFUI_Calibrate_Pitch_Speed" "Vertical Turn Speed" "SFUI_Calibrate_Warning_Bright" "Warning: Bright Lighting\nLighting conditions in your room are very bright and may affect gameplay." "SFUI_Calibrate_Warning_Motion" "Warning: Motion Detected\nCalibration was not ideal because the PlayStation®Move motion controller was not held still during calibration." "SFUI_Calibrate_Warning_Colorful" "Warning: Very Colorful Environment\nTracking may be compromised because objects of various colors are in the scene." "SFUI_Calibrate_Warning_Hue" "Warning: Hue Conflict\nTracking may be compromised because an object that is similar in color with the currently set hue is in the scene." "SFUI_Calibrate_Error_Bright" "Error: Bright Light\nCalibration failed because the light in your room is too bright." "SFUI_Calibrate_Error_Cant_Find" "Error: Can't Find Sphere\nCalibration failed because the PlayStation®Move motion controller was not detected by the PlayStation®Eye." "SFUI_Calibrate_Error_Motion" "Error: Motion Detected\nCalibration failed because the PlayStation®Move motion controller was not held still during calibration." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Radio Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Radio_Exit" "0. Exit" "SFUI_Radio_Cover_Me" "Cover Me" "SFUI_Radio_Take_Point" "You Take the Point" "SFUI_Radio_Hold_Pos" "Hold This Position" "SFUI_Radio_Follow" "Follow Me" "SFUI_Radio_Need_Assist" "Taking Fire, Need Assistance" "SFUI_Radio_Get_In" "Get in Position" "SFUI_Radio_Thanks" "Thanks" "SFUI_Radio_Go" "GO" "SFUI_Radio_Fall_Back" "Fall Back" "SFUI_Radio_Stick_Together" "Stick Together Team" "SFUI_Radio_Regroup" "Regroup Team" "SFUI_Radio_Cheer" "Cheer!" "SFUI_Radio_Storm_Front" "Storm the Front" "SFUI_Radio_Report_In" "Report In" "SFUI_Radio_Roger" "Affirmative/Roger" "SFUI_Radio_Spotted" "Enemy Spotted" "SFUI_Radio_Need_Backup" "Need Backup" "SFUI_Radio_Sector_Clear" "Sector Clear" "SFUI_Radio_In_Position" "I'm in Position" "SFUI_Radio_Reporting_Int" "Reporting In" "SFUI_Radio_Shes_Gonna_Blow" "She's gonna Blow!" "SFUI_Radio_Negative" "Negative" "SFUI_Radio_Enemy_Down" "Enemy Down" "SFUI_Radio_Compliment" "Compliment" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Settings //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_PLAYER_SETTINGS" "SETTINGS" [$X360||$PS3] "SFUI_PLAYER_SETTINGS" "GAME SETTINGS" [$WIN32||$OSX||$PS3] "SFUI_Settings_General_nav" "${cancel} Back ${north} Restore Defaults" "SFUI_Settings_mic_nav" " ${west} Setup Microphone" "SFUI_Settings_push_to_talk_nav" " ${confirm} Edit Use Mic Key " "SFUI_Settings_Nav" "${cancel} Back ${west} HUD Size ${north} Restore Defaults ${dpad} Modify" "SFUI_Settings_Nav_Video" "${cancel} Back ${west} Advanced ${north} Restore Defaults ${rshoulder} Apply ${dpad} Modify" "SFUI_Settings_Nav_Video_Advanced" "${cancel} Back ${west} HUD Size ${north} Restore Defaults ${rshoulder} Apply ${dpad} Modify" "SFUI_Settings_Resize" "${cancel} Back ${dpad} Modify" "SFUI_Settings_Calibrate_Nav" "${cancel} Back ${west} Calibrate ${north} Restore Defaults ${confirm} Modify ${dpad} Toggle/Modify" "SFUI_Settings_Screen_Resize" "HUD SIZE" "SFUI_Settings_Title" "Player: %s1 Settings" "SFUI_Settings_Confirm_Default_Title" "RESTORE DEFAULTS" "SFUI_Settings_Confirm_Default_Msg" "Reset all settings to your system's recommended defaults?" "SFUI_Settings_Confirm_Default_Nav" "${cancel} Cancel ${confirm} Yes" "SFUI_Settings_Disabled_Caps" "DISABLED" "SFUI_Weapon_Name_VO" "Weapon Name Announcement" "SFUI_Settings_Advanced" "ADVANCED" "SFUI_Settings_Video_Advanced" "VIDEO - ADVANCED" "SFUI_Settings_Model_Texture_Detail" "Model / Texture Detail" "SFUI_Settings_Effect_Detail" "Effect Detail" "SFUI_Settings_Shader_Detail" "Shader Detail" "SFUI_Settings_Shadow_Detail" "Shadow Detail" "SFUI_Settings_Filtering_Mode" "Texture Filtering Mode" "SFUI_Settings_Multicore" "Multicore Rendering" "SFUI_Settings_Paged_Pool" "Paged Pool Memory Available" "SFUI_Settings_Water_Detail" "Water Detail" "SFUI_Settings_Color_Correction" "Color Correction" "SFUI_Settings_Antialiasing_Mode" "Multisampling Anti-Aliasing Mode" "SFUI_Settings_CSM" "Global Shadow Quality" "SFUI_Settings_FXAA" "FXAA Anti-Aliasing" "SFUI_Settings_MotionBlur" "Motion Blur" "SFUI_Screen_Resize" "HUD Resize" "SFUI_Horizontal_Screen_Resize" "Horizontal Adjustment" "SFUI_Vertical_Screen_Resize" "Vertical Adjustment" "SFUI_Settings_Aspect_Ratio" "Aspect Ratio" "SFUI_Settings_Widescreen_16_10" "Widescreen 16:10" "SFUI_Settings_Widescreen_16_9" "Widescreen 16:9" "SFUI_Settings_Normal" "Normal 4:3" "SFUI_Settings_Resolution" "Resolution" "SFUI_Settings_Display_Mode" "Display Mode" "SFUI_Settings_Fullscreen" "Fullscreen" "SFUI_Settings_Windowed" "Windowed" "SFUI_Settings_Fullscreen_Windowed" "Fullscreen Windowed" "SFUI_Settings_Laptop_Power" "Laptop Power Savings" "SFUI_Settings_Vertical_Sync" "Wait for Vertical Sync" "SFUI_SteamToast_Location" "Steam Notification Location" "SFUI_SteamToast_Location_TL" "Top Left" "SFUI_SteamToast_Location_BL" "Bottom Left" "SFUI_SteamToast_Location_BR" "Bottom Right" "SFUI_SteamToast_Location_TR" "Top Right" "SFUI_Settings_High_Dynamic_Range" "High Dynamic Range" "SFUI_Settings_Very_High" "Very High" "SFUI_Settings_High" "High" "SFUI_Settings_Medium" "Medium" "SFUI_Settings_Low" "Low" "SFUI_Settings_Master_Volume" "Master Volume" "SFUI_Settings_Music_Volume" "Music Volume" "SFUI_Settings_Speaker_Config" "Speaker Configuration" "SFUI_Settings_Headphones" "Headphones" "SFUI_Settings_2_Speakers" "2 Speakers" "SFUI_Settings_4_Speakers" "4 Speakers" "SFUI_Settings_51_Speakers" "5.1 Speakers" "SFUI_Settings_Sound_Quality" "Sound Quality" "SFUI_Settings_Enable_Voice" "Enable Voice" "SFUI_Settings_Open_Mic" "Open Microphone" "SFUI_Settings_Push_To_Talk" "Press to Use Mic" "SFUI_Settings_Push_To_Talk_Key" "EDIT USE MIC KEY" "SFUI_Settings_Setup_Microphone" "MIC SETUP" "SFUI_Settings_Simple_Refl" "Simple Reflections" "SFUI_Settings_Reflect_World" "Reflect World" "SFUI_Settings_Reflect_All" "Reflect All" "SFUI_Settings_Enabled" "Enabled" "SFUI_Settings_Enabled_Double" "Double Buffered" "SFUI_Settings_Enabled_Triple" "Triple Buffered" "SFUI_Settings_Disabled" "Disabled" "SFUI_Settings_None" "None" "SFUI_Settings_2X_MSAA" "2x MSAA" "SFUI_Settings_4X_MSAA" "4x MSAA" "SFUI_Settings_8X_MSAA" "8x MSAA" "SFUI_Settings_8X_CSAA" "8x CSAA" "SFUI_Settings_16X_CSAA" "16x CSAA" "SFUI_Settings_16XQ_CSAA" "16xQ CSAA" "SFUI_Settings_Bilinear" "Bilinear" "SFUI_Settings_Trilinear" "Trilinear" "SFUI_Settings_Anisotropic_2X" "Anisotropic 2X" "SFUI_Settings_Anisotropic_4X" "Anisotropic 4X" "SFUI_Settings_Anisotropic_8X" "Anisotropic 8X" "SFUI_Settings_Anisotropic_16X" "Anisotropic 16X" "SFUI_Settings_Bloom" "Bloom" "SFUI_Settings_Full" "Full" "SFUI_CSM_Low" "Very Low" "SFUI_CSM_Med" "Low" "SFUI_CSM_High" "Medium" "SFUI_CSM_VeryHigh" "High" "SFUI_FXAA_Enabled" "Enabled" "SFUI_FXAA_Disabled" "Disabled" "SFUI_MotionBlur_Enabled" "Enabled" "SFUI_MotionBlur_Disabled" "Disabled" "SFUI_Settings_Changes_On_Restart_Title" "Notice" "SFUI_Settings_Changes_On_Restart" "Changes will be applied at restart." "SFUI_Settings_Changes_Notice_Nav" "${confirm} OK" "SFUI_Settings_SplitMode" "Splitscreen Mode" "SFUI_Settings_SplitMode_Auto" "Auto" "SFUI_Settings_SplitMode_Vert" "Side by Side" "SFUI_Settings_SplitMode_Horz" "Over / Under" "SFUI_Settings_Always_Show_Inventory" "Always Show Inventory" "SFUI_Settings_Enable_Game_Instructor" "Enable Game Instructor Messages" "SFUI_Settings_Enable_Console" "Enable Developer Console (~)" "SFUI_Close_Buy_menu_on_purchase" "Close Buy Menu After Purchase" "SFUI_Settings_HUDScaling" "Hud Scale" "SFUI_Settings_HUDScaleSmall" "Desktop Small Text" "SFUI_Settings_HUDScaleMed" "Desktop" "SFUI_Settings_HUDScaleLarge" "Couch" "SFUI_Settings_ViewmodelPos" "Viewmodel Position" "SFUI_Settings_ViewmodelPosDesktop" "Desktop" "SFUI_Settings_ViewmodelPosCouch" "Couch" "SFUI_Settings_ViewmodelPosClassic" "Classic" "SFUI_Settings_Apply" "APPLY" "SFUI_Settings_Changed_Resolution_Discard" "Resolution settings have changed. Discard changes to resolution?" "SFUI_Settings_Changed_Discard" "Changes have been made. Discard current changes?" "SFUI_Settings_Video" "Video" "SFUI_Settings_Discard_Nav" "${cancel} Cancel ${confirm} Discard" "SFUI_Settings_PowerSavings_Info" "In Power Savings Mode, the game intentionally runs at a low frame rate in order to preserve battery power, extending the amount of time that you can play on battery power." "SFUI_Settings_Antialiasing_Info" "Anti-aliasing provides a smooth appearance at the edges of geometry, eliminating jagged edges. Increasing anti-aliasing quality can degrade graphics performance." "SFUI_Settings_Filtering_Info" "Increasing the texture filtering setting improves the appearance of textures in the game. Increasing filtering quality can degrade graphics performance." "SFUI_Settings_WaitForVSync_Info" "Triple Buffering is recommended for the smoothest experience. The Disabled setting may cause visual tearing." "SFUI_Settings_QueuedMode_Info" "Multicore rendering allows CS:GO to utilize the multiple CPUs present in your system. The Disabled setting may provide a higher framerate but with lower visual quality." "SFUI_Settings_ShaderDetail_Info" "Shader detail controls the sophistication of the lighting and shading effects applied to surfaces in the game. Higher settings increase visual quality but can degrade graphics performance." "SFUI_Settings_CPUDetail_Info" "Effect detail controls the complexity of certain visual effects in the game as well as the draw-distance. Decreasing the effect detail may improve performance but will also increase model pop-in artifacts." "SFUI_Settings_ModelDetail_Info" "The model / texture detail setting controls the resolution of textures and geometric complexity of models in the game. Decreasing this setting may improve performance on low-end systems, but will degrade image quality." "SFUI_Settings_Paged_Pool_Mem_Info" "Available CPU memory may be affected by other programs, such as anti-virus programs running in the background." "SFUI_Settings_FXAA_Info" "Anti-aliasing provides a smooth appearance at the edges of geometry, eliminating jagged edges. Enabling FXAA can degrade graphics performance." "SFUI_Settings_CSM_Info" "Global shadow quality controls the fidelity of the dynamic shadows cast onto surfaces in the game. Higher settings increase the visual quality but can degrade CPU and graphics performance." "SFUI_Settings_MotionBlur_Info" "Motion Blur is a fullscreen shader effect that selectively smooths the frame during rapid changes in the camera's angle or position. The Disabled setting may result in slightly improved graphics performance." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Chat //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Settings_Chat_ButtonLabel" "Send" "SFUI_Settings_Chat_Say" "Say to all" "SFUI_Settings_Chat_SayTeam" "Say to team" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Clan //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Settings_ClanTag_Title" "Team Tag (From Steam Groups)" "SFUI_Settings_ClanTag_None" "No team tag" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Buy Menu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_BuyMenu_Title" "Select Weapon" "SFUI_BuyMenu_Autobuy" "${autobuy} Auto Buy" "SFUI_BuyMenu_Buyprev" "${rebuy} Re-Buy Previous" "SFUI_BuyMenu_Done" "${cancel} Close" "SFUI_BuyMenu_Pistols" "PISTOLS" "SFUI_BuyMenu_HeavyWeapons" "HEAVY" "SFUI_BuyMenu_Rifles" "RIFLES" "SFUI_BuyMenu_Equipment" "GEAR" "SFUI_BuyMenu_Loadouts" "LOADOUTS" "SFUI_BuyMenu_SMGs" "SMGs" "SFUI_BuyMenu_CQB" "CQB" "SFUI_BuyMenu_Grenades" "GRENADES" "SFUI_BuyMenu_SelectWeapon" "Select\nWeapon" "SFUI_BuyMenu_Inventory" "Inventory" "SFUI_BuyMenu_CurrentInventory" "Current Inventory" "SFUI_BuyMenu_LoadoutNumber" "Loadout %s1" "SFUI_BuyMenu_Firepower" "FIREPOWER" "SFUI_BuyMenu_FireRate" "FIRERATE" "SFUI_BuyMenu_Accuracy" "ACCURACY" "SFUI_BuyMenu_Movement" "MOVEMENT RATE" "SFUI_BuyMenu_AmmoLabel" "AMMO:" "SFUI_BuyMenu_SpecialLabel" "SPECIAL:" "SFUI_BuyMenu_CountryLabel" "COUNTRY:" "SFUI_BuyMenu_Penetration" "PENETRATION:" "SFUI_BuyMenu_Penetration_None" "None" "SFUI_BuyMenu_KillAward" "KILL AWARD:" "SFUI_BuyMenu_KillAward_Default" "Default" "SFUI_BuyMenu_KillAward_None" "None" "SFUI_BuyMenu_Cost" "COST:" "SFUI_BuyMenu_TimerText" "Buy Time Left :" "SFUI_BuyMenu_OutOfTime" "The %s1 second buy period has expired" "SFUI_BuyMenu_NotInBuyZone" "You have left the buy zone" "SFUI_BuyMenu_Help_Select" "${cancel} Back ${confirm} Select ${lshoulder} Autobuy ${rshoulder} Buy Previous" "SFUI_BuyMenu_Help_Buy" "${cancel} Back ${confirm} Select ${lshoulder} Autobuy ${rshoulder} Buy Previous" "SFUI_BuyMenu_Header" "BUY MENU" "SFUI_BuyMenu_WeaponClass" "SELECT WEAPON MENU" "SFUI_BuyMenu_CanOnlyCarryXGrenades" "You can only carry %s1 grenades." "SFUI_BuyMenu_MaxItemsOfType" "You can only carry %s1 of this type." "SFUI_BuyMenu_AlreadyCarrying" "In current inventory." "SFUI_BuyMenu_AlreadyPurchased" "You already purchased one this round." "SFUI_BuyMenu_NotAllowedByMap" "Not allowed on this map type." "SFUI_BuyMenu_NotAllowedByMode" "Not allowed in this game mode." "SFUI_BuyMenu_NotAllowedByTeam" "Not allowed on your current team." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Buy menu text information //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //glock "SFUI_BuyMenu_InfoOrigin_glock" "Austria" "SFUI_BuyMenu_InfoSpecial_glock" "3x Burst-Fire" //deagle "SFUI_BuyMenu_InfoOrigin_deagle" "Israel" "SFUI_BuyMenu_InfoSpecial_deagle" "N/A" //fiveseven "SFUI_BuyMenu_InfoOrigin_fiveseven" "Belgium" "SFUI_BuyMenu_InfoSpecial_fiveseven" "N/A" //elites "SFUI_BuyMenu_InfoOrigin_elite" "Italy" "SFUI_BuyMenu_InfoSpecial_elite" "N/A" //p250 "SFUI_BuyMenu_InfoOrigin_p250" "Swiss/Ger" "SFUI_BuyMenu_InfoSpecial_p250" "N/A" //hkp2000 "SFUI_BuyMenu_InfoOrigin_hkp2000" "Swiss/Ger" "SFUI_BuyMenu_InfoSpecial_hkp2000" "N/A" //xm1014 "SFUI_BuyMenu_InfoOrigin_xm1014" "Italy" "SFUI_BuyMenu_InfoSpecial_xm1014" "N/A" //mac10 "SFUI_BuyMenu_InfoOrigin_mac10" "U.S.A." "SFUI_BuyMenu_InfoSpecial_mac10" "N/A" //ump45 "SFUI_BuyMenu_InfoOrigin_ump45" "Germany" "SFUI_BuyMenu_InfoSpecial_ump45" "N/A" //p90 "SFUI_BuyMenu_InfoOrigin_p90" "Belgium" "SFUI_BuyMenu_InfoSpecial_p90" "N/A" //famas "SFUI_BuyMenu_InfoOrigin_famas" "France" "SFUI_BuyMenu_InfoSpecial_famas" "3x Burst-Fire" //ak47 "SFUI_BuyMenu_InfoOrigin_ak47" "Russia" "SFUI_BuyMenu_InfoSpecial_ak47" "N/A" //galilar "SFUI_BuyMenu_InfoOrigin_galilar" "Israel" "SFUI_BuyMenu_InfoSpecial_galilar" "N/A" //m4a1 "SFUI_BuyMenu_InfoOrigin_m4a1" "U.S.A." "SFUI_BuyMenu_InfoSpecial_m4a1" "N/A" //aug "SFUI_BuyMenu_InfoOrigin_aug" "Austria" "SFUI_BuyMenu_InfoSpecial_aug" "Zoom" //sg556 "SFUI_BuyMenu_InfoOrigin_sg556" "Switzerland" "SFUI_BuyMenu_InfoSpecial_sg556" "Zoom" //Awp "SFUI_BuyMenu_InfoOrigin_awp" "U.K." "SFUI_BuyMenu_InfoSpecial_awp" "Zoom 2x" //g3sg1 "SFUI_BuyMenu_InfoOrigin_g3sg1" "Germany" "SFUI_BuyMenu_InfoSpecial_g3sg1" "Zoom 2x" //m249 "SFUI_BuyMenu_InfoOrigin_m249" "Belgium" "SFUI_BuyMenu_InfoSpecial_m249" "N/A" //negev "SFUI_BuyMenu_InfoOrigin_negev" "Israel" "SFUI_BuyMenu_InfoSpecial_negev" "N/A" //nova "SFUI_BuyMenu_InfoOrigin_nova" "Italy" "SFUI_BuyMenu_InfoSpecial_nova" "N/A" //sawedoff "SFUI_BuyMenu_InfoOrigin_sawedoff" "U.S.A." "SFUI_BuyMenu_InfoSpecial_sawedoff" "N/A" //mag7 "SFUI_BuyMenu_InfoOrigin_mag7" "South Africa" "SFUI_BuyMenu_InfoSpecial_mag7" "N/A" //tec9 "SFUI_BuyMenu_InfoOrigin_tec9" "Sweden/U.S.A." "SFUI_BuyMenu_InfoSpecial_tec9" "N/A" //scar20 "SFUI_BuyMenu_InfoOrigin_scar20" "Belgium/U.S.A." "SFUI_BuyMenu_InfoSpecial_scar20" "Zoom 2x" //ssg08 "SFUI_BuyMenu_InfoOrigin_ssg08" "Austria" "SFUI_BuyMenu_InfoSpecial_ssg08" "Zoom 2x" //mp7 "SFUI_BuyMenu_InfoOrigin_mp7" "Germany" "SFUI_BuyMenu_InfoSpecial_mp7" "N/A" //bizon "SFUI_BuyMenu_InfoOrigin_bizon" "Russia" "SFUI_BuyMenu_InfoSpecial_bizon" "N/A" //mp9 "SFUI_BuyMenu_InfoOrigin_mp9" "Switzerland" "SFUI_BuyMenu_InfoSpecial_mp9" "N/A" //taser "SFUI_BuyMenu_InfoDescription_taser" "A close range, one shot weapon that delivers a lethal dose of electricity to the target." //decoy "SFUI_BuyMenu_InfoDescription_decoy" "A diversionary device that can be used to simulate weapons discharge." // kevlarvest "SFUI_BuyMenu_InfoDescription_kevlar" "Body protection against projectiles and explosives." // armor "SFUI_BuyMenu_InfoDescription_assaultsuit" "Body and head protection against projectiles and explosives." //molotov "SFUI_BuyMenu_InfoDescription_molotov" "An explosive, incendiary device that covers the point of impact in flames for a short time." //incendiary grenade "SFUI_BuyMenu_InfoDescription_incgrenade" "An explosive, incendiary device that covers the point of impact in flames for a short time." //smokegrenade "SFUI_BuyMenu_InfoDescription_smokegrenade" "A diversionary device that can be used to provide temporary cover for moving from place to place." //flashbang "SFUI_BuyMenu_InfoDescription_flashbang" "Makes a loud noise and blinding flash when thrown at enemy (pull pin first). Useful for causing distractions before entering an area." //hegrenade "SFUI_BuyMenu_InfoDescription_hegrenade" "A high-explosive device. Pull the pin, release the spoon and throw." //defuse kit "SFUI_BuyMenu_InfoDescription_defuser" "A bomb defusal kit used to speed up the bomb defusal process." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Freeze Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Freeze_Skip" "${confirm} Skip" "SFUI_Freeze_Skip_Trigger" "Skip" "SFUI_Freeze_Snapshot" "[%s1] Save this moment" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Mini Scoreboard //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_NowPlaying_T" "PLAYING ON TEAM TERRORIST" "SFUI_NowPlaying_CT" "PLAYING ON TEAM COUNTER-TERRORIST" "SFUI_NowPlaying_Bot" "PLAYING AS A BOT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Weapon Select Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_WS_GG_NextWep" "NEXT WEAPON" "SFUI_WS_GG_AwardNextRound" "AWARDED NEXT ROUND" "SFUI_WS_GG_YourNextWeaponIs" "YOUR NEXT WEAPON IS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Autodisconnect Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_CONNWARNING_HEADER" "WARNING: Connection problem" "SFUI_CONNWARNING_BODY" "Auto-disconnect in: " //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Lobby //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_LobbyPrompt_TitleClient" "Joining Lobby" "SFUI_LobbyPrompt_TitleHost" "Creating Lobby" "SFUI_LobbyPrompt_SteamFailed" "Steam is required to join a team lobby. Please check your connection to Steam and try again." "SFUI_LobbyPrompt_Text" "Please wait..." "SFUI_Lobby_NewConnectionMessage" "Connected to lobby." "SFUI_Lobby_InviteFriendMessage" "Invited %s1 to lobby." "SFUI_LobbyPrompt_MMFailedTitle" "Matchmaking Failed" "SFUI_LobbyPrompt_MMFailedText" "Unable to find a game to join. Please try again." "SFUI_LobbyPrompt_NewHostTitle" "Lobby Leader Changed" "SFUI_LobbyPrompt_NewHostText" "The original lobby leader left the game. You are the new lobby leader." "SFUI_ClansTotalLabel" " Total" // appended to number, so displayed as "4 Total" to user "SFUI_UsersCountLabel" " Online" // appended to number, so displayed as "6 Online" to user "SFUI_LobbyQuit_Title" "Exit Lobby" "SFUI_LobbyQuit_Text" "Are you sure you want to exit this online lobby?" "SFUI_LobbyKick_Title" "Kick Player" "SFUI_LobbyKick_Text" "Are you sure you want to kick %s1 from the lobby?" "SFUI_LobbyCallToArms_Title" "Call to Arms" "SFUI_LobbyCallToArms_Text" "This will invite every member of this group to join your lobby. Are you sure?" "SFUI_LobbyTypeText00" "Not Team Matchmaking" "SFUI_LobbyTypeText01" "Team Matchmaking (Exactly 5 players)" "SFUI_LobbyGameSettings_Title" "SET GAME OPTIONS" "SFUI_LobbyGameSettings_Text" "Would you like to set game options or quickmatch into any mode/map?" "SFUI_LobbyGameSettings_QMButton" "Quickmatch" "SFUI_LobbyGameSettings_OKButton" "Settings" "SFUI_LobbyGameSettings_Help" "${cancel} Back ${confirm} Settings ${north} Quickmatch" "SFUI_Lobby_QuitButton" "QUIT" "SFUI_Lobby_StartMatchButton" "GO" "SFUI_Lobby_GameSettings" "GAME SETTINGS" "SFUI_Lobby_ShowInvites" "INVITE FRIENDS" "SFUI_Lobby_ShowGameInfo" "SHOW GAME INFO" "SFUI_Lobby_InviteLIVEParty" "${rshoulder} Invite Xbox LIVE Party" "SFUI_Lobby_Help" "${cancel} Exit Lobby ${dpad} Navigate ${altstart} Game Settings ${start} Start Match" "SFUI_Lobby_HelpNoStart" "${cancel} Exit Lobby ${dpad} Navigate ${altstart} Game Settings" "SFUI_Lobby_Help_Invite_On" "${north} View Invites " [$PS3] "SFUI_Lobby_Help_Invite_Off" "${north} View Invites" [$PS3] "SFUI_Lobby_Help_Invite_On_Btn" "View Invites " [$PS3] "SFUI_Lobby_Help_Invite_Off_Btn" "View Invites" [$PS3] "SFUI_Lobby_Help_Invite_On" "" [!$PS3] "SFUI_Lobby_Help_Invite_Off" "" [!$PS3] "SFUI_Lobby_Help_Invite_On_Btn" "" [!$PS3] "SFUI_Lobby_Help_Invite_Off_Btn" "" [!$PS3] "SFUI_Lobby_HelpClientInvite" "${cancel} Exit Lobby ${altstart} Invite Friends ${lshoulder} Steam Profile" [$WIN32||$OSX] "SFUI_Lobby_HelpClientInvite" "${cancel} Exit Lobby ${altstart} Invite Friends ${lshoulder} Show Gamercard" [$X360] "SFUI_Lobby_HelpClientInvite" "${cancel} Exit Lobby ${altstart} Invite Friends" [$PS3] "SFUI_Lobby_HelpClientShowGameInfo" "${cancel} Exit Lobby ${altstart} Show Game Info ${lshoulder} Steam Profile" [$WIN32||$OSX] "SFUI_Lobby_HelpClientShowGameInfo" "${cancel} Exit Lobby ${altstart} Show Game Info ${lshoulder} Show Gamercard" [$X360] "SFUI_Lobby_HelpClientShowGameInfo" "${cancel} Exit Lobby ${altstart} Show Game Info" [$PS3] "SFUI_Lobby_ShowGamercard" "${lshoulder} Steam Profile" [$PS3] "SFUI_Lobby_ShowGamercard" "${lshoulder} Show Gamercard" [$X360] "SFUI_Lobby_ShowGamercard" "STEAM PROFILE" "SFUI_CreateTeamMultiplayerTitle" "Team Multiplayer" "SFUI_LobbyType_5Player" "Team Matchmaking (Exactly 5 players)" "SFUI_LobbyType_10Player" "-N/A-" "SFUI_LobbyBrowser_Help" "${west}Create ${Cancel}Back ${confirm}Join" "SFUI_LobbyBrowser_Join" "JOIN" "SFUI_LobbyBrowser_Back" "BACK" "SFUI_LobbyBrowser_CreateLobby" "CREATE LOBBY" "SFUI_LobbyBrowser_ShowGamercard" "${north} STEAM PROFILE" [$PS3] "SFUI_LobbyBrowser_ShowGamercard" "${north} SHOW GAMERCARD" [$X360] "SFUI_LobbyBrowser_Title" "CURRENTLY PLAYING CS:GO" "SFUI_BYT_TITLE" "PLAY WITH FRIENDS" "SFUI_BYT_TITLECLIENT" "MULTIPLAYER LOBBY" "SFUI_LOBBYTITLE" "MY TEAM" "SFUI_STEAM" "FRIENDS" "SFUI_CLAN" "STEAM GROUPS" "SFUI_STEAMFRIENDS" "INVITE FRIENDS" "SFUI_STEAMFRIENDS" "FRIENDS" [$X360||$PS3] "SFUI_LOBBYLEADER" "%s1 (Leader)" "SFUI_Invite" "Invite" "SFUI_Invite" "${confirm} Invite" [$X360||$PS3] "SFUI_Join_Game" "Join Game" "SFUI_Join_Game" "${west} Join Game" [$X360||$PS3] "SFUI_Lobby_ShowChat" "Chat" "SFUI_Lobby_HideChat" "Hide" "SFUI_ClanList" "Team List" "SFUI_CallToArms" "Call To Arms" "SFUI_ExpandClan" "Expand Team" "SFUI_Lobby_KickButton" "Kick" "SFUI_Lobby_KickButton" "${west} Kick" [$X360||$PS3] "SFUI_Lobby_QuickMatchButton" "Quick Match" "SFUI_Lobby_CustomMatchButton" "Custom Match" "SFUI_Lobby_ClientInviteButton" "Invite Friends" "SFUI_Lobby_ClientInviteButton" "${altstart} Invite Friends" [$X360||$PS3] "SFUI_Lobby_GameSettingsQuickmatch" "Quickmatch" "SFUI_Lobby_GameSettingsCustom" "%s1, %s2" "SFUI_LobbyDisconnectError_NoMap" "There was a problem loading the selected map for this lobby. You have been disconnected." "SFUI_LobbyDisconnectError_ListenServerDisabled" "The lobby has been shut down and you have been disconnected." "SFUI_LobbyDisconnectError_CreationFailed" "There was a problem with your network connection, and the lobby was not created." "SFUI_LobbyDisconnectError_Kicked" "You have been kicked from the lobby by the host." "SFUI_LobbyDisconnectError_CreateLobbyFailed" "The lobby timed out connecting to the servers. Please check your network connection and try again." "SFUI_LobbyClient_StandbyTitle" "Please Wait" "SFUI_LobbyClient_StandbyText" "The lobby leader is selecting the game mode and map. Please stand by." "SFUI_Confirm_JoinAnotherGameTitle" "Join another game?" "SFUI_Confirm_JoinAnotherGameText" "Click OK to confirm that you would like to leave this game and join another." [!$X360&&!$PS3] "SFUI_Confirm_JoinAnotherGameText" "Press ${confirm} to confirm that you would like to leave this game and join another." [$X360||$PS3] "SFUI_LobbyClient_ModeWaitOnHost" "GAME SETTINGS: QUICK MATCH" "SFUI_LobbyClient_MapWaitOnHost" "MAP GROUP: QUICK MATCH" "SFUI_LobbyClient_ModeQuickMatch" "GAME SETTINGS: QUICK MATCH" "SFUI_LobbyClient_MapQuickMatch" "MAP GROUP: QUICK MATCH" "SFUI_Lobby_NoFriendsOnline" "No Friends Online" "SFUI_Lobby_NoClansFound" "No Teams Found" "SFUI_Lobby_InviteFriends" "Invite Friends..." "SFUI_Lobby_NumFriendsOnline" "%s1 Online" "SFUI_Lobby_PublicMatch" "Public Match" "SFUI_Lobby_ClanPreferredMatch" "Team-Preferred" "SFUI_Lobby_ClanOnlyMatch" "Team-Only" "SFUI_Lobby_PrivateMatch" "Private Match" "SFUI_Lobby_PublicMatchButton" "Public Match" "SFUI_Lobby_PublicMatchButton" "Make Match Private" [$X360] "SFUI_Lobby_ClanPreferredMatchButton" "Team-Preferred" "SFUI_Lobby_ClanOnlyMatchButton" "Team-Only" "SFUI_Lobby_PrivateMatchButton" "Private Match" "SFUI_Lobby_PrivateMatchButton" "Make Match Public" [$X360] "SFUI_Lobby_PToggle" "" "SFUI_Lobby_PToggle" "${north}" [$X360] "SFUI_SendInviteToFriendAuto_Title" "CS:GO Invite" "SFUI_SendInviteToFriendAuto_Body" "Let's play Counter-Strike: Global Offensive together!" "SFUI_Lobby_X360InviteMsg" "You have been invited to a team match in Counter-Strike: Global Offensive." [$X360] "SFUI_Lobby_StatusInvited" "Invited" "SFUI_Lobby_StatusInLobby" "In Lobby" "SFUI_Lobby_StatusInLevel" "In Level" "SFUI_Lobby_StatusInGame" "In-Game" "SFUI_Lobby_StatusPlayingCSGO" "Playing CS:GO" "SFUI_Lobby_StatusOnline" "Online" "SFUI_Lobby_StatusSnooze" "Snooze" "SFUI_Lobby_StatusBusy" "Busy" "SFUI_Lobby_StatusAway" "Away" "SFUI_PSNPresence_SinglePlayer" "Single Player" "SFUI_PSNPresence_InLobby" "In Lobby" "SFUI_PSNPresence_InGame" "Online Game" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Leaderboards //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_LEADERBOARD" "LEADERBOARDS" "SFUI_LBoard_Mode" "MODE" "SFUI_LBoard_Filter" "FILTER" "SFUI_LBoard_Device" "INPUT TYPE" "SFUI_LBoard_Entries" "TOTAL ENTRIES: 0" "SFUI_LBoard_Updating" "UPDATING FROM SERVER..." "SFUI_LBRank" "RANK:" "SFUI_LBMode_X" "${west}" "SFUI_LBFilter_Y" "${north}" "SFUI_LBDevice_LS" "${ltrigger}" "SFUI_Leaderboards_Navigation" "${cancel} Back ${confirm} Show Gamer Card ${dpad} Navigate List" [$X360] "SFUI_Leaderboards_Navigation" "${cancel} Back ${confirm} Show Steam Profile ${dpad} Navigate List" [$WIN32||$OSX] "SFUI_Leaderboards_Navigation" "${cancel} Back ${dpad} Navigate List" [$PS3] "SFUI_Leaderboards_Navigation_PS3" "${cancel} Back ${dpad} Navigate List" "SFUI_Leaderboards_Show_Profile" "SHOW GAMER CARD" [$X360] "SFUI_Leaderboards_Show_Profile" "SHOW STEAM PROFILE" [$WIN32||$OSX] "SFUI_LB_Status" "Reading leaderboard data..." "SFUI_LB_NoResults" "No results found." "SFUI_Leaderboard_LB_WorldRanking" "Current World Rankings" "SFUI_Leaderboard_LB_KillDeath" "Current Kill / Death Ratio" "SFUI_Leaderboard_LB_Wins" "Total Wins" "SFUI_Leaderboard_LB_Stars" "Total Stars" "SFUI_Leaderboard_LB_GamesPlayed" "Total Games Played" "SFUI_LeaderboardFilter_Overall" "Overall" "SFUI_LeaderboardFilter_Friends" "Friends" "SFUI_LeaderboardFilter_Me" "Me" "SFUI_LeaderboardMode_All" "All" "SFUI_LeaderboardMode_OnlineCasual" "Online Casual" "SFUI_LeaderboardMode_OnlineCompetitive" "Online Competitive" "SFUI_LeaderboardMode_OnlinePro" "Online Pro" "SFUI_LeaderboardMode_OnlinePrivate" "Online Private" "SFUI_LeaderboardMode_OfflineCasual" "Local Casual" "SFUI_LeaderboardMode_OfflineCompetitive" "Local Competitive" "SFUI_LeaderboardMode_OfflinePro" "Local Pro" "SFUI_LeaderboardMode_OnlineGunGameProgressive" "Online Arms Race" "SFUI_LeaderboardMode_OnlineGunGameBomb" "Online Demolition" "SFUI_LeaderboardMode_OfflineGunGameProgressive" "Local Arms Race" "SFUI_LeaderboardMode_OfflineGunGameBomb" "Local Demolition" "SFUI_LeaderboardHeading_Rank" "Rank" "SFUI_LeaderboardHeading_GamerTag" "Gamertag" [$X360] "SFUI_LeaderboardHeading_GamerTag" "Online ID" [$PS3] "SFUI_LeaderboardHeading_GamerTag" "Profile Name" [$WIN32||$OSX] "SFUI_LeaderboardHeading_KD" "K/D" "SFUI_LeaderboardHeading_HeadShots" "Head Shots" "SFUI_LeaderboardHeading_Hits" "Hits" "SFUI_LeaderboardHeading_Kills" "Kills" "SFUI_LeaderboardHeading_WinPercent" "Win %" "SFUI_LeaderboardHeading_Wins" "Wins" "SFUI_LeaderboardHeading_Losses" "Losses" "SFUI_LeaderboardHeading_WonAsCT" "Wins as CT" "SFUI_LeaderboardHeading_WonAsT" "Wins as T" "SFUI_LeaderboardHeading_Stars" "Stars" "SFUI_LeaderboardHeading_BombsSet" "Bomb Set" "SFUI_LeaderboardHeading_BombsDetonated" "Bombs Detonated" "SFUI_LeaderboardHeading_BombsDefused" "Bombs Defused" "SFUI_LeaderboardHeading_HostagesRescued" "Hostages Rescued" "SFUI_LeaderboardHeading_Total" "Total" "SFUI_LeaderboardHeading_AverageScore" "Score" "SFUI_LeaderboardHeading_AverageKillsRound" "Kills Per Round" "SFUI_LeaderboardHeading_AverageDeathsRound" "Deaths Per Round" "SFUI_LeaderboardHeading_AverageDmgRound" "Damage Per Round" "SFUI_LeaderboardHeading_TotalMVP" "MVP Total" "SFUI_LeaderboardHeading_GamesTotal" "Total" "SFUI_LeaderboardHeading_TimePlayed" "Time Played" "SFUI_LeaderboardHeading_PlayedAsCT" "Played as CT" "SFUI_LeaderboardHeading_PlayedAsT" "Played as T" "SFUI_LeaderboardHeading_Medals" "Achievements Total" "SFUI_LeaderboardHeading_AVERAGE_PER_ROUND" "Average Per Round" "SFUI_Scoreboard_Title" "Scoreboard" "SFUI_LeaderboardDevice_KeyboardMouse" "Keyboard + Mouse" "SFUI_LeaderboardDevice_Gamepad" "Controller" "SFUI_LeaderboardDevice_Gamepad" "wireless controller" [$PS3] "SFUI_LeaderboardFilter_PSMove" "PlayStation®Move" [$PS3] "SFUI_LeaderboardFilter_Hydra" "Hydra" "SFUI_LeaderboardFilter_Sharpshooter" "PlayStation®Move sharp shooter" [$PS3] //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TCR Compliance Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_GameUI_OnlineErrorMessageTitle_PS3" "Online Restricted" "SFUI_GameUI_OnlineErrorMessageTitle" "Multiplayer Error" "SFUI_GameUI_ErrorDismiss" "${confirm} Dismiss" "SFUI_GameUI_NotOnlineEnabled" "You must be signed in to a gamer profile with multiplayer privileges and connected to Xbox LIVE in order to play online." "SFUI_GameUI_NotOnlineEnabled_PS3" "Online service is disabled on your PlayStation®Network account due to parental control restrictions." "SFUI_GameUI_Dlg_NotOnlineSignedIn" "You need to sign in to Xbox LIVE to access this feature. Would you like to sign in now?" "SFUI_GameUI_LostServerXLSP" "The %s service is not available at this time. Please try again later." "SFUI_GameUI_LostConnectionToLIVE" "You have been disconnected from Xbox LIVE. Please sign in and try again." "SFUI_GameUI_DedicatedSearchFailed" "Failed to find a dedicated server." "SFUI_GameUI_ChatRestrictionPS3_Title" "Chat Disabled" "SFUI_GameUI_ChatRestrictionPS3_Message" "Chat is disabled on your PlayStation®Network account due to chat restrictions." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Error Messages //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_DisconnectReason_Unknown" "An error occurred with your connection. Please try again." "SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to Xbox LIVE was lost."[$X360] "SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to PlayStation®Network was lost." [!$X360] "SFUI_DisconnectReason_PlayerRemovedFromSession" "Client was removed from host session." "SFUI_DisconnectReason_Idle" "You have been kicked due to inactivity." "SFUI_DisconnectReason_DisconnectedFromServer" "Your connection to the server has timed out." "SFUI_DisconnectReason_DisconnectedServerShuttingDown" "Lost connection to server because game server has been shut down." "SFUI_DisconnectReason_DisconnectedVoiceChannelToGame" "You have been disconnected because your voice channel must be set to in-game voice chat. Would you like to switch your voice channel to in-game voice chat now?" "SFUI_VoiceChat_Channel_Title" "Voice Chat" "SFUI_VoiceChat_Channel_Message" "You had switched your voice channel to in-game voice chat. Would you like to switch your voice channel to party chat now?" "SFUI_DisconnectReason_TeamKilling" "You have been kicked for killing too many teammates." "SFUI_DisconnectReason_NotAllowedToJoinLobby" "Failed to connect to game server. You must have one friend present in order to join the specified server." "SFUI_DisconnectReason_FriendReqd" "Failed to connect to game server. You must have one friend present in order to join the specified server." "SFUI_DisconnectReason_UnableGetSessionData" "Failed to get session data. Please try again." "SFUI_DisconnectReason_UnableGetServerAddress" "Failed to get server address. Please try again." "SFUI_DisconnectReason_UnableValidateServer" "Failed to validate session data. Please try again." "SFUI_DisconnectReason_UnablePingServer" "Failed to ping server. Please try again." "SFUI_DisconnectReason_TeamResFail" "This session is currently reserved for a team. Please try again." "SFUI_DisconnectReason_LobbyFull" "Failed to join session because the session is full. Please try again." "SFUI_DisconnectReason_LobbyNotWanted" "You are banned from joining this session." "SFUI_DisconnectReason_LobbyBlockedYou" "Failed to join session because you have been blocked by one or more players in this session." "SFUI_DisconnectReason_LobbyYouBlocked" "Failed to join session because you have blocked one or more players in this session." "SFUI_DisconnectReason_LobbyDoesntExist" "Failed to join session. Please try again." "SFUI_DisconnectReason_ListenServerDisabled" "No servers were found, and listen servers have been disabled for this client. Failed to create a new session." "SFUI_DisconnectReason_DisconnectByUser" "Disconnect by user." "SFUI_DisconnectReason_KickedBy1" "Kicked by %s1" "SFUI_DisconnectReason_KickedBy2" "Kicked by %s1 : %s2" "SFUI_Disconnect_Title" "Disconnected" "SFUI_SessionError_Unknown" "An error occurred with your connection to session. Please try again in a few moments." "SFUI_SessionError_NotAvailable" "The session is no longer available." "SFUI_SessionError_Create" "Failed to create session. Please check your connection and try again." "SFUI_SessionError_Connect" "Failed to connect to the game server." // The following token is not used in CS:GO - it is replaced by "#SFUI_DisconnectReason_LobbyFull" "SFUI_SessionError_Full" "Failed to join session because the session did not have enough open slots." "SFUI_SessionError_Kicked" "You have been kicked from the session." "SFUI_SessionError_Migrate" "Lobby leader has left the game." "SFUI_SessionError_Lock" "Failed to connect to the game because it has been locked." "SFUI_SessionError_SteamServersDisconnected" "Steam is required to join a game. Please check your connection to Steam and try again." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Profile Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_GameUI_ProfileDataLoadFailedTitle" "Gamer profile load fail" "SFUI_GameUI_ProfileDataLoadFailedMsg" "There was an error loading the gamer profile. Would you like to attempt to reset the gamer profile losing all game progress and settings?" "SFUI_GameUI_ProfileDataLoadFailedTrialMsg" "There was an error loading the gamer profile. Trial mode requires valid gamer profile" "SFUI_GameUI_ProfileDataWriteFailedTitle" "Gamer profile write fail" "SFUI_GameUI_ProfileDataWriteFailedMsg" "There was an error writing the gamer profile. The storage device containing the profile may be missing or full. No game progress can be saved" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Arcade Unlock Messages //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_GameUI_ArcadeNotUnlockedTitle" "Purchase the Full Game!" "SFUI_GameUI_ArcadeNotUnlocked" "You must purchase the full game in order to access this feature!" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Grenade Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_TitlesTXT_Fire_in_the_hole" "Fire in the hole!" "SFUI_TitlesTXT_Molotov_in_the_hole" "FireBomb on the way!" "SFUI_TitlesTXT_Incendiary_in_the_hole" "FireBomb on the way!" "SFUI_TitlesTXT_Flashbang_in_the_hole" "Flashbang Out!" "SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke Out!" "SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy Out!" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Achievement/Awards Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "WIN_BOMB_PLANT_NAME" "Someone Set Up Us The Bomb" "WIN_BOMB_PLANT_DESC" "Win a round by planting a bomb" "BOMB_PLANT_LOW_NAME" "Boomala Boomala" "BOMB_PLANT_LOW_DESC" "Plant 100 bombs" "BOMB_DEFUSE_LOW_NAME" "The Hurt Blocker" "BOMB_DEFUSE_LOW_DESC" "Defuse 100 bombs successfully" "TR_BOMB_DEFUSE_LOW_NAME" "Quick Cut" "TR_BOMB_DEFUSE_LOW_DESC" "Defuse five bombs in Demolition mode" "TR_BOMB_PLANT_LOW_NAME" "Shorter Fuse" "TR_BOMB_PLANT_LOW_DESC" "Plant five bombs in Demolition Mode" "KILL_ENEMY_LOW_NAME" "Body Bagger" "KILL_ENEMY_LOW_DESC" "Kill 25 enemies" "KILL_ENEMY_MED_NAME" "Corpseman" "KILL_ENEMY_MED_DESC" "Kill 500 enemies" "KILL_ENEMY_HIGH_NAME" "God of War" "KILL_ENEMY_HIGH_DESC" "Kill 10,000 enemies" "BOMB_DEFUSE_CLOSE_CALL_NAME" "Second to None" "BOMB_DEFUSE_CLOSE_CALL_DESC" "Successfully defuse a bomb with less than one second remaining" "BOMB_DEFUSE_NEEDED_KIT_NAME" "Combat Ready" "BOMB_DEFUSE_NEEDED_KIT_DESC" "Defuse a bomb with a kit when it would have failed without one" "KILL_BOMB_DEFUSER_NAME" "Counter-Counter-Terrorist" "KILL_BOMB_DEFUSER_DESC" "Kill a Counter-Terrorist while he is defusing the bomb" "WIN_BOMB_DEFUSE_NAME" "Rite of First Defusal" "WIN_BOMB_DEFUSE_DESC" "Win a round by defusing a bomb" "BOMB_PLANT_IN_25_SECONDS_NAME" "Short Fuse" "BOMB_PLANT_IN_25_SECONDS_DESC" "Plant a bomb within 25 seconds (excluding Demolition mode)" "WIN_ROUNDS_LOW_NAME" "Newb World Order" "WIN_ROUNDS_LOW_DESC" "Win ten rounds" "WIN_ROUNDS_MED_NAME" "Pro-moted" "WIN_ROUNDS_MED_DESC" "Win 200 rounds" "WIN_ROUNDS_HIGH_NAME" "Leet-er of Men" "WIN_ROUNDS_HIGH_DESC" "Win 5,000 rounds" "WIN_GUN_GAME_ROUNDS_LOW_NAME" "Gungamer" "WIN_GUN_GAME_ROUNDS_LOW_DESC" "Win one match in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_MED_NAME" "Keep on Gunning" "WIN_GUN_GAME_ROUNDS_MED_DESC" "Win 25 matches in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_HIGH_NAME" "Kill of the Century" "WIN_GUN_GAME_ROUNDS_HIGH_DESC" "Win 100 matches in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_EXTREME_NAME" "The Professional" "WIN_GUN_GAME_ROUNDS_EXTREME_DESC" "Win 500 matches in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_ULTIMATE_NAME" "Cold Pizza Eater" "WIN_GUN_GAME_ROUNDS_ULTIMATE_DESC" "Win 1,000 matches in Arms Race or Demolition mode" "GUN_GAME_ROUNDS_LOW_NAME" "Practice Practice Practice" "GUN_GAME_ROUNDS_LOW_DESC" "Play 100 matches of Arms Race or Demolition mode" "GUN_GAME_ROUNDS_MED_NAME" "Gun Collector" "GUN_GAME_ROUNDS_MED_DESC" "Play 500 matches of Arms Race or Demolition mode" "GUN_GAME_ROUNDS_HIGH_NAME" "King of the Kill" "GUN_GAME_ROUNDS_HIGH_DESC" "Play 5,000 matches of Arms Race or Demolition mode" "GIVE_DAMAGE_LOW_NAME" "Points in Your Favor" "GIVE_DAMAGE_LOW_DESC" "Inflict 2,500 total points of damage to enemies" "GIVE_DAMAGE_MED_NAME" "You've Made Your Points" "GIVE_DAMAGE_MED_DESC" "Inflict 50,000 total points of damage to enemies" "GIVE_DAMAGE_HIGH_NAME" "A Million Points of Blight" "GIVE_DAMAGE_HIGH_DESC" "Inflict 1,000,000 total points of damage to enemies" "KILLING_SPREE_NAME" "Ballistic" "KILLING_SPREE_DESC" "In Classic mode, kill four enemy players within fifteen seconds" "KILL_WITH_OWN_GUN_NAME" "Lost and F0wnd" "KILL_WITH_OWN_GUN_DESC" "Kill an enemy with a gun they dropped during the current round" "RESCUE_HOSTAGES_LOW_NAME" "Cowboy Diplomacy" "RESCUE_HOSTAGES_LOW_DESC" "Rescue 100 hostages" "RESCUE_HOSTAGES_MED_NAME" "SAR Czar" "RESCUE_HOSTAGES_MED_DESC" "Rescue 500 hostages" "RESCUE_ALL_HOSTAGES_NAME" "Good Shepherd" "RESCUE_ALL_HOSTAGES_DESC" "Rescue all hostages in a single round" "FAST_HOSTAGE_RESCUE_NAME" "Freed With Speed" "FAST_HOSTAGE_RESCUE_DESC" "Rescue all hostages within 90 seconds" "KILL_TWO_WITH_ONE_SHOT_NAME" "Ammo Conservation" "KILL_TWO_WITH_ONE_SHOT_DESC" "Kill two enemy players with a single bullet" "EARN_MONEY_LOW_NAME" "War Bonds" "EARN_MONEY_LOW_DESC" "Earn $50,000 total cash" "EARN_MONEY_MED_NAME" "Spoils of War" "EARN_MONEY_MED_DESC" "Earn $2,500,000 total cash" "EARN_MONEY_HIGH_NAME" "Blood Money" "EARN_MONEY_HIGH_DESC" "Earn $50,000,000 total cash" "DEAD_GRENADE_KILL_NAME" "Premature Burial" "DEAD_GRENADE_KILL_DESC" "Kill an enemy with a grenade after dying" "KILL_ENEMY_DEAGLE_NAME" "Desert Eagle Expert" "KILL_ENEMY_DEAGLE_DESC" "Kill 200 enemies with the Desert Eagle" "KILL_ENEMY_GLOCK_NAME" "Glock-18 Expert" "KILL_ENEMY_GLOCK_DESC" "Kill 100 enemies with the Glock-18" "KILL_ENEMY_ELITE_NAME" "Dual Berettas Expert" "KILL_ENEMY_ELITE_DESC" "Kill 25 enemies with the Dual Berettas" "KILL_ENEMY_FIVESEVEN_NAME" "Five-SeveN Expert" "KILL_ENEMY_FIVESEVEN_DESC" "Kill 25 enemies with the Five-SeveN" "KILL_ENEMY_BIZON_NAME" "PP-Bizon Expert" "KILL_ENEMY_BIZON_DESC" "Kill 250 enemies with the PP-Bizon" "KILL_ENEMY_TEC9_NAME" "Tec-9 Expert" "KILL_ENEMY_TEC9_DESC" "Kill 100 enemies with the Tec-9" "KILL_ENEMY_TASER_NAME" "Zeus x27 Expert" "KILL_ENEMY_TASER_DESC" "Kill 10 enemies with the Zeus x27" "KILL_ENEMY_HKP2000_NAME" "P2000 Tactical Expert" "KILL_ENEMY_HKP2000_DESC" "Kill 100 enemies with the P2000" "KILL_ENEMY_P250_NAME" "P250 Expert" "KILL_ENEMY_P250_DESC" "Kill 25 enemies with the P250" "META_PISTOL_NAME" "Pistol Master" "META_PISTOL_DESC" "Unlock all Pistol kill awards" "KILL_ENEMY_AWP_NAME" "AWP Expert" "KILL_ENEMY_AWP_DESC" "Kill 500 enemies with the AWP" "KILL_ENEMY_AK47_NAME" "AK-47 Expert" "KILL_ENEMY_AK47_DESC" "Kill 1,000 enemies with the AK-47" "KILL_ENEMY_M4A1_NAME" "M4A4 Expert" "KILL_ENEMY_M4A1_DESC" "Kill 1,000 enemies with the M4A4" "KILL_ENEMY_AUG_NAME" "AUG Expert" "KILL_ENEMY_AUG_DESC" "Kill 250 enemies with the AUG" "KILL_ENEMY_GALILAR_NAME" "Galil AR Expert" "KILL_ENEMY_GALILAR_DESC" "Kill 250 enemies with the Galil AR" "KILL_ENEMY_FAMAS_NAME" "FAMAS Expert" "KILL_ENEMY_FAMAS_DESC" "Kill 100 enemies with the FAMAS" "KILL_ENEMY_G3SG1_NAME" "G3SG1 Expert" "KILL_ENEMY_G3SG1_DESC" "Kill 100 enemies with the G3SG1" "KILL_ENEMY_SCAR20_NAME" "SCAR-20 Expert" "KILL_ENEMY_SCAR20_DESC" "Kill 100 enemies with the SCAR-20" "KILL_ENEMY_SG556_NAME" "SG553 Expert" "KILL_ENEMY_SG556_DESC" "Kill 100 enemies with the SG553" "KILL_ENEMY_SSG08_NAME" "SSG 08 Expert" "KILL_ENEMY_SSG08_DESC" "Kill 100 enemies with the SSG 08" "META_RIFLE_NAME" "Rifle Master" "META_RIFLE_DESC" "Unlock all rifle kill awards" "KILL_ENEMY_P90_NAME" "P90 Expert" "KILL_ENEMY_P90_DESC" "Kill 500 enemies with the P90" "KILL_ENEMY_MAC10_NAME" "MAC-10 Expert" "KILL_ENEMY_MAC10_DESC" "Kill 100 enemies with the MAC-10" "KILL_ENEMY_UMP45_NAME" "UMP-45 Expert" "KILL_ENEMY_UMP45_DESC" "Kill 250 enemies with the UMP-45" "KILL_ENEMY_MP7_NAME" "MP7 Expert" "KILL_ENEMY_MP7_DESC" "Kill 250 enemies with the MP7" "KILL_ENEMY_MP9_NAME" "MP9 Expert" "KILL_ENEMY_MP9_DESC" "Kill 100 enemies with the MP9" "META_SMG_NAME" "Sub-Machine Gun Master" "META_SMG_DESC" "Unlock all sub-machine gun kill awards" "KILL_ENEMY_XM1014_NAME" "XM1014 Expert" "KILL_ENEMY_XM1014_DESC" "Kill 200 enemies with the XM1014" "KILL_ENEMY_MAG7_NAME" "MAG-7 Expert" "KILL_ENEMY_MAG7_DESC" "Kill 50 enemies with the MAG-7" "KILL_ENEMY_SAWEDOFF_NAME" "Sawed-Off Expert" "KILL_ENEMY_SAWEDOFF_DESC" "Kill 50 enemies with the Sawed-Off" "KILL_ENEMY_NOVA_NAME" "Nova Expert" "KILL_ENEMY_NOVA_DESC" "Kill 100 enemies with the Nova" "META_SHOTGUN_NAME" "Shotgun Master" "META_SHOTGUN_DESC" "Unlock all shotgun kill awards" "KILL_ENEMY_HEGRENADE_NAME" "HE Grenade Expert" "KILL_ENEMY_HEGRENADE_DESC" "Kill 100 enemies with the HE grenade" "KILL_ENEMY_MOLOTOV_NAME" "Flame Expert" "KILL_ENEMY_MOLOTOV_DESC" "Kill 100 enemies with the Molotov or Incendiary grenade" "KILL_ENEMY_KNIFE_NAME" "Knife Expert" "KILL_ENEMY_KNIFE_DESC" "Kill 100 enemies with the knife" "KILL_ENEMY_M249_NAME" "M249 Expert" "KILL_ENEMY_M249_DESC" "Kill 100 enemies with the M249" "KILL_ENEMY_NEGEV_NAME" "Negev Expert" "KILL_ENEMY_NEGEV_DESC" "Kill 100 enemies with the Negev" "META_WEAPONMASTER_NAME" "Master At Arms" "META_WEAPONMASTER_DESC" "Unlock every weapon kill award" "KILL_ENEMY_TEAM_NAME" "The Cleaner" "KILL_ENEMY_TEAM_DESC" "In Classic mode, kill five enemies in a single round" "KILLS_WITH_MULTIPLE_GUNS_NAME" "Variety Hour" "KILLS_WITH_MULTIPLE_GUNS_DESC" "Get kills with five different guns in a single round" "KILL_HOSTAGE_RESCUER_NAME" "Dead Shepherd" "KILL_HOSTAGE_RESCUER_DESC" "Kill an enemy who is leading the hostages without injuring the hostages" "LAST_PLAYER_ALIVE_NAME" "War of Attrition" "LAST_PLAYER_ALIVE_DESC" "Be the last player alive in a round with five players on your team" "KILL_ENEMY_LAST_BULLET_NAME" "Magic Bullet" "KILL_ENEMY_LAST_BULLET_DESC" "Kill an enemy with the last bullet in your magazine (excluding sniper rifles and Zeus x27)" "KILLING_SPREE_ENDER_NAME" "Kill One, Get One Spree" "KILLING_SPREE_ENDER_DESC" "Kill an enemy player who has just killed four of your teammates within 15 seconds" "BREAK_WINDOWS_NAME" "A World of Pane" "BREAK_WINDOWS_DESC" "Shoot out 14 windows in a single round on Office" "HEADSHOTS_NAME" "Battle Sight Zero" "HEADSHOTS_DESC" "Kill 250 enemies with headshots" "DAMAGE_NO_KILL_NAME" "Primer" "DAMAGE_NO_KILL_DESC" "Do at least 95% damage to an enemy who is then killed by a another player" "KILL_LOW_DAMAGE_NAME" "Finishing Schooled" "KILL_LOW_DAMAGE_DESC" "Kill an enemy who has been reduced to less than 5% health by other players" "KILL_ENEMY_RELOADING_NAME" "Shot With Their Pants Down" "KILL_ENEMY_RELOADING_DESC" "Kill an enemy while they are reloading" "KILL_ENEMY_BLINDED_NAME" "Blind Ambition" "KILL_ENEMY_BLINDED_DESC" "Kill 25 enemies blinded by flashbangs" "KILL_ENEMIES_WHILE_BLIND_NAME" "Blind Fury" "KILL_ENEMIES_WHILE_BLIND_DESC" "Kill an enemy while you are blinded from a flashbang" "KILLS_ENEMY_WEAPON_NAME" "Friendly Firearms" "KILLS_ENEMY_WEAPON_DESC" "Kill 100 enemies with enemy weapons" "KILL_WITH_EVERY_WEAPON_NAME" "Expert Marksman" "KILL_WITH_EVERY_WEAPON_DESC" "Get a kill with every weapon" "WIN_EVERY_GUNGAME_MAP_NAME" "Marksman" "WIN_EVERY_GUNGAME_MAP_DESC" "Win a match on every Arms Race and Demolition map" "PLAY_EVERY_GUNGAME_MAP_NAME" "Tourist" "PLAY_EVERY_GUNGAME_MAP_DESC" "Play a round on every Arms Race and Demolition map" "GUN_GAME_KILL_KNIFER_NAME" "Denied!" "GUN_GAME_KILL_KNIFER_DESC" "Kill a player who is on gold knife level in Arms Race Mode" "GUN_GAME_SELECT_KNIFE_KILL_NAME" "Living on the Edge" "GUN_GAME_SELECT_KNIFE_KILL_DESC" "Get a knife kill in Scavenger Mode" "GUN_GAME_SELECT_SUICIDE_WITH_KNIFE_NAME" "Seppuku" "GUN_GAME_SELECT_SUICIDE_WITH_KNIFE_DESC" "Kill yourself while on gold knife level in Arms Race Mode" "GUN_GAME_KNIFE_KILL_KNIFER_NAME" "Knife on Knife" "GUN_GAME_KNIFE_KILL_KNIFER_DESC" "Kill an enemy who is on gold knife level with your own knife in Arms Race Mode" "GUN_GAME_SMG_KILL_KNIFER_NAME" "Level Playing Field" "GUN_GAME_SMG_KILL_KNIFER_DESC" "Kill an enemy who is on gold knife level with a sub-machine gun in Arms Race Mode" "GUN_GAME_RAMPAGE_NAME" "Rampage!" "GUN_GAME_RAMPAGE_DESC" "Win an Arms Race match without dying" "GUN_GAME_FIRST_KILL_NAME" "FIRST!" "GUN_GAME_FIRST_KILL_DESC" "Be the first player to get a kill in an Arms Race or Demolition match" "GUN_GAME_FIRST_THING_FIRST_NAME" "First Things First" "GUN_GAME_FIRST_THING_FIRST_DESC" "Personally kill the entire Terrorist team before the bomb is planted in Demolition Mode" "GUN_GAME_FIRST_THING_FIRST_DESC" "Personally kill the entire Terrorist team before the bomb is planted in Online Demolition Mode" [$PS3||$X360] "GUN_GAME_TARGET_SECURED_NAME" "Target Secured" "GUN_GAME_TARGET_SECURED_DESC" "Personally kill the entire Counter-Terrorist team before the bomb is planted in Demolition Mode" "GUN_GAME_TARGET_SECURED_DESC" "Personally kill the entire CT team before the bomb is planted in Online Demolition Mode" [$PS3||$X360] "IM_STILL_STANDING_NAME" "I'm Still Standing" "IM_STILL_STANDING_DESC" "Win the round as the last man standing in Scavenger Mode" "ONE_SHOT_ONE_KILL_NAME" "One Shot One Kill" "ONE_SHOT_ONE_KILL_DESC" "Kill three consecutive players using the first bullet of your gun in Arms Race mode" "GUN_GAME_CONSERVATIONIST_NAME" "Conservationist" "GUN_GAME_CONSERVATIONIST_DESC" "Win an Arms Race match without reloading any of your weapons" "BASE_SCAMPER_NAME" "Base Scamper" "BASE_SCAMPER_DESC" "Kill an enemy just as their respawn protection ends in Arms Race mode" "BORN_READY_NAME" "Born Ready" "BORN_READY_DESC" "Kill an enemy with the first bullet after your respawn protection ends in Arms Race mode" "STILL_ALIVE_NAME" "Still Alive" "STILL_ALIVE_DESC" "Survive more than 30 seconds with less than ten health in Arms Race or Demolition mode" "SMORGASBOARD_NAME" "Smorgasbord" "SMORGASBOARD_DESC" "Use every available weapon type in a single round in Scavenger Mode" "MEDALIST_NAME" "Awardist" "MEDALIST_DESC" "Earn 100 achievements" "SURVIVE_GRENADE_NAME" "Shrapnelproof" "SURVIVE_GRENADE_DESC" "Take 80 points of damage from enemy grenades and still survive the round" "WIN_KNIFE_FIGHTS_LOW_NAME" "Make the Cut" "WIN_KNIFE_FIGHTS_LOW_DESC" "Win a knife fight" "WIN_KNIFE_FIGHTS_HIGH_NAME" "The Bleeding Edge" "WIN_KNIFE_FIGHTS_HIGH_DESC" "Win 100 knife fights" "KILLED_DEFUSER_WITH_GRENADE_NAME" "Defuse This!" "KILLED_DEFUSER_WITH_GRENADE_DESC" "Kill the defuser with an HE grenade" "SURVIVED_HEADSHOT_DUE_TO_HELMET_NAME" "Safety First" "SURVIVED_HEADSHOT_DUE_TO_HELMET_DESC" "Survive a shot to the head because you had the good sense to wear a helmet (Competitive Mode only)" "HIP_SHOT_NAME" "Hip Shot" "HIP_SHOT_DESC" "Kill an enemy with an un-zoomed sniper rifle" "KILL_SNIPER_WITH_SNIPER_NAME" "Eye to Eye" "KILL_SNIPER_WITH_SNIPER_DESC" "Kill a zoomed-in enemy sniper with a sniper rifle of your own" "KILL_SNIPER_WITH_KNIFE_NAME" "Sknifed" "KILL_SNIPER_WITH_KNIFE_DESC" "Kill a zoomed-in enemy sniper with a knife" "KILL_SNIPERS_NAME" "Snipe Hunter" "KILL_SNIPERS_DESC" "Kill 100 zoomed-in enemy snipers" "KILL_WHEN_AT_LOW_HEALTH_NAME" "Dead Man Stalking" "KILL_WHEN_AT_LOW_HEALTH_DESC" "Kill an enemy while at one health" "GRENADE_MULTIKILL_NAME" "Three the Hard Way" "GRENADE_MULTIKILL_DESC" "Kill three enemies with a single HE grenade" "PISTOL_ROUND_KNIFE_KILL_NAME" "Street Fighter" "PISTOL_ROUND_KNIFE_KILL_DESC" "Kill an enemy with a knife during the Pistol Round in a Classic match" "FAST_ROUND_WIN_NAME" "Blitzkrieg" "FAST_ROUND_WIN_DESC" "Win a round against five enemies in less than thirty seconds" "WIN_PISTOLROUNDS_LOW_NAME" "Piece Initiative" "WIN_PISTOLROUNDS_LOW_DESC" "Win 5 Pistol Rounds in Competitive Mode" "WIN_PISTOLROUNDS_MED_NAME" "Give Piece a Chance" "WIN_PISTOLROUNDS_MED_DESC" "Win 25 Pistol Rounds in Competitive Mode" "WIN_PISTOLROUNDS_HIGH_NAME" "Piece Treaty" "WIN_PISTOLROUNDS_HIGH_DESC" "Win 250 Pistol Rounds in Competitive Mode" "BOMB_MULTIKILL_NAME" "Clusterstruck" "BOMB_MULTIKILL_DESC" "Kill five enemies with a bomb you have planted" "GOOSE_CHASE_NAME" "Wild Gooseman Chase" "GOOSE_CHASE_DESC" "As the last living Terrorist, distract a defuser long enough for the bomb to explode" "WIN_BOMB_PLANT_AFTER_RECOVERY_NAME" "Blast Will and Testament" "WIN_BOMB_PLANT_AFTER_RECOVERY_DESC" "Win a round by picking up the bomb from a fallen comrade and successfully planting it" "SURVIVE_MANY_ATTACKS_NAME" "Target-Hardened" "SURVIVE_MANY_ATTACKS_DESC" "Survive damage from five different enemies within a round" "LOSSLESS_EXTERMINATION_NAME" "Mercy Rule" "LOSSLESS_EXTERMINATION_DESC" "Kill the entire opposing team without any members of your team dying" "LOSSLESS_EXTERMINATION_DESC" "Kill five enemy players without any members of your team dying" [$PS3||$X360] "FLAWLESS_VICTORY_NAME" "Clean Sweep" "FLAWLESS_VICTORY_DESC" "Kill the entire opposing team without any members of your team taking damage" "FLAWLESS_VICTORY_DESC" "Kill five enemy players without any members of your team taking damage" [$PS3||$X360] "BREAK_PROPS_NAME" "Mad Props" "BREAK_PROPS_DESC" "Break 15 props in a single round" "WIN_DUAL_DUEL_NAME" "Akimbo King" "WIN_DUAL_DUEL_DESC" "Use Dual Berettas to kill an enemy player that is also wielding Dual Berettas" "DECAL_SPRAYS_NAME" "The Art of War" "DECAL_SPRAYS_DESC" "Spray 100 decals" "NIGHTVISION_DAMAGE_NAME" "Dead of Night" "NIGHTVISION_DAMAGE_DESC" "Do 5,000 damage with nightvision active" "UNSTOPPABLE_FORCE_NAME" "The Unstoppable Force" "UNSTOPPABLE_FORCE_DESC" "Kill four enemies within a single round" "IMMOVABLE_OBJECT_NAME" "The Immovable Object" "IMMOVABLE_OBJECT_DESC" "Kill an enemy who has killed four of your teammates within the current round" "HEADSHOTS_IN_ROUND_NAME" "Head Shred Redemption" "HEADSHOTS_IN_ROUND_DESC" "Kill five enemy players with headshots in a single round" "WIN_MAP_CS_ASSAULT_NAME" "Assault Map Veteran" "WIN_MAP_CS_ASSAULT_DESC" "Win 100 rounds on Assault" "WIN_MAP_CS_COMPOUND_NAME" "Compound Map Veteran" "WIN_MAP_CS_COMPOUND_DESC" "Win 100 rounds on Compound" "WIN_MAP_CS_ITALY_NAME" "Italy Map Veteran" "WIN_MAP_CS_ITALY_DESC" "Win 100 rounds on Italy" "WIN_MAP_CS_OFFICE_NAME" "Office Map Veteran" "WIN_MAP_CS_OFFICE_DESC" "Win 100 rounds on Office" "WIN_MAP_DE_AZTEC_NAME" "Aztec Map Veteran" "WIN_MAP_DE_AZTEC_DESC" "Win 100 rounds on Aztec" "WIN_MAP_DE_DUST_NAME" "Dust Map Veteran" "WIN_MAP_DE_DUST_DESC" "Win 100 rounds on Dust" "WIN_MAP_DE_DUST2_NAME" "Dust2 Map Veteran" "WIN_MAP_DE_DUST2_DESC" "Win 100 rounds on Dust2" "WIN_MAP_DE_INFERNO_NAME" "Inferno Map Veteran" "WIN_MAP_DE_INFERNO_DESC" "Win 100 rounds on Inferno" "WIN_MAP_DE_NUKE_NAME" "Nuke Map Veteran" "WIN_MAP_DE_NUKE_DESC" "Win 100 rounds on Nuke" "WIN_MAP_DE_TRAIN_NAME" "Train Map Veteran" "WIN_MAP_DE_TRAIN_DESC" "Win 100 rounds on Train" "WIN_MAP_DE_LAKE_NAME" "Vacation" "WIN_MAP_DE_LAKE_DESC" "Win five matches on Lake" "WIN_MAP_DE_SAFEHOUSE_NAME" "My House" "WIN_MAP_DE_SAFEHOUSE_DESC" "Win five matches on Safehouse" "WIN_MAP_DE_SUGARCANE_NAME" "Run of the Mill" "WIN_MAP_DE_SUGARCANE_DESC" "Win five matches on Sugarcane" "WIN_MAP_DE_STMARC_NAME" "Marcsman" "WIN_MAP_DE_STMARC_DESC" "Win five matches on St. Marc" "WIN_MAP_DE_BANK_NAME" "Bank On It" "WIN_MAP_DE_BANK_DESC" "Win five matches on Bank" "WIN_MAP_DE_EMBASSYY_NAME" "Urban Warfare" "WIN_MAP_DE_EMBASSY_DESC" "Win five matches on Embassy" "WIN_MAP_DE_DEPOT_NAME" "Depot Despot" "WIN_MAP_DE_DEPOT_DESC" "Win five matches on Depot" "WIN_MAP_DE_SHORTTRAIN_NAME" "Shorttrain Map Veteran" "WIN_MAP_DE_SHORTTRAIN_DESC" "Win five matches on Shorttrain" "WIN_MAP_AR_SHOOTS_NAME" "Shoots Vet" "WIN_MAP_AR_SHOOTS_DESC" "Win five matches in Arms Race Mode on Shoots" "WIN_MAP_AR_BAGGAGE_NAME" "Baggage Claimer" "WIN_MAP_AR_BAGGAGE_DESC" "Win five matches in Arms Race Mode on Baggage" "TRAINING_BEAT_BEST_NAME" "Record Breaker" "TRAINING_BEAT_BEST_DESC" "Beat the active training course record in the Weapons Course" "KILL_WHILE_IN_AIR_NAME" "Death From Above" "KILL_WHILE_IN_AIR_DESC" "Kill an enemy while you are airborne" "KILL_ENEMY_IN_AIR_NAME" "Bunny Hunt" "KILL_ENEMY_IN_AIR_DESC" "Kill an airborne enemy" "KILLER_AND_ENEMY_IN_AIR_NAME" "Aerial Necrobatics" "KILLER_AND_ENEMY_IN_AIR_DESC" "Kill an airborne enemy while you are also airborne" "SILENT_WIN_NAME" "Black Bag Operation" "SILENT_WIN_DESC" "Win a round without making any footstep noise, killing at least one enemy" "BLOODLESS_VICTORY_NAME" "Cold War" "BLOODLESS_VICTORY_DESC" "Win a round in which no enemy players die" "DONATE_WEAPONS_NAME" "Killanthropist" "DONATE_WEAPONS_DESC" "Donate 100 weapons to your teammates" "WIN_ROUNDS_WITHOUT_BUYING_NAME" "The Frugal Beret" "WIN_ROUNDS_WITHOUT_BUYING_DESC" "Win ten rounds in a row without dying or spending any cash in Classic mode" "DEFUSE_DEFENSE_NAME" "Defusus Interruptus" "DEFUSE_DEFENSE_DESC" "Stop defusing the bomb long enough to kill an enemy, then successfully finish defusing it" "KILL_BOMB_PICKUP_NAME" "Participation Award" "KILL_BOMB_PICKUP_DESC" "Kill an enemy within three seconds after they recover a dropped bomb" "DOMINATIONS_LOW_NAME" "Repeat Offender" "DOMINATIONS_LOW_DESC" "Dominate an enemy" "DOMINATIONS_HIGH_NAME" "Decimator" "DOMINATIONS_HIGH_DESC" "Dominate ten enemies" "DOMINATION_OVERKILLS_LOW_NAME" "Overkill" "DOMINATION_OVERKILLS_LOW_DESC" "Kill an enemy whom you are already dominating" "DOMINATION_OVERKILLS_HIGH_NAME" "Command and Control" "DOMINATION_OVERKILLS_HIGH_DESC" "Kill 100 enemies whom you are already dominating" "REVENGES_LOW_NAME" "Insurgent" "REVENGES_LOW_DESC" "Kill an enemy who is dominating you" "REVENGES_HIGH_NAME" "Can't Keep a Good Man Down" "REVENGES_HIGH_DESC" "Kill 20 enemies who are dominating you" "SAME_UNIFORM_NAME" "Dressed to Kill" "SAME_UNIFORM_DESC" "Start a round with all players on your team wearing the same uniform (at least 5 players)" "CONCURRENT_DOMINATIONS_NAME" "Hat Trick" "CONCURRENT_DOMINATIONS_DESC" "Dominate three enemies simultaneously" "DOMINATION_OVERKILLS_MATCH_NAME" "Ten Angry Men" "DOMINATION_OVERKILLS_MATCH_DESC" "Kill 10 enemies you are already dominating during a single match" "EXTENDED_DOMINATION_NAME" "Excessive Brutality" "EXTENDED_DOMINATION_DESC" "Kill an enemy whom you are dominating four additional times" "KILL_ENEMIES_WHILE_BLIND_HARD_NAME" "Spray and Pray" "KILL_ENEMIES_WHILE_BLIND_HARD_DESC" "Kill two enemies while you are blinded from a flashbang" "FRIENDS_SAME_UNIFORM_NAME" "Friendly Attire" "FRIENDS_SAME_UNIFORM_DESC" "Start a round on the same team as 4 of your friends, with all of you wearing the same outfit" "CAUSE_FRIENDLY_FIRE_WITH_FLASHBANG_NAME" "The Road to Hell" "CAUSE_FRIENDLY_FIRE_WITH_FLASHBANG_DESC" "Blind an enemy player who then kills a teammate" "AVENGE_FRIEND_NAME" "Avenging Angel" "AVENGE_FRIEND_DESC" "Kill an enemy who has killed a player on your friends list in the same round" "KILLED_BOMBPLANTER_WITH_GRENADE_NAME" "Bomboozled" "KILLED_BOMBPLANTER_WITH_GRENADE_DESC" "Kill a bomb-planting terrorist with a grenade." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Game Rules and Instructions //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Rules_GunGame_Progressive" "New weapons are awarded by \neliminating enemies.\n\nWin the match by being the first \nplayer to get a kill with every weapon.\n\nSettings:\n· Weapons are awarded \n immediately\n· Instant Respawn\n· Friendly fire is ON\n· Team collision is OFF" "SFUI_Rules_TRBomb_T" "Bomb Planting Mission: \nCompact map with short round times\nand no weapon buying.\nEarn a new weapon each round by killing enemies or completing objectives.\nWin the match by winning the best of twenty rounds." "SFUI_Rules_TRBomb_CT" "Bomb Defuse Mission: \nCompact map with short round times\nand no weapon buying.\nEarn a new weapon each round by killing enemies or completing objectives.\nWin the match by winning the best of twenty rounds." "SFUI_Rules_TRBomb_Loading" "Bomb Scenario Mission\n\nNew weapons are awarded at the\nstart of the round if you eliminated\nan enemy in the previous round.\n\nSettings:\n· Weapons awarded on round start\n· Friendly fire is on\n· Team collision is off\n· Best out of 20 rounds" "SFUI_Rules_Bomb_T" "Bomb Planting Mission:\nYour Team must detonate a bomb at one of the bomb sites on this map. To win, detonate the bomb or eliminate all of the Counter-Terrorists." "SFUI_Rules_Bomb_CT" "Bomb Defuse Mission:\nYour Team must prevent the Terrorists from detonating their bomb at one of the bomb sites. To win, defuse the bomb or eliminate all of the Terrorists." "SFUI_Rules_Bomb_Loading_Classic" "Bomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 10 rounds" "SFUI_Rules_Bomb_Loading_Competetive" "Bomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 30 rounds" "SFUI_Rules_Hostage_T" "Hostage Rescue Prevention Mission:\nYour Team has several hostages. To win, retain the hostages for the entire round or eliminate all of the Counter-Terrorists." "SFUI_Rules_Hostage_CT" "Hostage Rescue Mission:\nRescue hostages by leading them to a hostage rescue point. To win, rescue all of the hostages or eliminate all of the Terrorists." "SFUI_Rules_Hostage_Loading_Classic" "Hostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 10 rounds" "SFUI_Rules_Hostage_Loading_Competetive" "Hostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are \n purchasable\n· Best out of 30 rounds" "SFUI_Rules_Training_Loading" "This G.O. test facility was designed to provide basic weapons training for new agents as well as give experienced agents an environment to practice and sharpen their skills.\n\nThe facility contains basic weapon ranges, explosive handling zones and a weapons course. While there's no DFAC on site, 'the commander' has been known to throw a mean BBQ in the courtyard." // Team Select Screen "SFUI_Rules_TS_GunGame_Progressive" "Eliminate enemies and be the first player to get a kill with every weapon." "SFUI_Rules_TS_TRBomb_T" "Detonate a bomb at the bomb site or eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_TRBomb_CT" "Prevent the Terrorists from detonating their bomb or eliminate them all to win." "SFUI_Rules_TS_Bomb_T" "Detonate a bomb at one of the bomb sites or eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_Bomb_CT" "Prevent the Terrorists from detonating their bomb or eliminate them all to win." "SFUI_Rules_TS_Hostage_T" "Maintain control of your hostages or eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_Hostage_CT" "Rescue all of the hostages or eliminate all of the Terrorists to win." "SFUI_Rules_TS_Generic_T" "Eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_Generic_CT" "Eliminate all of the Terrorists to win." "SFUI_Rules_Hostage_Header" "Hostage Rescue" "SFUI_Rules_Bomb_Header" "Bomb Defuse" "SFUI_Rules_TRBomb_Header" "Demolition" "SFUI_Rules_General_Header" "" "SFUI_Rules_CTInstructions_Header" "CT Goal" "SFUI_Rules_TInstructions_Header" "Terrorist Goal" "SFUI_RetrievingDataNotification" "Retrieving Data..." "SFUI_Rules_Demolition_Progression" "PROGRESS TO A NEW WEAPON BY ELIMINATING AN ENEMY" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Hint Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // THE LONGEST HINT "Xx xx xxXeeee xXx Wwujfg ssss xXxx xiiiiIiii xx XbbbbX xxxxX xxx xxXffffX xx ioerePosd xXxx xxXx xXoooo xXxx dddd gdfhsGhjdkdgrrrrrrkd xxx Xxx xCss" // WEAPONS/EQUIPMENT "SFUI_Hint_Flashbang_Careful" "'Flashbang' grenades temporarily blind anyone who sees them go off. Be careful because this includes your team and even yourself!" "SFUI_Hint_BuyArmor" "Don't forget to buy armor in Competitive Mode! Wearing armor will increase the amount of damage you can take and allow you to live longer." "SFUI_Hint_Defusal_Speed" "Don't forget your defuse kit in Competitive Mode! Defuse kits significantly reduce the time it takes to defuse a planted bomb." "SFUI_Hint_Defuse_Wins" "Defusing the bomb will always win the round regardless of how many enemies remain." "SFUI_Hint_AWP_Hint1" "The AWP sniper rifle is very powerful and can usually kill with a one shot. Take advantage of its powerful scope and engage from a distance." "SFUI_Hint_XM1014_Hint1" "The XM1014 shotgun is extremely powerful and very useful in close quarters. At long range however, you're lucky to hit the broad side of a barn." "SFUI_Hint_M4A4_Hint1" "The M4A4 carbine is a powerful and precise automatic rifle that excels at midrange combat, but can be mastered for both long range and CQB." "SFUI_Hint_AK47_Hint1" "The AK-47 is as powerful as it is loud. It suffers from high recoil, but accurate marksmen prefer it for its lethal first shot." "SFUI_Hint_Deagle_Hint1" "The Desert Eagle .50C is truly a 'hand cannon'. Its powerful ammunition stops enemies in their tracks, but its clip is very small." "SFUI_Hint_Backstab" "If you're behind an enemy, stab them in the back with your knife. It does a lot more damage and usually results in an instant kill." "SFUI_Hint_Flashbang_Turn" "Turning your view away from a Flashbang Grenade will lessen its blinding effects." "SFUI_Hint_Fire_Makes_Slow" "Use molotovs and incendiary grenades to block off your enemies' route. Walking through fire not only hurts, but also slows movement." "SFUI_Hint_Smoke_At_Door" "Smoke grenades are best used to hide your movement. Use them to pass open doorways or slip by a sniper." // MONEY "SFUI_Hint_VariableKillAwards" "In Classic modes, killing with different weapons will award different amounts of cash. SMGs for example, will award you more cash than normal." "SFUI_Hint_ManageMoney1" "In Classic modes, it's important to manage your money well. Buying the most expensive weapon you can afford is not always the best strategy." // BASIC GAMEPLAY "SFUI_Hint_Headhot1" "In Competitive mode, if your opponent hasn't purchased a helmet, shooting them in the head with most weapons is an instant kill - a 'headshot'" "SFUI_Hint_Jump_Accuracy" "Jumping slows your movement and decreases your accuracy." "SFUI_Hint_Stand_While_Sniping" "To be accurate with a sniper rifle, you must stand still when you fire your shot." "SFUI_Hint_KillingHostage" "Killing a hostage results in a severe cash penalty. Try to avoid injuring them." "SFUI_Hint_Reticule_Spread" "The outer aiming reticule indicates the spread of your weapon. The wider it is, the more inaccurate your shot will be." "SFUI_Hint_Crouch_Accuracy" "You are more accurate when you stand still. Crouching makes you the most accurate." "SFUI_Hint_Walk_Accuracy" "Enemies can hear your footsteps when you run. Walking will make your footsteps harder to hear and will improve your accuracy." "SFUI_Hint_Burst_Fire" "Firing an automatic weapon in short bursts will help you maintain control over your shots and will improve your accuracy." "SFUI_Hint_Switch_To_Pistol" "Switching to your pistol is faster than reloading. In a firefight, this can give you the advantage." "SFUI_Hint_UpgradePostRound" "If you're alive when the round ends in a Classic mode match, use those last few seconds to search for a better weapon!" // TIPS "SFUI_Hint_Stick_With_Team" "Engaging in combat alone is very risky. Stick with your teammates and watch their back." "SFUI_Hint_Ammo_Mangement" "Ammo management is extremely important. If your clip runs out in a firefight, you are in deep trouble." "SFUI_Hint_Vulnerable_Reloading" "You are vulnerable when you are reloading. Make sure you are in a safe spot or behind cover when you reload." "SFUI_Hint_Shoot_Thru_Walls" "Powerful guns can penetrate many thin surfaces. If your enemy is hiding behind a wooden door or plaster wall, you can probably still hit them." "SFUI_Hint_LearnRadar" "Your radar shows teammates, enemies and the bomb. Learning to use the radar and checking it regularly will give you an advantage." "SFUI_Hint_WeaponSlowdown" "The weapon you are holding affects your movement speed. Bulkier and heavier weapons cause you to run slower. Switch to your knife to move quickly." "SFUI_Hint_BeQuicker" "Be quicker than your opponent in all aspects. One way to gain an advantage in Classic Mode is to buy your items quickly at round start." "SFUI_Hint_AvoidWater" "Deep water will slow your movement and more importantly will make a lot of noise. Avoid wading through water if you can." "SFUI_Hint_PickupGuns" "In Classic modes, players will drop their weapon when they die. If you see a weapon on the ground that is better than yours, you should pick it up." "SFUI_Hint_ControlBotDontKeep" "When you're controlling a bot, money, kills, deaths and weapons that you earn are awarded to that bot instead of you." // TEAM "SFUI_Hint_ST6_Info1" "SEAL Team Six (ST6) was founded in 1980 under Lieutenant-Commander Richard Marcinko. It was dissolved in 1987 and is now known as DEVGRU." "SFUI_Hint_SAS_Info1" "The world-renowned British SAS was founded during WW2 by Colonel Sir Archibald David Stirling as a commando force to operate behind enemy lines." "SFUI_Hint_GIGN_Info1" "The elite French counter-terrorism unit, GIGN was designed to be a fast response force that could react quickly to any large-scale terrorist incident." "SFUI_Hint_GSG9_Info1" "The elite German counter-terrorism force, GSG 9 was established in 1973 and has reportedly discharged their weapons only five times in over 1,500 missions." "SFUI_Hint_FBI_Info1" "In addition to responding to terrorist attacks, the Unites States Federal Bureau of Investigation (FBI) responds to bank robbery, espionage and cyber-warfare." "SFUI_Hint_FBI_Info2" "The FBI's Hostage Rescue Team was founded in 1982 and is trained to rescue allies held by hostile force. Their motto is 'Servare Vitas' (To Save Lives)." //"SFUI_Hint_IDF_Info1" "Israel Defense Forces info goes here." "SFUI_Hint_SWAT_Info1" "The first Special Weapons and Tactics (SWAT) team was established by inspector Daryl Gates in the Los Angeles Police Department in 1968." "SFUI_Hint_SWAT_Info2" "In addition to counter-terrorism, SWAT teams are called in for hostage extraction, perimeter security and riot control." // QUOTES "SFUI_Hint_Quote_Claudius1" "'He who strikes terror in others is himself continually in fear.' ~Claudius Claudianus" "SFUI_Hint_Quote_Antoine1" "'Only the unknown frightens men. But once a man has faced the unknown that terror becomes the known.' ~Antoine De Saint-Exupery" "SFUI_Hint_Quote_Churchill1" "'Victory at all costs, victory in spite of all terror, victory however long and hard the road may be; for without victory there is no survival.' ~Winston Churchill" // communication hints //"SFUI_Hint_" "Your radio allows you to give commands to your teammates\nsuch as 'Follow me', 'Hold this position', or 'Need backup'.\n\nTo send a radio command, use the radio keys\n(default Z, X, and C) and select what you want to say." // radar hints //"SFUI_Hint_" "The green circle in the upper left corner is your radar.\n\nIt shows the positions of all of your surviving friends\nrelative to your current position and direction you are looking.\n\nIf a blip is at twelve o'clock, that friend is somewhere in front of you.\nLikewise, a blip at six o'clock is a friend behind you." //"SFUI_Hint_" "On your radar, a blip shaped like a 'T' represents\na friend somewhere above you.\n\nAn upside-down 'T' blip is a friend somewhere below you." //"SFUI_Hint_" "If a friend is talking, his blip on\nthe radar will flash an orange color." //"SFUI_Hint_" "If you are a Counter-Terrorist, hostages\nwill appear on your radar as flashing blue blips." // bomb scenario hints //"SFUI_Hint_" "Many bomb defusal maps have more than one bomb site..." // hostage scenario hints //"SFUI_Hint_" "Hostage rescue maps often have more\nthan one hostage rescue point..." //"SFUI_Hint_" "'Talking to' a hostage by pressing the Use key (default E)\nrewards you with a cash bonus on the spot!" //"SFUI_Hint_" "Rescuing a hostage rewards you with a healthy cash bonus!" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Lock Input //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Lock_Input_Title" "Lock Input" "SFUI_Lock_Input_Desc" "Press the specified button or key belonging to your input device. Allowable devices are:" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // TRC Type Messages //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Hud_SavingGame" "Saving Game..." "SFUI_Hud_GameSaved" "Game Saved." "SFUI_Hud_SavingProfile" "Saving Profile..." "SFUI_Hud_ProfileSaved" "Profile Saved." "SFUI_Controller_Edit_Keys_Buttons" "EDIT KEYS/BUTTONS" "SFUI_SteamOverlay_Title" "Steam Community In-Game" "SFUI_SteamOverlay_Text" "This feature requires Steam Community In-Game to be enabled.\n\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> File -> Settings -> In-Game: Enable Steam Community In-Game\n" [$WIN32] "SFUI_SteamOverlay_Text" "This feature requires Steam Community In-Game to be enabled.\n\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Preferences -> In-Game: Enable Steam Community In-Game\n" [$OSX] "SFUI_XboxLive" "Xbox LIVE" "SFUI_MsgBx_NeedLiveNonGoldMsg" "You must be signed in to a gamer profile with multiplayer privileges to play online." "SFUI_MsgBx_NeedLiveNonGoldSplitscreenMsg" "Both gamers must be signed in to an account with multiplayer privileges to play online." "SFUI_MsgBx_NeedLiveSinglescreenMsg" "You must be signed in to Xbox LIVE to play online." "SFUI_MsgBx_NeedLiveSplitscreenMsg" "Both gamers must be signed in to Xbox LIVE to play online." "SFUI_PasswordEntry_Title" "Server Requires Password" "SFUI_PasswordEntry_Prompt" "Enter password:" "SFUI_MsgBx_AchievementNotWrittenTitle" "Gamer Profile Error" "SFUI_MsgBx_AchievementNotWritten" "The gamer profile was not found or failed to update. Preferences and game progress will not be saved without a valid storage device." "SFUI_MsgBx_StorageDeviceRemoved" "Preferences and game progress will not be saved without a valid storage device." "SFUI_MsgBx_ControllerUnpluggedTitle" "Controller Disconnected" "SFUI_MsgBx_ControllerUnplugged" "Please reconnect the controller!" [!$X360] "SFUI_MsgBx_ControllerUnplugged" "Please reconnect the Xbox 360 Controller!" [$X360] "SFUI_MsgBx_GamerCardNotAvailable" "You must have a gamer profile with multiplayer privileges to view another player's gamer card." [!$PS3] "SFUI_MsgBx_GamerCardNotAvailable" "You must have a gamer profile with multiplayer privileges to view another player's profile." [$PS3] "SFUI_MsgBx_GuestProfile_DismissedTitle" "Sign-in Change" "SFUI_MsgBx_GuestProfile_Dismissed" "You have been removed from the game due to a sign-in change." "SFUI_MsgBx_SignInChange" "Sign-in change has occurred." "SFUI_MsgBx_SignInChangeC" "SIGNED OUT" "SFUI_MsgBx_DisconnectedFromSession" "DISCONNECTED" "SFUI_MsgBx_DisconnectedFromServer" "Lost Connection to Server" "SFUI_MsgBx_DisconnectedServerShuttingDown" "Lost connection to server because game server has been shut down." "SFUI_MsgBx_DlcCorruptTxt" "\nUnsupported or corrupt downloadable content." "SFUI_MsgBx_DlcMountedTxt" "\nDownloadable content loaded." "SFUI_MsgBx_AttractDeviceFullC" "STORAGE DEVICE FULL" [$X360] "SFUI_MsgBx_AttractDeviceFullC" "HARD DISK DRIVE FULL" [$PS3] "SFUI_MsgBx_AttractDeviceFullTxt" "There is no room to save preferences and game progress.\nAre you sure you want to continue?" "SFUI_MsgBx_AttractDeviceCorruptC" "SAVE FILE CORRUPTED" "SFUI_MsgBx_AttractDeviceCorruptTxt" "The selected storage device contains a file that is corrupted or not able to be opened.\nPlease choose another storage device or delete the corrupted file.\n\nPreferences and game progress will not be saved without a valid storage device.\nWould you like to continue without selecting a storage device?" "SFUI_MsgBx_AttractDeviceNoneC" "STORAGE DEVICE NOT SELECTED" "SFUI_MsgBx_AttractDeviceNoneTxt" "The storage device has not been selected.\nPreferences and game progress will not be saved without a valid storage device.\nAre you sure you want to continue?" "SFUI_WaitScreen_SignOnSucceded" "Accessing Storage Device...\n\nSaving content.\nPlease don't turn off your console." [!$PS3] "SFUI_WaitScreen_SignOnSucceded" "Loading Profile Data...\n\nSaving content.\nPlease don't turn off your PS3™ system." [$PS3] "SFUI_WaitScreen_SigningOn" "Accessing Storage Device...\n\nSaving content.\nPlease don't turn off your console." [!$PS3] "SFUI_WaitScreen_SigningOn" "Loading Profile Data...\n\nSaving content.\nPlease don't turn off your PS3™ system." [$PS3] "SFUI_Boot_Error_NOSPACE1" "You must quit now and free up some\nhard disk space: additional " "SFUI_Boot_Error_NOSPACE2" " MB required." "SFUI_Boot_Error_Title" "FATAL ERROR" "SFUI_Boot_ErrorFatal" "There has been a fatal error configuring CS:GO.\nYou must quit game now and ensure that you have\nsufficient free hard disk space and your hard disk is not corrupt." "SFUI_Boot_Save_Error_Title" "SAVE GAME ERROR" "SFUI_Boot_Error_WRONG_USER" "This CS:GO saved game belongs to another user.\nYou can overwrite this CS:GO saved game to continue." "SFUI_Boot_Error_BROKEN" "This CS:GO saved game is corrupt.\nYou must quit now and delete this CS:GO saved game information." "SFUI_Boot_Error_SAVE_GENERAL" "CS:GO failed to access saved game storage.\nYou must quit now and delete this CS:GO saved game information." "SFUI_Boot_Error_WRONG_USER_Legend" "${confirm} Overwrite" "SFUI_Boot_Wait_Title" "WAIT" "SFUI_Boot_SaveContainer" "Please wait while CS:GO is configuring storage\nand validating your saved information..." "SFUI_Boot_Trophies" "Please wait while CS:GO is configuring trophies\nand validating your profile information..." "SFUI_Character_Guest" "Player" "SFUI_PSEye_Disconnected_Title" "Warning" "SFUI_PSEye_Disconnected_Desc" "PlayStation®Eye removed, please reconnect" "SFUI_PSMove_Out_Of_View_Title" "Warning" "SFUI_PSMove_Out_Of_View_Desc" "PlayStation®Move motion controller is out of view, please re-center it in front of the PlayStation®Eye camera" "SFUI_Network_Disconnect_Title" "Gamer Profile Sign Out" [$X360] "SFUI_Network_Disconnect_Desc" "You must be signed in to a gamer profile to play." [$X360] "SFUI_Network_Disconnect_Legend" "${confirm} OK" [$X360] "SFUI_PS_Network_Disconnect_Title" "PlayStation®Network Sign Out" [$PS3] "SFUI_PS_Network_Disconnect_Desc" "You have been signed out of PlayStation®Network.\nYou will not be able to play online games or access leaderboards." [$PS3] "SFUI_PS_Network_Disconnect_Legend" "${ps3select}: Sign In ${confirm}: Continue" [$PS3] //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Steam Login Screen //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Steam_User_Name" "Steam account name" "SFUI_Steam_User_Password" "Password" "SFUI_Steam_Title" "STEAM" "SFUI_Steam_Desc" "CS:GO uses Steam, the free gaming platform, to enable online play." "SFUI_Steam_Login_Error" "Invalid Steam account name or password. Please try again." "SFUI_Steam_PSN_User" "You're signed in to PlayStation®Network as:" "SFUI_Steam_PSN_User_Check" "Please be sure this is your PlayStation®Network account before continuing" "SFUI_Steam_Sign_In" "SIGN IN TO STEAM" "SFUI_Steam_New_Account" "SIGN ME UP!" "SFUI_Steam_New_Account_Desc" "I'm new to Steam" "SFUI_Steam_Sign_In_Desc" "I already have a Steam account" "SFUI_SteamNav" "${cancel} Back ${confirm} Accept" "SFUI_SteamConnectionTitle" "Connecting to Steam" "SFUI_SteamConnectionText" "Please wait..." "SFUI_SteamConnectionErrorTitle" "Steam Connection Error" "SFUI_SteamConnectionErrorText" "Please try again." "SFUI_SteamConnectionReqTitle" "Steam Required" "SFUI_SteamConnectionReqText" "CS:GO online features require you to sign in to a PlayStation®Network account linked to a Steam ID. Would you like to continue?" "SFUI_SteamConnectionRetryText" "Failed to connect to Steam. Would you like to try again?" "SFUI_SteamConnectionRetryNav" "${cancel} Cancel ${confirm} Retry" "SFUI_Steam_Error_PSN_NotOnline" "Connection to your PlayStation®Network account failed.\nWould you like to try again?" "SFUI_Steam_Error_PSN_Unexpected" "Failed to connect to Steam.\nWould you like to try again?" "SFUI_Steam_Error_LinkLoggedInElsewhere" "This account is currently signed into Steam from another machine.\nPlease try again later." "SFUI_Steam_Error_LinkAccountDisabled" "The provided Steam account has been disabled." "SFUI_Steam_Error_ParentalControl" "Online service is disabled on your PlayStation®Network account due to parental control restrictions." "SFUI_Steam_Error_LinkAuth" "Invalid Steam account name or password.\nPlease try again." "SFUI_Steam_Error_LinkAlreadyLinked" "The provided Steam account has already been linked to another PlayStation®Network account." "SFUI_Steam_Error_LinkUnexpected" "We were unable to connect to the Steam network. Please check your network connection and try again." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Credits //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Titles "SFUI_CatagoryStrings0" "Hidden Path Entertainment" "SFUI_CatagoryStrings1" "Hidden Path Entertainment, Also Including" "SFUI_CatagoryStrings2" "Big Fish NW Talent" "SFUI_CatagoryStrings3" "Sugar Studios/THEY representation" "SFUI_CatagoryStrings4" "Mocap Actors" "SFUI_CatagoryStrings5" "DC5 Talent" "SFUI_CatagoryStrings6" "Art Bully Productions, LLC" "SFUI_CatagoryStrings7" "Liquid Development, LLC" "SFUI_CatagoryStrings8" "GunGame Development Team" "SFUI_CatagoryStrings9" "Special Thanks" //names "SFUI_CreditName0" "Michael Abrash" "SFUI_CreditName1" "Matt Alderman" "SFUI_CreditName2" "Mike Ambinder" "SFUI_CreditName3" "Matthew An" "SFUI_CreditName4" "Elizabeth Andrade" "SFUI_CreditName5" "Max Aristov" "SFUI_CreditName6" "Ricardo Ariza" "SFUI_CreditName7" "Gautam Babbar" "SFUI_CreditName8" "Ted Backman" "SFUI_CreditName9" "Dan Ballance" "SFUI_CreditName10" "Jeff Ballinger" "SFUI_CreditName11" "Ken Banks" "SFUI_CreditName12" "Aaron Barber" "SFUI_CreditName13" "Jeep Barnett" "SFUI_CreditName14" "John Bartkiw" "SFUI_CreditName15" "Mark Behm" "SFUI_CreditName16" "Jeff Bellinghausen" "SFUI_CreditName17" "Mike Belzer" "SFUI_CreditName18" "Caleb Benefiel" "SFUI_CreditName19" "Jeremy Bennett" "SFUI_CreditName20" "Dan Berger" "SFUI_CreditName21" "Yahn Bernier" "SFUI_CreditName22" "Amanda Beste" "SFUI_CreditName23" "Ken Birdwell" "SFUI_CreditName24" "Derrick Birum" "SFUI_CreditName25" "Jon Blakeley" "SFUI_CreditName26" "Mike Blaszczak" "SFUI_CreditName27" "Iestyn Bleasdale-Shepherd" "SFUI_CreditName28" "Drew Bliss" "SFUI_CreditName29" "Nathaniel Blue" "SFUI_CreditName30" "Matt Boone" "SFUI_CreditName31" "Michael Booth" "SFUI_CreditName32" "Antoine Bourdon" "SFUI_CreditName33" "Daniel Boutwell" "SFUI_CreditName34" "Christopher Boyd" "SFUI_CreditName35" "Paul Brain" "SFUI_CreditName36" "Jason Brashill" "SFUI_CreditName37" "Charlie Brown" "SFUI_CreditName38" "Tom Bui" "SFUI_CreditName39" "Andrew Burke" "SFUI_CreditName40" "Augusta Butlin" "SFUI_CreditName41" "Tobin Buttram" "SFUI_CreditName42" "Jeff Cain" "SFUI_CreditName43" "Michael Caldwell" "SFUI_CreditName44" "Liz Cambridge" "SFUI_CreditName45" "Michael Camden" "SFUI_CreditName46" "Matt Campbell" "SFUI_CreditName47" "Erik Carlson" "SFUI_CreditName48" "Chris Carollo" "SFUI_CreditName49" "Dario Casali" "SFUI_CreditName50" "Judy Chan" "SFUI_CreditName51" "Matt Charlesworth" "SFUI_CreditName52" "Pongthep Bank Charnchaichujit" "SFUI_CreditName53" "Chris Chin" "SFUI_CreditName54" "Kurtis Chinn" "SFUI_CreditName55" "Jared Christen" "SFUI_CreditName56" "Izumi Chunovic" "SFUI_CreditName57" "Doug Church" "SFUI_CreditName58" "Jess Cliffe" "SFUI_CreditName59" "Phil Co" "SFUI_CreditName60" "John Cook" "SFUI_CreditName61" "Christen Coomer" "SFUI_CreditName62" "Greg Coomer" "SFUI_CreditName63" "Michael Coupland" "SFUI_CreditName64" "James Cunliffe" "SFUI_CreditName65" "Mario D'Onofrio" "SFUI_CreditName66" "Scott Dalton" "SFUI_CreditName67" "Kerry Davis" "SFUI_CreditName68" "Kyle Davis" "SFUI_CreditName69" "Bruce Dawson" "SFUI_CreditName70" "Brian Decker" "SFUI_CreditName71" "C. Dean DeJong" "SFUI_CreditName72" "Joe Demers" "SFUI_CreditName73" "Ariel Diaz" "SFUI_CreditName74" "Viktoria Dillon" "SFUI_CreditName75" "Quintin Doroquez" "SFUI_CreditName76" "Chris Douglass" "SFUI_CreditName77" "Shanon Drone" "SFUI_CreditName78" "Laura Dubuk" "SFUI_CreditName79" "Mike Dunkle" "SFUI_CreditName80" "Fletcher Dunn" "SFUI_CreditName81" "Mike Durand" "SFUI_CreditName82" "Marcus Egan" "SFUI_CreditName83" "Zach Eller" "SFUI_CreditName84" "Jeri Ellsworth" "SFUI_CreditName85" "Dhabih Eng" "SFUI_CreditName86" "Christina Engel" "SFUI_CreditName87" "Brett English" "SFUI_CreditName88" "Miles Estes" "SFUI_CreditName89" "Chet Faliszek" "SFUI_CreditName90" "Al Farnsworth" "SFUI_CreditName91" "Dave Feise" "SFUI_CreditName92" "Cameron Fielding" "SFUI_CreditName93" "Adrian Finol" "SFUI_CreditName94" "Bill Fletcher" "SFUI_CreditName95" "Adam Foster" "SFUI_CreditName96" "Moby Francke" "SFUI_CreditName97" "Zachary Franks" "SFUI_CreditName98" "Reuben Fries" "SFUI_CreditName99" "Rich Geldreich" "SFUI_CreditName100" "Vitaliy Genkin" "SFUI_CreditName101" "Derrick Gennrich" "SFUI_CreditName102" "Cayle George" "SFUI_CreditName103" "Kassidy Gerber" "SFUI_CreditName104" "Henry Goffin" "SFUI_CreditName105" "Paul Graham" "SFUI_CreditName106" "Chris Green" "SFUI_CreditName107" "Dirk Gregorius" "SFUI_CreditName108" "Bronwen Grimes" "SFUI_CreditName109" "Chris Grinstead" "SFUI_CreditName110" "John Guthrie" "SFUI_CreditName111" "Aaron Halifax" "SFUI_CreditName112" "Jeff Hameluck" "SFUI_CreditName113" "Joe Han" "SFUI_CreditName114" "Joel Hatfield" "SFUI_CreditName115" "Romy Hatfield" "SFUI_CreditName116" "Jason Hayes" "SFUI_CreditName117" "Nate Heller" "SFUI_CreditName118" "Don Holden" "SFUI_CreditName119" "Jason Holtman" "SFUI_CreditName120" "Eric Hope" "SFUI_CreditName121" "Ben Huen" "SFUI_CreditName122" "Keith Huggins" "SFUI_CreditName123" "Jim Hughes" "SFUI_CreditName124" "Lena Hur" "SFUI_CreditName125" "Brandon Idol" "SFUI_CreditName126" "Abdul Ismail" "SFUI_CreditName127" "Brian Jacobson" "SFUI_CreditName128" "Lars Jensvold" "SFUI_CreditName129" "Burton Johnsey" "SFUI_CreditName130" "Erik Johnson" "SFUI_CreditName131" "Rick Johnson" "SFUI_CreditName132" "Scott Jordan" "SFUI_CreditName133" "Jakob Jungels" "SFUI_CreditName134" "Chris Kadar" "SFUI_CreditName135" "Neil Kaethler" "SFUI_CreditName136" "Rich Kaethler" "SFUI_CreditName137" "Steve Kalning" "SFUI_CreditName138" "Kristopher Katz" "SFUI_CreditName139" "Aaron Kearly" "SFUI_CreditName140" "Emily Kent" "SFUI_CreditName141" "Iikka Keränen" "SFUI_CreditName142" "Jeff Keyzer" "SFUI_CreditName142" "Andrew Kim" "SFUI_CreditName143" "David Kircher" "SFUI_CreditName144" "Eric Kirchmer" "SFUI_CreditName145" "Dylan Kirkland" "SFUI_CreditName146" "Tom Kirkland" "SFUI_CreditName147" "Zoid Kirsch" "SFUI_CreditName148" "Tanio Klyce" "SFUI_CreditName149" "Steve Kody" "SFUI_CreditName150" "Tejeev Kohli" "SFUI_CreditName151" "Ted Kosmatka" "SFUI_CreditName152" "Ben Krasnow" "SFUI_CreditName153" "Alison Krey" "SFUI_CreditName154" "Alden Kroll" "SFUI_CreditName155" "Laure Lacascade" "SFUI_CreditName156" "Philip Lafornara" "SFUI_CreditName157" "Marc Laidlaw" "SFUI_CreditName158" "Stefan Landvogt" "SFUI_CreditName159" "Jeff Lane" "SFUI_CreditName160" "Keith Lango" "SFUI_CreditName161" "Tim Larkin" "SFUI_CreditName162" "Liam Lavery" "SFUI_CreditName163" "Jinwoo Lee" "SFUI_CreditName164" "Mike Lee" "SFUI_CreditName165" "Tom Leonard" "SFUI_CreditName166" "Justin Lesamiz" "SFUI_CreditName167" "Brian Levinthal" "SFUI_CreditName168" "Jeff Lind" "SFUI_CreditName169" "Jon Lippincott" "SFUI_CreditName170" "Jane Lo" "SFUI_CreditName171" "Matt Logue" "SFUI_CreditName172" "Doug Lombardi" "SFUI_CreditName173" "Andrew Loomer" "SFUI_CreditName174" "Richard Lord" "SFUI_CreditName175" "Realm Lovejoy" "SFUI_CreditName176" "Joe Ludwig" "SFUI_CreditName177" "Scott Ludwig" "SFUI_CreditName178" "Randy Lundeen" "SFUI_CreditName179" "Roger Lundeen" "SFUI_CreditName180" "Scott Lynch" "SFUI_CreditName181" "Ambra Maddalena" "SFUI_CreditName182" "Carlos Madrid" "SFUI_CreditName183" "Ido Magal" "SFUI_CreditName184" "Nick Maggiore" "SFUI_CreditName185" "Yasser Malaika" "SFUI_CreditName186" "Connor Malone" "SFUI_CreditName187" "Lainey Margheim-Dyer" "SFUI_CreditName188" "Alexander Mark" "SFUI_CreditName189" "Mathew Markert" "SFUI_CreditName190" "Chase Martin" "SFUI_CreditName191" "John McCaskey" "SFUI_CreditName192" "Patrick McClard" "SFUI_CreditName193" "Noel McGinn" "SFUI_CreditName194" "Ben McKenzie" "SFUI_CreditName195" "Donn Scott Thomas Charles Henning Robert John McLaughlin" "SFUI_CreditName196" "Gary McTaggart" "SFUI_CreditName197" "Sergiy Migdalskiy" "SFUI_CreditName198" "Kristian Miller" "SFUI_CreditName199" "Jason Mitchell" "SFUI_CreditName200" "Caroline Müller" "SFUI_CreditName201" "David Monroe" "SFUI_CreditName202" "Mike Morasky" "SFUI_CreditName203" "John Morello II" "SFUI_CreditName204" "Nate Muller" "SFUI_CreditName205" "Chandler Murch" "SFUI_CreditName206" "Jim Murray" "SFUI_CreditName207" "Marc Nagel" "SFUI_CreditName208" "Olivier Nallet" "SFUI_CreditName209" "Arsenio N. Navarro II" "SFUI_CreditName210" "Dina Nelson" "SFUI_CreditName211" "Sean Ness" "SFUI_CreditName212" "Gabe Newell" "SFUI_CreditName213" "Milton Ngan" "SFUI_CreditName214" "Aaron Nicholls" "SFUI_CreditName215" "Matt Nickerson" "SFUI_CreditName216" "Andy Nisbet" "SFUI_CreditName217" "John O'Rorke" "SFUI_CreditName218" "James Orara" "SFUI_CreditName219" "Martin Otten" "SFUI_CreditName220" "Tony Paloma" "SFUI_CreditName221" "Corey Peters" "SFUI_CreditName222" "Quang D. Pham" "SFUI_CreditName223" "Christine Phelan" "SFUI_CreditName224" "Jay Pinkerton" "SFUI_CreditName225" "Thomas Polz" "SFUI_CreditName226" "Scott Porcaro" "SFUI_CreditName227" "DJ Powers" "SFUI_CreditName228" "Karen Prell" "SFUI_CreditName229" "Jeff Quackenbush" "SFUI_CreditName230" "Karl Quackenbush" "SFUI_CreditName231" "Bay Raitt" "SFUI_CreditName232" "Lindsay Randall" "SFUI_CreditName233" "Alireza Razmpoosh" "SFUI_CreditName234" "Tristan Reidford" "SFUI_CreditName235" "Brandon Reinhart" "SFUI_CreditName236" "Alfred Reynolds" "SFUI_CreditName237" "Matt Rhoten" "SFUI_CreditName238" "Mark Richardson" "SFUI_CreditName239" "Garret Rickey" "SFUI_CreditName240" "Dave Riller" "SFUI_CreditName241" "Erik Robson" "SFUI_CreditName242" "Joe Rohde" "SFUI_CreditName243" "Elan Ruskin" "SFUI_CreditName244" "Matthew Russell" "SFUI_CreditName245" "Jason Ruymen" "SFUI_CreditName246" "Jenni Salmi" "SFUI_CreditName247" "Phillip Saltzman" "SFUI_CreditName248" "Brett Sanborn" "SFUI_CreditName249" "Michael Sartain" "SFUI_CreditName250" "David Sawyer" "SFUI_CreditName251" "Marc Scaparro" "SFUI_CreditName252" "Thorsten Scheuermann" "SFUI_CreditName253" "Florent Schiffer" "SFUI_CreditName254" "Wade Schin" "SFUI_CreditName255" "Matthew Scott" "SFUI_CreditName256" "Gregory Sedgwick" "SFUI_CreditName257" "Aaron Seeler" "SFUI_CreditName258" "Chris Shambaugh" "SFUI_CreditName259" "Taylor Sherman" "SFUI_CreditName260" "Joel Shoop" "SFUI_CreditName261" "Gurjeet Sidhu" "SFUI_CreditName262" "Eric Smith" "SFUI_CreditName263" "Jacob J. Smith" "SFUI_CreditName264" "William Smith" "SFUI_CreditName265" "Kyle Sommer" "SFUI_CreditName266" "Jeff Sorensen" "SFUI_CreditName267" "Alex Soudbinin" "SFUI_CreditName268" "David Speyrer" "SFUI_CreditName269" "Kutta Srinivasan" "SFUI_CreditName270" "Jay Stelly" "SFUI_CreditName271" "Jenny Stendahl" "SFUI_CreditName272" "Mike Stevens" "SFUI_CreditName273" "Gordon Stoll" "SFUI_CreditName274" "Eric A. Strand" "SFUI_CreditName275" "Eric Strand" "SFUI_CreditName276" "Mellissa Sussman" "SFUI_CreditName277" "Jonathan Sutton" "SFUI_CreditName278" "Anna Sweet" "SFUI_CreditName279" "Eric Tams" "SFUI_CreditName280" "Frank Taylor" "SFUI_CreditName281" "Bárbara Velho Barreto Teixeira" "SFUI_CreditName282" "Alaric Teplitsky" "SFUI_CreditName283" "Kelly Thornton" "SFUI_CreditName284" "Paul G. Thuriot" "SFUI_CreditName285" "Greg Towner" "SFUI_CreditName286" "Ray Ueno" "SFUI_CreditName287" "Jeff Unay" "SFUI_CreditName288" "Bill Van Buren" "SFUI_CreditName289" "Gabe Van Engel" "SFUI_CreditName290" "Alex Vlachos" "SFUI_CreditName291" "Jeff Wade" "SFUI_CreditName292" "Robin Walker" "SFUI_CreditName293" "Benjamin Walters" "SFUI_CreditName294" "Chad Weaver" "SFUI_CreditName295" "Joshua Weier" "SFUI_CreditName296" "Chris Welch" "SFUI_CreditName297" "Thad Wharton" "SFUI_CreditName298" "Karl Whinnie" "SFUI_CreditName299" "Andrea Wicklund" "SFUI_CreditName300" "Andrew Wilson" "SFUI_CreditName301" "Andrew Wolf" "SFUI_CreditName302" "Erik Wolpaw" "SFUI_CreditName303" "Doug Wood" "SFUI_CreditName304" "Matt T. Wood" "SFUI_CreditName305" "Pieter Wycoff" "SFUI_CreditName306" "Matthew Yukubousky" "SFUI_CreditName307" "Shawn Zabecki" "SFUI_CreditName308" "Torsten Zabka" //HiddenPath "SFUI_HiddenPath0" "Michael Austin" "SFUI_HiddenPath1" "Scott Bodenbender" "SFUI_HiddenPath2" "Jesse Bright" "SFUI_HiddenPath3" "John Daud" "SFUI_HiddenPath4" "Michael Dorgan" "SFUI_HiddenPath5" "Mark Forrer" "SFUI_HiddenPath6" "Peter Freese" "SFUI_HiddenPath7" "James Garbarini" "SFUI_HiddenPath8" "Jason Hail" "SFUI_HiddenPath9" "Matt Hansen" "SFUI_HiddenPath10" "Matt Johnson" "SFUI_HiddenPath11" "David Korus" "SFUI_HiddenPath12" "Steve Kramer" "SFUI_HiddenPath13" "Jon Lee" "SFUI_HiddenPath14" "Michel Lowrance" "SFUI_HiddenPath15" "T.J. Martin" "SFUI_HiddenPath16" "David McCoy" "SFUI_HiddenPath17" "Steve Messick" "SFUI_HiddenPath18" "Greg Onychuk" "SFUI_HiddenPath19" "John Paquin" "SFUI_HiddenPath20" "Jeff Pobst" "SFUI_HiddenPath21" "Matt Pritchard" "SFUI_HiddenPath22" "Aubrey Pullman" "SFUI_HiddenPath23" "Mark Shoemaker" "SFUI_HiddenPath24" "Michael Smith" "SFUI_HiddenPath25" "Alexander Story" "SFUI_HiddenPath26" "Mark Terrano" "SFUI_HiddenPath27" "John Thacker" "SFUI_HiddenPath28" "Michael Travaglione" "SFUI_HiddenPath29" "David Wenger" "SFUI_HiddenPath30" "Brian Wienen" //HiddenPath"Also Including: "SFUI_HiddenPathInc0" "Adam Crockett" "SFUI_HiddenPathInc1" "Jessica Dillon" "SFUI_HiddenPathInc2" "Matthew English" "SFUI_HiddenPathInc3" "Will Edgette" "SFUI_HiddenPathInc4" "David Goodenough" "SFUI_HiddenPathInc5" "Dana Hanna" "SFUI_HiddenPathInc6" "Andrew Hopps" "SFUI_HiddenPathInc7" "Joanna Kham" "SFUI_HiddenPathInc8" "Jami Moravetz" "SFUI_HiddenPathInc9" "Jay Prochaska" "SFUI_HiddenPathInc10" "Mark Stein" "SFUI_HiddenPathInc11" "Forrest Trepte" "SFUI_HiddenPathInc12" "Stacey Vandiver" "SFUI_HiddenPathInc13" "Dacey Willoughby" //Big Fish NW Talent: "SFUI_BigFish0" "Brandon O'Neil" "SFUI_BigFish1" "Kenyatta Banks" "SFUI_BigFish2" "David Jofre" "SFUI_BigFish3" "Jamie Pederson" "SFUI_BigFish4" "Adrian Cerrata" "SFUI_BigFish5" "Brian Hooper" "SFUI_BigFish6" "Chris Reiser" "SFUI_BigFish7" "Brian Christopher" "SFUI_BigFish8" "Derek Porter" //"Sugar Studios/THEY representation:" "SFUI_Sugar0" "Ian Fryatt" "SFUI_Sugar1" "Tom Felcan" "SFUI_Sugar2" "Robin Delpino" //"SFUI_Sugar3" "??? - Weapons Wrangler" //Mocap Actors "SFUI_Mocap0" "Lou Klein - Terrorist" "SFUI_Mocap1" "Matt Anderson - Counter Terrorist " //"DC5 Talent:" "SFUI_DC5Talent0" "John Meneray - Phoenix, Elite, Arctic" "SFUI_DC5Talent1" "Cyrus Angha - Phoenix, Elite" "SFUI_DC5Talent2" "Jesse Miller - Pirate" "SFUI_DC5Talent3" "Eddie Williams - Pirate, Arctic" "SFUI_DC5Talent4" "Kyr Getman - Elite, Anarchist, Separatist" "SFUI_DC5Talent5" "Matthew Ciolfi - Anarchist, Separatist" //"Art Bully Productions, LLC" "SFUI_ArtBully0" "Marcus Dublin" "SFUI_ArtBully1" "Larry (Ngai Man) Leung" "SFUI_ArtBully2" "Mashru Mishu" //"Liquid Development, LLC" "SFUI_Liquid0" "Chuloshnikov Andrey" "SFUI_Liquid1" "Darren Bartlett" "SFUI_Liquid2" "Jason Baskett" "SFUI_Liquid3" "Jane Dangoia" "SFUI_Liquid4" "Heather Dyer" "SFUI_Liquid5" "Stefan Henry-Biskup" "SFUI_Liquid6" "Jaco Herbst" "SFUI_Liquid7" "Suresh Kumar" "SFUI_Liquid8" "Dong MingChuang" "SFUI_Liquid9" "Fred Stockton" "SFUI_Liquid10" "John Turner" "SFUI_Liquid11" "Pablo Vicentin" //"GunGame Development Team" "SFUI_GunGame0" "Warren Alpert" "SFUI_GunGame1" "Michael Barr" "SFUI_GunGame2" "Luke Robinson" "SFUI_GunGame3" "Deniz Sezen" "SFUI_GunGame4" "Paul Smith" "SFUI_GunGame5" "Robert Tomlinson" "SFUI_GunGame6" "Stephen Toon" //"Special Thanks:" "SFUI_Special0" "West Coast Armory - Indoor Range" "SFUI_Special1" "Weapon Outfitters" "SFUI_Special2" "Lance Kilgore" "SFUI_Special3" "Keith Horner" "SFUI_Special4" "Jaxon Landrum" "SFUI_Special5" "Roy Lin" "SFUI_Special6" "Wade’s Eastside Guns" "SFUI_Special7" "Lakshya Digital" // Displayed in message box just before the start screen on PS3 "SFUI_PS3_LOADING_TITLE" "Loading" [$PS3] "SFUI_PS3_LOADING_PROFILE_DATA" "Loading Profile Data" [$PS3] "SFUI_PS3_LOADING_INSTALLING_TROPHIES" "Installing Trophies" [$PS3] "SFUI_PS3_LOADING_INIT_SAVE_UTILITY" "Initializing Save Utility" [$PS3] "SFUI_PS3_VERIFYING_ACCESS_RIGHTS" "Verifying Access Rights" [$PS3] "SFUI_PS3_DRM_ERROR_TITLE" "ERROR" [$PS3] "SFUI_PS3_DRM_ERROR_GENERAL" "There has been a fatal error verifying access rights for CS:GO.\nYou must quit game now and ensure that you have access rights to play this game." [$PS3] "SFUI_PS3_DRM_ERROR_ENTITLEMENT" "There has been a fatal error: you have no access rights for CS:GO.\nYou must quit game now and ensure that you have access rights to play this game." [$PS3] "SFUI_PS3_DRM_ERROR_DEACTIVATED" "There has been a fatal error: you have no activation rights for CS:GO.\nYou must quit game now and ensure that you have access rights to play this game." [$PS3] // Displayed in message box when an invitation is accepted but the trial timer has run out "SFUI_TrialTimeExpired_Navigation" "${confirm} Ok" "SFUI_TrialTimeExpired_Title" "Trial Time Expired" "SFUI_TrialTimeExpired_Message" "Your trial time has expired" "SFUI_LocalPlayer" "Player" // SFUI_ENGLISH.txt // --------------------------------------------------------------------------------------------- } }